Family Name: Satire
Region (NA/EU): NA
Suggestions/Comments: With the price of harmony draughts and perfumes ranging from 40-60 million silver per life when using both, I suggest we just get rid of corrupt oil of immortality's and make all draughts/perfumes immortal. This 60 million silver per life in PvP discourages people from participating in PvP when you could potentially be at a disadvantage fighting someone who ends up running the harmony+perfume's. They are extremely expensive.
Making all draughts/perfumes immortal would relieve players of so much stress when participating in uncapped content and I believe this would make players less salty when they die and not feel like they have to be so cautious on when they PvP.
Another reason these not being immortal grade is bad for the game is because people with less gear who are making less money, focusing on gearing and all, will be giving up more proportionally to someone who alreaedy has gear and only has to focus on buying these. This makes fights even more unfair for the little guy and creates more of a burden for them.
The last reason I believe this can be beneficial for the community is because we were just trying to create less of an item bloat in the game. However, it seems we keep creating it still with the existance of all these types of draughts and therefore their immortal counterparts. Consolidating these to just be immortal for everyone would benefit the game in more ways than just one and really should be considered to make the game more about fun rather than feeling like a chore.
Yes to OP's request.
I'd also like to point out that it shouldn't take 20+ buffs to grind or PvP. It's ridiculous.
Couldnt agree more with this post, W.
Yes; buffs should be long lasting and immortal. Also, you should not need them to be effective at grinding. The gear you can get from grinding lower level zones for a realistic amount of time should prepare you adequately for the higher level zones.
Agree. I understand the idea of giving an advantage to players who properly buff themselves, but I feel like it's just the one slightly excessive step to make them disappear with a death.
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