
Greetings Adventurers,
Here are the latest update details for Black Desert Online on August 6, 2026 (Thu). Today’s patch contains 83 updates and is approximately 1.18GB.
Guild Fame
Guilds are an integral part of Black Desert, bringing Adventurers together to share adventures, create stories, and make lasting memories.
How to Earn Guild Fame
- Earn Guild Fame through guild member and guild activities.
- Up to 1,000,000 Guild Fame can be earned.
| Activity | Fame Earned | ||
| Guild Member Login | 50 | ||
| Guild Mission Completed | 1000 | ||
| Guild Boss Defeated | 10000 | ||
| Guild League Victory | 500 | ||
| Blue Battlefield Victory | 5000 | ||
| Node War (Tier 1) Victory | 5000 | ||
| Node War (Tier 2) Victory | 25000 | ||
| Node War (Unlimited) Victory | 35000 | ||
| Conquest War (Tier 1) Victory | 50000 | ||
| Conquest War (Tier 2) Victory | 75000 | ||
| Conquest War (Unlimited) Victory | 100000 | ||
| War of the Roses Victory | 150000 |
Guild Fame Benefits
- Unlock various benefits for your guild based on the accumulated Guild Fame.
- 1 Guild Point is consumed upon learning each passive skill.
- Additional Daily Pay is granted based on the set Daily Pay.
- Example: With a Daily Pay of 5 million Silver and at least 900,000 total Guild Fame: Receive 5 million Silver in Daily Pay + a 45 million Silver bonus, for a total of 50 million Silver.
- Daily Pay bonus does not consume Guild Funds.
| Accumulated Guild Fame | Daily Guild Mission Recharge Increase (Total Charge) |
Daily Pay Bonus | Benefit |
| 900,000 | +1(20) | 900% |
![]() [Passive Skill - Monster Specialist]
Extra AP Against Monsters +8 |
| 800,000 | +1(19) | 800% |
![]() [Passive Skill - Light Footsteps]
Weight Limit +100 LT Add Glorious Guild Missions for Subjugation, Life, and Trading |
| 700,000 | +1(18) | 700% |
![]() [Passive Skill - Skilled Hands]
Life Skill Mastery +50 |
| 600,000 | +1(17) | 600% |
![]() [Passive Skill - Fortune's Guidance]
Item Drop Rate +20% |
| 500,000 | +1(16) | 500% |
![]() Enhanced Blessing of Fortuna
|
| 400,000 | +1(15) | 400% |
![]() Enhanced Guru's Touch
|
| 300,000 | +1(14) | 300% |
![]() Enhanced State of Nothingness
|
| 200,000 | +1(13) | 200% |
![]() [Passive Skill - Energetic Hands]
Life EXP +50% |
| 100,000 | +1(12) | 100% |
![]() [Passive Skill - Mercenary's Resolve]
Combat EXP +100% |
| 50,000 | +1(11) | 50% | - |
| - | 0(10) | 0% | - |
- Added a menu to the Guild UI where Guild Fame benefits, penalties, and changes can be viewed.

- Press the Fame Benefits and Penalties button to the left of Guild Fame to view the benefits, penalties, and currently active effects based on your Guild Fame.

- Press the Guild Usage History button to the right of Guild Fame to see the changes in the new Fame tab.

- The effects of the Guild Skills Blessing of Fortuna, Guru's Touch, and State of Nothingness that are enhanced based on Guild Fame is as follows:
- Following the addition of new Guild Skills, the skill layout under Guild (G) - Guild Skills have been changed.
| Normal | Enhanced | ||
![]() Blessing of Fortuna
Item Drop Rate +20% / Knowledge Gain Chance +15% / Higher Grade Knowledge Gain Chance +2% |
![]() Generous Blessing of Fortuna
Item Drop Rate +30% / Knowledge Gain Chance +15% / Higher Grade Knowledge Gain Chance +2% |
||
![]() Guru's Touch
Life EXP +50% / Life Skill Mastery +50 |
![]() Exquisite Guru's Touch
Life EXP +75% / Life Skill Mastery +75 |
||
![]() State of Nothingness
Combat EXP +200% / Skill EXP +50% / Karma Recovery +15% |
![]() Powerful State of Nothingness
Combat EXP +300% / Skill EXP +75% / Karma Recovery +15% |

