Why even bother trying to implement new stuff PA? Not even my tagged character, that is obviously in the same spot as my main, can quickly move the infinite pots into its inventory with the maids I paid for. Why?
It's so annoying that with every feature you implement, you find the most ridiculous restrictions alongside.
I already don't (want to) understand, why we can't use maids to put the compass/map into/take from storage (you guys just love restrictions...), but the infinite pots are a replacement for the normal pots. You grind hundreds of hours to get them, and then they are more restricted than the crap pots we can buy? Is that the thanks we get from you for our time (and money) investments?
- Can't copy them using the tag system.
- Can't put them into family inventory, even tho they are (supposed to be superior?!) pots.
- And now with another new system, we still can't move them.
Great job, thanks.
PS: now the mods and any other officials can ignore this topic and the white knights can start defending PA.
What do you mean? I love having 3 characters permanently dedicated to being able to move my perma pots from my main grind spot to my hunter in ody so i can hunt. 🙃
Literally what do they even gain by not letting us use maids on the pots, or family inventory. There's no monetary incentive whatsoever
Literally what do they even gain by not letting us use maids on the pots, or family inventory. There's no monetary incentive whatsoever
They claimed that it was because they didnt want people who farmed multiple pots to be butt hurt over their time having been wasted.
imo just take the average hours spent farming a pot, multiply that by 200-500 mil, and let pots made before family inventory change be vendored for that much.
There are some other details to be addressed but easy enough- Then people who farmed multiple sets of pots get compensated, and everyone gets family pots. win/win imo
They claimed that it was because they didnt want people who farmed multiple pots to be butt hurt over their time having been wasted.
imo just take the average hours spent farming a pot, multiply that by 200-500 mil, and let pots made before family inventory change be vendored for that much.
There are some other details to be addressed but easy enough- Then people who farmed multiple sets of pots get compensated, and everyone gets family pots. win/win imo
Okay well if that's the case wouldn't adding pity pieces and weeklies be a spit in the face to the people that had to bust their ass grinding the full pieces before those changes? What about the butthurt older players that had to work for all their pen gear now seeing the game basically giving out pen gear on a silver platter?
Okay well if that's the case wouldn't adding pity pieces and weeklies be a spit in the face to the people that had to bust their ass grinding the full pieces before those changes? What about the butthurt older players that had to work for all their pen gear now seeing the game basically giving out pen gear on a silver platter?
I never said PA was consistent Klein 😅
I never said PA was consistent Klein 😅
They're consistent in being inconsistent. ;)
> "They claimed that it was because they didnt want people who farmed multiple pots to be butt hurt over their time having been wasted."
Yeah sorry but that's absolute bullcrap and isn't true on several levels, as aforementioned closing gear gaps with guaranteed PENs, giving away free pets, gosphys, maids, T8s etc. It's all stuff people invested their time or money and now you're getting it all for free. Or those shite paid pearl item coupons you needed for the crystal socket in costumes, I bought several of those and then bam: here you get 400m per crystal and that's it. That's just a lame excuse.
Worst thing is, tho, that while being on the character with the pots, you can move them into your current city's storage. With your maids! So why the hell doesn't the new transfer system, based on maids(!), offer that option?! >.>
Illogical as f*...
Worst thing is, tho, that while being on the character with the pots, you can move them into your current city's storage. With your maids! So why the hell doesn't the new transfer system, based on maids(!), offer that option?! >.>
100% agree. There is no reason why we cant transfer treasures between characters in the same region when we could manually use storage to transfer them anyways. It doesnt change functionality just a QoL improvement if we forget to transfer items beforehand
I agree that treasures should be transferrable or fit into the family inventory. I have grinded multiple of them because things took so very long, but I can give spares to boss alts for easy access.
At the very least they should make it possible to swap the pots/treasures to same-region characters (especially your tagged character!) as that is the same limit as Magnus has, but for now even that is not possible. You still need to load screen roulette, store, load screen roulette, take (load screen roulette = swapping characters, because we all know how often the game crashes when doing this. Honestly loading screens are more dangerous than any mob).
EDIT: to be clear, the Magnus restriction route is only the last one I think should be taken, but I meant it as it's the least they could do. Literally.
Family Inventory > All-region maid transfer = All-region storage (Magnus) transfer > Same-region maid/storage/Magnus transfer.
Also... it still makes little sense that the HP pot has mini versions, but Mana does not. Though I may just feel that way because I have grinded 5 parts and am completely unmotivated to grind the 6th, as Tshira is both boring and such crap money. Making them transferrable would also fix that. Sucks for the 2 extra parts grinded already, but I won't lose sleep over it. I'll very much welcome the Family Inventory use.
"※ Trade goods, guild items, character-bound items, treasure items, and Ornette's/Odore's Spirit Essence (including sub-items) are subject to the same restrictions as the Storage usage feature."
This is a lie, because you cannot move them between characters of the same region directly, so it's not the same as via storage. You get "This attribute is not movable" as warning.
PA is just clueless. They have been developing games for decades they know better than the stupid fat americans and westeners
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