Dear Devs:
Thanks for always trying to improve this game! And thanks for being sensitive to players' needs!
I have always wanted Guardian, Hashashin, etc. to move more like the earlier classes, but players are used to the classes movements, and their playstyle is centered around that. Thanks for respecting that.
I just wish you could have offered the same respect to those that loved the soundtrack as it was before the April 13, 2022 patch.
I just wish you could have respected those who appreciated a natural walk animation over the zombie walk our characters now possess.
I sincerely hope you respect Port Ratt.
I hope you can respect the players that have 10+ different characters that require 10+ different crystal presets.
This is a great game! Thanks! It has taken some steps back, and some big steps forward.
Again, thanks for always trying to improve this game!
Peace
*Happy little Shai noises*
Honestly dislike the changes to the movement and preferred the more realistic weighted animations. WIth the changes they did the movement looks completely soulless and unrealistic now. Feel bad to be at odds with the people who wanted this change but personally it ruins the immersion for me to have the animation abruptly stop. Not sure why so many people wanted a regression in animation quality like this.
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