- Adjusted the Silver rewards from Guild Missions and added Glorious Guild Missions available upon reaching 800,000 Guild Fame to Subjugation, Life, and Trading.
- Glorious Guild Missions grant the same rewards as Normal Guild Missions, except for the amount of Silver obtained.
- Removed the following unpopular Guild Missions with low completion rates:
- Normal difficulty Black Shrine Hwanghae quests
- Log and Rough Stone gathering quests
- Adjusted the objectives for Mysterious Catalyst acquisition missions.
- Before: 80 (Small), 160 (Medium), 240 (Large), 360 (Extra Large)
- After: 150 (Small), 300 (Medium), 450 (Large), 600 (Extra Large)
- Increased the time limit for each Fishing mission by 1 hour.
- New Guild Bosses Gumiho and Duoksini will be added in a future update.
Guild Fame Uses
- Consume Guild Fame when using the following functions:
- Guild Fame can decrease to a minimum of -2,000,000.
- Guild name becomes red when Guild Fame falls below 0.
- Guilds with Fame below 0 cannot participate in Conquest Wars or the War of the Roses. Its members also cannot participate as War Heroes for other guilds.
- Guild Fame can decrease to a minimum of -2,000,000.

- However, Guild Fame can only fall below 0 by declaring war.
| Uses | ||
| Activity | Fame Cost | Requirement |
| War Declaration | 400,000 | At least -1,600,000 Fame |
| Reset Guild Base Server Cooldown | 100,000 | At least 100,000 Fame |
| Recharge 1 Summon Attempt for a Guild Boss | 25,000 | At least 25,000 Fame |
| Additional Command to Gather | 25,000 | At least 25,000 Fame |
| Golden Bell | 20,000 | At least 20,000 Fame |
- Guild Fame decreases by a set amount based on guild size every Monday at 00:00.
| Guild Size | Amount Decreased | ||
| Small | -2500 | ||
| Medium | -5000 | ||
| Large | -7500 | ||
| Extra Large | -10000 |
Guild Rankings UI Changes
- Changed the Guild Rankings UI as follows:
- Added Guild Fame and Weekly Guild Fame Earned.
- Removed Final Battle Score, Score, Guild Intro, and Guestbook.

Guild War
The guild war declaration system has been revamped.
With the Guild Fame update, we have revised the guild war system to better balance these concerns.
- Guild war can be declared with Guild Fame.
- Declaring a war consumes 400,000 Guild Fame.
- At least 10 guild members must be online to declare a war. However, you can respond to a guild war declared against your guild without requirements.
- Guild war can be declared regardless of the target guild's size or number of members.
- Guild war can be declared on up to 6 guilds at once.
- Declaring war on guilds with negative Guild Fame does not consume Guild Fame.
- Guild war cannot be declared when Guild Fame is below -1,600,000.
- A war declaration lasts for 6 hours.
- However, if the opposing guild responds to the declaration, the war lasts 7 days.
- You cannot declare war on the same guild again for 48 hours.
- At least 7 days must pass after creating a guild to declare war.
- Guild war starts 5 min after declaration.
- After declaring war, the changed Guild Fame can be seen in the Guild (G) UI.
- The war declaration history can be checked via Guild (G) - Guild History.
- Added the following notifications for guild war declarations, starts, and ends.
| Type | Display | ||
| Declaration | ![]() |
||
| Start | ![]() |
||
| Respond | ![]() |
||
| End | ![]() |
||
- Added details on the opposing guild's Fame and benefit reductions from war declarations to Guild (G) - Received.
- Changed the following regarding guild war:
- Removed the Guild Funds cost for declaring war.
- Removed the option to retract a declaration of war.
- The guild war arbitration request function has been removed.
- The Reject Guild War setting under Menu (ESC) - Settings - Misc. has been removed.
- Removed guild member protection.
- War Heroes cannot participate in guild wars.
Events
- [New/Returning] Join a Guild! - [More Details]
- Aug 7, 2026 (Fri) 00:00 (UTC) - Aug 26, 2026 (Wed) 23:59 (UTC)
- Guild League Focus Week - [More Details]
- Aug 6, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenance
- Find the Best Agent: My Agent Guide - [More Details]
- Aug 6, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance


