I open this discussion as recommended by GM Zigmund. I would like to propose improvements to reduce awkward game mechanics. 1) Improvement for energy withdrawal from Alustin for conversion into energy potions,
I propose a system equal to the one for investing energy in nodes without continuing to change the character. 2) Improved Barter managing the loading and unloading of goods from the ship's hold using anchoring without getting off the ship. 3)Improved Fishing add a serviceable triple rod for active non-AFK fishing.
Those are three separate topics, better to split them up into different threads.
You might want to search for the existing topics for each of those changes, as they have been brought up before.
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