RBF
- Add Kill Leaderboard on the side for every person so it's nice to see and compete. Maybe K/D?
GvGs
- Instead of a point system, for each guild you see dec'd make it so you can see which individual player is getting kills towards that GvG or even both kills and deaths. This would encourage people to participate and not troll in GvGs. This allows us to feel like we've contributed individually to a gvg instead of it just being an entire guild thing. Imagine if in node wars you couldn't see your war score or how you performed, it would feel terrible. And in GvGs currently, this kind of feels terrible not to have as well.
Arsha/Open World Changes
- Proximity chat - would enhance the RP and going around the world in general, think games like GTA, New World etc which already have this. Allow people the option to opt out obviously to avoid toxicity if ever or block/mute people.
- A x5 Trash loot, x2 drop rate buff for a region - Balenos, Ulukita, Valencia, etc. It will cycle through each region for 3 hours. For example, if the buff is in Valencia for those 3 hours, then the rates apply only in Valencia for places like Aakman, Hystria. People can then decide to grind there and fight for the enhanced drop rate. This would be nice because it's a an objevtive area which is worth fighting for. After the 3 hours, then say it swaps over to Odyllita and the buff now applies to places like Thornwood or Oluns. People can move grinds or even move fights for it. A concentrated area for PVP makes it less annoying to have to look where the fights are happening at on Arsha.
New PvP modes
I don't like the fact that we're going the direction of something like War of the Roses where only the top guilds can really participate and it takes so many people to actually start/join. The frequency is also not that interesting for it. I would recommend making PVP content that is more smaller scale. These game modes should be queuable and accessible throughout the day.
- Idea 1: 5v5v5v5v5 in an rbf setting. You get placed in a random group of 5 people and you basically TDM it out in an RBF map until the time is over. Party/group of 5 with the most kills wins the RBF.
- Idea 2: 1v1 Solare - just change it up for those that like to 1v1.
- Idea 3: Moba style game mode - 2 teams with different objectives on a map in which they have to get to gain buffs and fight it out. Maybe make this a 10v10?
What other ideas or things do you want to see in BDO? I know these aren't like the best of the best ideas and probably won't fix every/any issue. However, these are changes and things I personally would love to see to revive PVP in this game. Open to hearing what everyone else thinks.
Cool ideas. small scale is better most of the time
RBF
- Add Kill Leaderboard on the side for every person so it's nice to see and compete. Maybe K/D?
Which one RBF about kills ? First PA need to add RBF that goal is Kill count. K/D is a worse stats even made in gaming history, players don't play for match goal, they stealing kills and run for thier live abandoning its positions/team mates in order not to worse K/D raiting.
Don't get me wrong i'm very intrested in kills based RBF, where real goal is to gets kills, not what we have right now, where people play for kills while its not only not the goal of RBF its also direct throwing on match.
Also "Kill leaderboard" already exist.
Bring Back Shadow Arena
Bring Back Shadow Arena
Have you seen AOS rewards ? Do you trully believe people will play that crap for equal rewards ? Its died with less than ~15 players. Noone really carred for that BR crap, everyone was after free silver its generate w/o any efforts, even some "players" who asking to bring it back straight up asking for free silver not the gameplay.
PA can bring this crap back with rewards like they've done for AOS, 99% there won't be enough players for 1 match after first ~5h. Just like AOS will be - do a weekly (1win or few loses) , get reward, wait till next week.
Have you seen AOS rewards ? Do you trully believe people will play that crap for equal rewards ? Its died with less than ~15 players. Noone really carred for that BR crap, everyone was after free silver its generate w/o any efforts, even some "players" who asking to bring it back straight up asking for free silver not the gameplay.
PA can bring this crap back with rewards like they've done for AOS, 99% there won't be enough players for 1 match after first ~5h. Just like AOS will be - do a weekly (1win or few loses) , get reward, wait till next week.
Well m talking about the SA that was removed from BDO. To bring SA back inside BDO. SA died because it was made a stand alone game, new players who came to SA and never played BDO were very much confused. I can assure u that even without any silver rewards, players will still gonna play it if it's inside BDO.
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But the main point is all PVP contents should also be just as rewarding as PVE grind. Most popular MMO has very rewarding PVP system.
GW2, WOW, ESO: Do PVE and gear up or Do PVP and gear up. Option is there. Most famous PVP contents are actually battle royals.
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BDO should also provide the option to gear up from PVP.
PVP contents such as 2v2, 3v3, 5v5, 10v10, 15v15 & 1v30 are mostly default in popular MMOs.
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