- Improved the skill so the character rotates in the camera's direction during attacks 1-4.
- However, the attack is performed in the direction of the camera just before it hits.

- Improved the transition from the reload animation after the last attack into basic movement.

- Changed the skill to maintain collision with monsters when performed forward.
- Accordingly, the description regarding monster collision while moving has been updated to "No character collision while moving backward or laterally.

- Changed the skill to be usable during cooldown.
- The skill's damage is reduced and the Critical Hit Rate effect does not apply during cooldown.
- Adjusted the levels required to learn the lower ranks of the following skills during progression.
- Mozambique Drill I: Lv. 5 → Lv. 1
- Death Comes Spinnin' I: Lv. 8 → Lv. 6
- Mayhem I: Lv. 12 → Lv. 7
- Evasive Detonation I: Lv. 16 → Lv. 7
- Changed skill descriptions for periodic effects (poison, bleeding, pain, Recover HP, Recover MP, etc.) to show the number of times they apply during the duration.
- Fixed the issue where periodic effects occasionally applied 1-2 fewer times than intended.
- Fixed the issue where Emergency Escape was canceled in certain situations during the skill.
- [Ranger] Succession: Feathers of Lemoria - Fixed the issue where learning the skill increased AP by 1.
- To retain this effect, the AP Increase of Prime: Spirit's Blessing III has been changed from 2 to 3.
- [Musa, Maehwa] Slice X, Absolute: Slice - Fixed the missing Bleeding Damage details in the skill descriptions.
- [Lahn] Core: Eradication - Fixed the issue where using the skill while in place resulted in a longer movement distance compared to when the skill was not learned.
- [Nova] Black Spirit: Royal Fencing: Remise - Fixed the issue where the Dismount on hits effect was not applied.
- [Woosa] Rain's Thirst - Fixed the issue where the Do Arts release damage was not applied.
- [Dosa] Summer Breeze, Morning Fog, Stratus Shift - Improved the transition into Flow: Blinding Slash after using these skills or Stratus Shift to the right.
- [Agent] Improved the stopping animation so it ends more quickly after moving left or right while out of combat.
- [Agent] Flow: Dash 'N Fire - Improved the skill to hit nearby enemies more reliably when used forward.
- [Agent] Blink - Fixed the issue where the skill description did not state that it is unaffected by Attack Speed.
- [Agent] Flow: Bullet of Truth - Improved an awkward visual effect when using the skill.
- [Agent] Suppressive Shot - Fixed the issue where Stamina did not recover during the skill.
- [Agent] Fixed the issue where matchlock attacks were unavailable when mounting a horse with a matchlock drawn.
Contents
Guild League
A new Guild League season is on the way.
Team up with your guild members during the event to earn Guild Fame, test your strength, and prepare for the upcoming Guild League regular season.
- The Guild League Focus Week will run during the following period.
- The new regular season of the Guild League will run for 4 weeks starting Aug 27, 2026 (Thu).
