I wonder if this is worth exploring as an idea, considering the popularity of some spots leads to them being highly trafficked. Instead of fighting over the spot, couldn't it be grinded as a party?
Have it be enabled or disabled by the party leader, and monster strength scales with group size.
This would be an excellent way to implement more group spots into the game and could possibly even shake up what spots are good and profitable without having to add more areas, especially ones that don't require much gear.
I don't know the formula for how the group spots that are currently in the game get scaled, but couldn't PA just apply whatever that formula is to solo spots and then make adjustments accordingly?
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