So... The rework of one of my favourite classes is coming. I am curious to know what will it be like, because my main feels like out of his place.
What I am expecting so far is to have less mobility, but slightly increased tankyness. How this is going to be done, I don't know yet. I'll wait and see the ideas in store when the time comes (I've been watching youtube clips for my own researches, even looking at the class to confirm it myself again).
Any chances to know beforehand, what's coming?
Also Succ warrior still feels like bottom tier to me.
hopefully they make them able to perform on low fps and fix the stuff thats too broken/fast on high fps.
They will add a ranged grab protected with full sa rotation aoe skills with cd3 second
Because pvp needs skill without skill, it attracts the mass, makes bad players feel strong and they love to spend money to feel bigger, PA love unbalance the pvp to earn more money, instead of making it a well-made game with new content that attracts new players, it is better to give ice cream to the child so as not to make him cry
A game that chooses for you if you can progress, a gear-based game that you can't reach with your skills alone but they decide if you can have it
They will add a ranged grab protected with full sa rotation aoe skills with cd3 second
Because pvp needs skill without skill, it attracts the mass, makes bad players feel strong and they love to spend money to feel bigger, PA love unbalance the pvp to earn more money, instead of making it a well-made game with new content that attracts new players, it is better to give ice cream to the child so as not to make him cry
to be honest i wouldnt be surprised if they did a thorough analysis of most played classes with high gear and whats the highest profit from making these players reroll to some other classes to spend some uniform ammount on cs to reroll.
i.e. most played op novas in game, would have to spend most on average if they rerolled (weight, 1 costume etc minimum reroll cost) to lets say tamer (not many created with bought weight, costeums etc shown by made up analysis) ..... et voila, new fotm for this rebalance session is tamer! :D :D :D
The tamer is the strongest class in small scale, they ask for the buff because it is not enough, it is a class to nerf not to buff ..
the most disgusting class has been the maehwa from years
The tamer is the strongest class in small scale, they ask for the buff because it is not enough, it is a class to nerf not to buff ..
the most disgusting class has been the maehwa from years
In this topic other classes are irrelevant. Back on topic now. I personally don't see, why would they add a ranged grab to a warrior. Makes 0 sense to me. Warrior has very few ranged capabilities and since it's an almost pure melee class, it should stay like this.
The tamer is the strongest class in small scale, they ask for the buff because it is not enough, it is a class to nerf not to buff ..
the most disgusting class has been the maehwa from years
thats the thing, tamer is already one of the top classes in certain areas. how will they balance it out if they also make them blob class?
blob classes usually dont have that many iframes and are more sa reliant, some even fairly immobile ( :'( ) but with more protection on damage skills instead of plentiful on mobility ones.