| Guild League Focus Week Schedule |
|
Aug 6, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenance
|
- The Total Likes in each chat group will reset during the next maintenance.
- Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
- Temporary titles (90 Days) will also be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in the Hall of Adventurers Chat Group.
- All previous titles that were awarded will be deleted during the next maintenance.
|
Chat Group |
Gold |
Silver |
Bronze |
|
Lunar Halo Inn |
Protector of Newbies |
Luminary of Newbies |
Herald of Newbies |
|
Dancing Marlin Tavern |
Oh Captain, My Captain |
Reliable First Mate |
Hardworking Steerer |
|
Battle Arena |
Fist of Legend |
Born to Fight |
Backstreet Fighter |
|
Hystria Ruins |
Relentless Slayer |
Perceptive Hunter |
Clever Tracker |
|
Florin Neighborhood Meeting |
Touch of Midas |
Crafty |
Diligent Life Skiller |
|
Garnier Troupe |
Virtuoso |
Genius Composer |
Rhapsodist |
|
Heidel's Street |
City Celebrity |
Famed Storyteller |
Street Herald |
|
Hall of Adventurers |
Pathfinder |
Role Model |
Mentor |
Item
Ancient Hammers and Ancient Black Stones Sell Restriction
Ancient Hammers and Ancient Black Stones obtained through HYPERBOOST progression rewards are highly valuable during the early and mid-game stages. To prevent accidentally selling them, these items can no longer be sold to NPC vendors. Adventurers who no longer need them can process them via Heating to convert them into Cron Stones.- Changed the following items so they can no longer be sold at NPC vendors:
Ancient Hammer - PEN (V)
Ancient Hammer - HEX (VI)
Ancient Black Stone - PEN (V)
Ancient Black Stone - HEX (VI)
Ancient Black Stone - SEP (VII)
- Added a new Processing recipe for Obsidian Hammer.
- You can obtain Cron Stone x200 via Processing (L) - Heating.
- The Obsidian Hammer is consumed during Heating.
- You can obtain Cron Stone x200 via Processing (L) - Heating.
- Changed the following items to occupy only one Inventory/Storage slot:
- [Event] Nostalgia Classic Box
- [Event] Treasurable Memories Classic Box
- [Event] Thankful Premium Outfit Box
- Improved Agent to be able to open the following shared boxes:
| Montem Boxer Briefs Box | Python Boxer Briefs Box | Airblock Boxer Briefs Box | Robert Boxer Briefs Box |
| Liance Underwear Box | Cante Underwear Box | Choose Your Glasses Box | Chic Metal Glasses Box |
| Inquirer's Glasses Box | Badane Glasses Box | Ellen Glasses Box | Owl Horn-rimmed Glasses Box |
Monster
New World Boss - Dark Bonghwang
- Rumors have spread of a strange and terrifying presence occasionally being felt in the lairs of the Land of the Morning Light World Bosses: Sangoon, Uturi, Bulgasal, and Golden Pig King.
- When Sangoon, Uturi, Bulgasal, or the Golden Pig King is scheduled to appear, Dark Bonghwang may appear instead at a set probability.
- Dark Bonghwang appears at existing World Boss locations in the Land of the Morning Light.
- When Sangoon, Uturi, Bulgasal, or the Golden Pig King is scheduled to appear, Dark Bonghwang may appear instead at a set probability.

