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UTC 0 : 9 20. Apr 2024
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#Dunkelklinge
Dark knight suggestions
04. Aug 2022, 05:54 (UTC)
1161 13
1 2
Zeitpunkt der letzten Änderungen : 04. Aug 2022, 05:54 (UTC)
# 1

Since we're getting balance patches soon I thought I might give my two cents. Each suggestion is ordered by priority/likelihood of being implemented and i'll elaborate below. Feel free to roast if they suck. I'm mostly speaking for succesion.

1. Forward guard on prime ravage rake

2. Fix the hit detection on shadow bullet

3. Increase lunacy of vedir's accuracy rate modifier

4. Increase the pvp damage of lunacy's 100% bsr

5. Give phantasmal snare its own independent iframe cooldown

6. Have chain dusk's cooldown match that of dusk

7. Literally any form of protection on dark execution

8. Literally any form of protection on air strike

9. Gib grab

1. Honestly if just one of these were to go through I think it should be this one. Awk is so much safer in endgame grind spots and that's largely due to, imo, touch of exploitation. It heals a lot and has FG. Ravage rake could fill that role if you didn't take as much, if not, more damage than you heal.

2. This is pretty annoying. Half of the time i use it to pull mobs the game doesn't even register a hit. It's not an accuracy issue either. It'll collide with a mob but do nothing.

3. Imo if she's gonna be a glass cannon i don't think any of her skills should have an accuracy rate modifier below 10%. This doesn't just apply to lunacy.

4. The damage this does in pvp is actually pitiful. It's almost not worth using

5/6. These kinda go hand in hand. Chain dusk having a 3s longer cooldown makes management a bit irritating, even more so with phanta snare eating chain dusk's cd. I can see arguements about it possibly being too strong if it's iframe was independent from chain dusk but at the end of the day that iframe is on a 12s cd. As far as matching dusk and chain dusk's cd 2s seems a bit too short so they could both go to 3s.

7/8. Questionable territory here. Both can be a death sentence to use, especially air strike, but i can also see arguements against them. Having 2 more protected cc's sounds like overkill and with vedir strike right after air strike having SA it could be hard to punish and broken

9. Meme suggestion, don't actually do this. If she had a grab i could see her being busted. Though if one ended up in her kit i wouldn't complain you know, we take those

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 06:11 (UTC)
# 2

I haven't spent much time on succession, but I have to agree with Ravage Rake. It seems reasonable at least to me.

Lunacy of Vedir's accuracy is also a reasonable suggestion.

About the BSR 100% of Lunacy... Well even warrior's 100% BSR on Awa is just pure garbage in PvP now, that I prefer not to use it at all. When I tried it in PvP once, I was like: "WTF? That did almost nothing, but locking me in animation." So in theory maybe all BSR 100% is useless to me.

She doesn't really need a grab IMO.

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 08:08 (UTC)
# 3

I'm with you for 1-4. Though i have to say, ToE is definitely not a reason why awa is safer. The skill's damage is pure garbage, which is why you never end up using it unless you run out of every single other FG to use, or need healing RIGHT THE HECK NOW. Rather, the reason awa is safer is because we have shattering. Its a long FG on a short-ish CD, which lets us tank a good few hits if necessary. Additionally we also have Spirit Blaze Bon, which can be used for very long frontal guards as well.

If we are buffing (Prime) Lunacys 100% damage, pls do the same to Awa Legacy, since the Absolute from Lunacy does pitiful damage and I don't see it being buffed too much.

5-9 is not high on my priority list. The amount of iframes we have is good, and increasing the cd of dusk to 3sec would be very bad imo. One point you did not mention, which would be number 1 on my list of priorities though would be to adjust class modifiers towards Gauntlets and Shields, since that is what keeps us from being a viable class in all scenarios. 

Sadly, I dont think it will be changed any time soon. I will still keep mentioning it just to keep my hope up.

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 08:40 (UTC)
# 4
On: Aug 4, 2022, 08:08 (UTC), Written by Minarya

I'm with you for 1-4. Though i have to say, ToE is definitely not a reason why awa is safer. The skill's damage is pure garbage, which is why you never end up using it unless you run out of every single other FG to use, or need healing RIGHT THE HECK NOW. Rather, the reason awa is safer is because we have shattering. Its a long FG on a short-ish CD, which lets us tank a good few hits if necessary. Additionally we also have Spirit Blaze Bon, which can be used for very long frontal guards as well.

If we are buffing (Prime) Lunacys 100% damage, pls do the same to Awa Legacy, since the Absolute from Lunacy does pitiful damage and I don't see it being buffed too much.

5-9 is not high on my priority list. The amount of iframes we have is good, and increasing the cd of dusk to 3sec would be very bad imo. One point you did not mention, which would be number 1 on my list of priorities though would be to adjust class modifiers towards Gauntlets and Shields, since that is what keeps us from being a viable class in all scenarios. 

Sadly, I dont think it will be changed any time soon. I will still keep mentioning it just to keep my hope up.

The reason i said 2 seconds would be too short for dusk is if both it and chain were 2s it would be too easily spammable. So if they were both to have the same cd 3s would be a good middle ground. Maybe not changing the cooldowns but making it so that phanta snare uses whichever dusk is off cd for its initial iframe and not just the one with the longer cd. And ye the list is in decending order of priority the last few don't matter as much

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 08:56 (UTC)
# 5

Yea i sitll think having 3 sec CDs, even on both would be worse than what we have now. We could change Chain to be 4 seconds though, that would already be a strong buff :D

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 09:16 (UTC)
# 6
On: Aug 4, 2022, 08:56 (UTC), Written by Minarya

Yea i sitll think having 3 sec CDs, even on both would be worse than what we have now. We could change Chain to be 4 seconds though, that would already be a strong buff :D

A guildie suggested that too. I'll take it

Zeitpunkt der letzten Änderungen : 04. Aug 2022, 13:21 (UTC)
# 7
On: Aug 4, 2022, 05:54 (UTC), Written by BallzDeep69

1. Forward guard on prime ravage rake

2. Fix the hit detection on shadow bullet

3. Increase lunacy of vedir's accuracy rate modifier

4. Increase the pvp damage of lunacy's 100% bsr

5. Give phantasmal snare its own independent iframe cooldown

6. Have chain dusk's cooldown match that of dusk

7. Literally any form of protection on dark execution

8. Literally any form of protection on air strike

9. Gib grab

as an awakening dk:

1. sure.

2. yes please.

3. don't care.

4. don't care.

5. this is fine, but i want it to stay on the ground like the old snare and fix the messed up camera swing.

6. would be too op.  needs to stay the way it currently is.

7. would be too op.  dark execution is strong already.

8. would be too op.  succ can already animation cancel it 2 different ways.

9. grab would be ridiculous on succ dk.  if anything, they should add fg chip to slanted and shadow bullet for awakening and succ.

Zeitpunkt der letzten Änderungen : 05. Aug 2022, 07:07 (UTC)
# 8
Zeitpunkt der letzten Änderungen : 05. Aug 2022, 07:38 (UTC)
# 9

Is this a joke from the g. labs? rofl

Zeitpunkt der letzten Änderungen : 05. Aug 2022, 07:46 (UTC)
# 10

Is there any particular reason and logic why succ's Kama slash has no range still?

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