- Added the following loot obtainable by defeating Dark Bonghwang:
| Contribution Rank 1-20 | Contribution Rank 21-50 | Contribution Rank 51 to Top 90% | Contribution Top 90% to 100% |
![]() ![]() ![]() ![]() Guaranteed Rewards
Embers of the Primordial x4 Morning Light Boss Token x4 Gold Bar 1,000G x1-2 Gold Bar 100G x9-12 Gold Bar 10G x10-20 Gold Bar 1G x10-25 Black Stone x20-30 Hunter's Seal x5-10 ![]() ![]() ![]() Flame of the Primordial x1 Dark Bonghwang's Feather x1 (NEW!) Dark Bonghwang's Tear x1 (NEW!) Faint Dark Hunger Box x1 Faint Origin of Dark Hunger x1 Caphras Stone Bundle x1 Advice of Valks (+40) x1 Advice of Valks (+60) x1 Gold Bar Box x1 |
![]() ![]() ![]() ![]() Guaranteed Rewards
Embers of the Primordial x3 Morning Light Boss Token x4 Gold Bar 1,000G x1-2 Gold Bar 100G x6-9 Gold Bar 10G x5-10 Gold Bar 1G x5-15 Black Stone x15-25 Hunter's Seal x3-7 ![]() ![]() ![]() Flame of the Primordial x1 Dark Bonghwang's Feather x1 (NEW!) Dark Bonghwang's Tear x1 (NEW!) Faint Dark Hunger Box x1 Faint Origin of Dark Hunger x1 Caphras Stone Bundle x1 Advice of Valks (+40) x1 Advice of Valks (+60) x1 Gold Bar Box x1 |
![]() ![]() ![]() ![]() Guaranteed Rewards
Embers of the Primordial x2 Morning Light Boss Token x4 Gold Bar 100G x3-6 Gold Bar 10G x5-10 Gold Bar 1G x5-15 Black Stone x15-25 Hunter's Seal x3-7 ![]() ![]() ![]() Flame of the Primordial x1 Dark Bonghwang's Feather x1 (NEW!) Dark Bonghwang's Tear x1 (NEW!) Faint Dark Hunger Box x1 Faint Origin of Dark Hunger x1 Caphras Stone Bundle x1 Advice of Valks (+40) x1 Advice of Valks (+60) x1 Gold Bar Box x1 Gold Bar 1,000G x1-2 |
![]() ![]() ![]() Guaranteed Rewards
Embers of the Primordial x1 Morning Light Boss Token x4 Gold Bar 100G x2-4 Gold Bar 10G x3-6 Gold Bar 1G x5-10 Black Stone x3-7 Hunter's Seal x1-3 ![]() Advice of Valks (+40) x1 Advice of Valks (+30) x1 |
- Added item exchanges for Dark Bonghwang's Feather via Heo Seungwon, the Luxury Vendor at Yukjo Street in the Land of the Morning Light.
- The exchange list will appear only when you have Dark Bonghwang's Feather in your Inventory (I).
|
Item
|
Feathers Required | ||
![]() Bountiful Feast
|
3 | ||
![]() Traditional Tea & Snacks
|
3 | ||
![]() Assorted Kimchi
|
3 | ||
![]() Yeolgujatang
|
3 | ||
![]() Mystical Herbal Medicine
|
3 | ||
![]() Refined Feast
|
1 | ||
![]() Assorted Tteok
|
1 | ||
![]() Tricolor Namul
|
1 | ||
![]() Gujeolpan
|
1 | ||
![]() Mellow Herbal Medicine
|
1 |
- Added Simple Alchemy recipes that use Dark Bonghwang's Tear to obtain large quantities of Essence of Dawn.
- Processing 10 times the listed materials together with Black Stone Powder x1 allows Mass Processing for 10 times the result.
| Processing Recipe - Simple Alchemy | Result | ||
|
Dark Bonghwang's Tear x1 + Essence of Dawn - Black Spirit's Rage x1
|
![]() Essence of Dawn - Black Spirit's Rage x30
|
||
|
Dark Bonghwang's Tear x1 + Essence of Dawn - Accuracy x1
|
![]() Essence of Dawn - Accuracy x30
|
||
|
Dark Bonghwang's Tear x1 + Essence of Dawn - Damage Reduction x1
|
![]() Essence of Dawn - Damage Reduction x30
|
||
|
Dark Bonghwang's Tear x1 + Essence of Dawn - Evasion x1
|
![]() Essence of Dawn - Evasion x30
|
- Increased the exchange limit for Primordial Crystals using Morning Light Boss Tokens.
- Before: 4 times
- After: 8 times
- Decreased the attack damage of Bean Archers that appear during the Uturi Boss Blitz in Black Shrine - Hwanghae (Party) by 30%.
- This change applies to both Normal and Hard Modes.
- [Darkseekers' Retreat] Fixed the issue where defeating the first Mournful Darkseeker too quickly after it respawned prevented the next wave of monsters from being summoned.
- The respawn time of Mournful Darkseekers has been adjusted.
- [Gavinya Coastal Cliff] Changed the behavior so that when Sulfur Volcano Golem lands its first attack after rising, Sulfur Boulder Golem and Sulfur Rock Golem rise alongside it.
Quest & Knowledge
Emma Bartali's Journal
Emma Bartali's Journal," which supports the enhancement of Kharazad accessories alongside HYPERBOOST, was recently added.Some entries required Adventurers to defeat Hard Mode bosses in Black Shrine - Hwanghae. However, we determined that these objectives could be somewhat difficult for Adventurers new to Black Desert.
To help new Adventurers adjust to the game and take fuller advantage of HYPERBOOST, we have changed the objectives of the relevant Adventure Log entries with this update.
- Changed the content and objectives of Emma Bartali's Journal.
- Rewards obtainable upon objective completion remain the same as before.
| Entry | Before | After |
| July 8 | Defeat Jigwi (Hard Mode) | Defeat Dark Rift - Dastard Bheg |
| July 23 | Defeat Bulgasal (Hard Mode) | Defeat Dark Rift - Dim Tree Spirit |
| August 18 | Defeat Uturi (Hard Mode) | Defeat Dark Rift - Ferrid |
| September 8 | Defeat Bihyung (Hard Mode) | Defeat Dark Rift - Ahib Griffon |
- Updated the images in Emma Bartali's Journal.
- Changed the Land of the Morning Light main questline completion requirement to be checked Family-wide instead of per character for the following quests:
- [Black Spirit Support] Golden Pig King Calamity 8
- [Black Spirit Support] Sangoon Calamity 8
- [Black Spirit Support] Gumiho Calamity 8
- [Black Spirit Support] Golden Pig King Calamity 9
UI
Marni's Combat Analyzer
Marni's Combat Analyzer has been added, allowing you to review the flow and results of your combat.You can now easily view damage dealt, damage taken, DPS (Damage per Second), combat duration, and more. The individual combat analysis provides a more detailed breakdown of your combat records from multiple perspectives.
However, please note that this feature is available only in select content to help ensure server stability.
We hope Marni's Combat Analyzer serves as a useful tool for testing different setups and skill combos while objectively tracking your progression.

- Added Marni's Combat Analyzer.
- Go to Menu (ESC) - Character (F2) - Marni's Combat Analyzer to access the feature.
- If the "Hide UI when Struck" option is enabled in Settings, the Combat Analyzer UI will be hidden when hit, but recording will continue.
- The widget will remain visible even when "Hide UI when Struck" is enabled.

- Displays DMG Dealt, DMG Taken, DPS (Damage per Second), and Combat Duration.
- Exceeding the maximum recording time of 1 hour and 10 minutes requires a reset before recording again.
- Press the Sticker UI button to pop the window outside the game screen.
- Toggle the widget on or off via the Open/Close Widget button.
※ If "Hide UI when Struck" is enabled, the Marni's Combat Analyzer UI will disappear upon being hit, but the widget remains on screen.
② Individual Combat Analysis - Tabs and Filters
- Access Individual Combat Analysis for detailed logs.
- Switch between tabs to view DMG Dealt, DMG Taken, and CC records. Filter records by skill, monster, or character name.
- If multiple targets share the same name, a number is appended to each target name for distinction.
- Press the "All Characters" button, choose a target, and input a number in the box to view data for that specific target.
- Press the "All Skills" button to view logs by skill.
③ Individual Combat Analysis - Record List
- Displays Time, Detailed Information, and Damage.
- Time: Displays the recorded time.
- Detailed Information: Displays whether damage was dealt or taken, alongside the skill name.
- Damage: Displays the damage dealt/taken, CC type, and whether it was a Critical Hit.
④ Start, Stop, and Reset Recording
- Press the Start button to begin recording, or press it again to pause recording.
- Start and Reset buttons can be assigned to Quick Hotkeys.
- Pressing the Reset button deletes all recorded data.
※ Marni's Combat Analyzer does not function while riding a mount, including Heuklang.
- [Musa] Citrus Outfit - Fixed the issue where the chest area clipped through the outfit when adopting certain body shapes via Customization.
- [Agent] Sovereign Revolvers, Blackstar Revolvers - Improved the positioning of the left-side effects.
- Fixed the issue where collapsed wagons in certain locations loaded late.
- Fixed the Altar of Blood description incorrectly stating that 5 attempts were available.
- Improved the Lava Field Hatchery in the Zephyros Castle monster zone to reset and respawn if monsters fail to spawn properly.
- Fixed the awkward category name displayed for "[ADV Support] Inventory Expansion!" under the Quests - Suggested tab.
- Fixed the icons for the following knowledge entries used in the Agent Succession questline:
- An Old Name: Gannicus
- Edward, the Boy Left Alone
- Codename: Grim Reaper
- The Agent's Deal with Marni
- Fixed the issue where hits on Flora's Breath and Wind's Song were counted toward DMG Dealt in the Arena of Solare.
- Improved the Stable UI on the World Map (M) to display wagons and horses harnessed to them.
- Improved the timer for Calamity 8-10 Golden Pig King fights to start more accurately when combat begins.
- Changed fences in My Gardens to appear in the order they were installed.
- Changed the "[Green Thumb] Gatherer from Across the Sea" quest to remain available even if you already possess the Green Thumb Knowledge.
- Improved the textures and UI for the Central Market Warehouse and Inventory.
- Fixed the unnatural phrasing regarding summoning permissions in the Guild Boss Subjugation description.
- Fixed a rare issue where playing Yar! could cause server issues.
- Fixed the issue where certain Node/Conquest War system messages were not displaying under the Battle category.
- Fixed the issue where worn Pearl outfits were not visible when taking a portrait via Customization (F4) in certain situations.
- [Gamepad Mode] Fixed the issue where the PC version description remained visible after selecting recharge and viewing details in Allan Serbin's Landscape.
- [Gamepad Mode] Fixed the issue where the [Event] Deep-Sea Treasure Map could not be used with a gamepad.
- [Gamepad Mode] Fixed the issue where focus could snap to an empty slot in certain ways when using 4 or more Blackstar weapons as materials in the Sovereign weapon crafting UI.
- [Gamepad Mode] Fixed awkward focus snapping in the Conquest Status UI.
- [Gamepad Mode] Fixed the missing key guide in the popup displayed when Yar! matching was complete.
- [Gamepad Mode] Improved the key guide in the popup displayed when Red Battlefield matching was complete.
- Fixed the issue where characters could not be deleted in certain situations.
- [Shai] Fixed the issue where the legs appeared awkward when wearing the Conch Cherub Outfit and underwear together.
- Fixed the issue where a summoned Performer Shai would occasionally not play music.
- Corrected the AP (Total Stat) displayed for Navarn Steppe on the World Map (M) and removed the party zone label.
- Fixed the issue where Agents who began with the Land of the Morning Light or Mountain of Eternal Winter main questline could not proceed with "[A Fresh Adventure] In Search of Lost Memories.
- Fixed the issue where the [Quest (O)] - [Suggested] - [ADV Support] Inventory Expansion! category was displayed as [Olvia Academy] Combat Course.
- Fixed the issue where some Sovereign Hexround text was not translated.
- [Agent] Arsha Outfit (Movement Speed/Critical) - Fixed the issue where the item description was not displayed when obtained by a Trial Character.
- Fixed the issue where some terrain textures appeared unnatural when graphic quality was set to an option other than Remastered.
We hope you enjoy your time in Black Desert,
Thank you.












































