Black Desert beginnt in Kürze.

Das Spiel wird gestartet, wenn Ihr den Launcher installiert habt.

Installiert den Launcher, um das Spiel zu starten.

Sollte der Launcher bereits installiert worden sein, wird das Spiel gestartet.
Startet den Launcher manuell, wenn er sich nicht automatisch öffnet.

Installation-Guide

1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

2 Bitte startet das Spiel, sobald die Installation beendet ist.

Forum

UTC 20 : 32 10. Okt 2024
CEST 22 : 32 10. Okt 2024
PDT 13 : 32 10. Okt 2024
EDT 16 : 32 10. Okt 2024
Content Idea
16. Sep 2024, 15:13 (UTC)
1211 3
Zeitpunkt der letzten Änderungen : 16. Sep 2024, 19:04 (UTC)
# 1

Cron's Labyrinth

Since people have no option but to grind for Cron Stones from a certain point of gear progression it would be amazing to have a permanently accessible PvPvE battlefield that rewards you with a good amount of Crons, talking about 500-1000 an hour. 

The idea is to have a labyrinth with big rooms, small pathways and secret passages that change over time. Imagine walls going down, paths getting blocked by vines or crumbling away to open up a new route. The goal is to chase Afuarus (or insert any other mob here) that drop a good amount of Cron Stones / points. Could also hide some treasure chests with big amounts in them. The Afuaru or treasure chest spawns should be relying on how many players are in the labyrinth. PvP will be permanently activated upon joining the labyrinth. Obtaining the Cron Stones should work like an RBF point system, you'll gain like 50 from hitting Afuarus or killing other players, but you'll also lose 50 when someone kills you. Killing players who don't have points should not give points. There has to be multiple spawn locations and a safe point where you have to go to transfer your points into Cron Stones, if you spawn town, use a map or try any other form of teleportation you won't get the crons you looted. Disconnects will bring you to the same location you logged out in, but points are reset. Secret pathways will open randomly so people who aren't capable of killing players in front of the safe zone can sneak in through another way. Spawn points will be above rooms or paths so you have to drop down and can't return, they also need access to multiple rooms so you can't get spawncamped and the spawnpoint itself is safe. 

This would create basically infinite content for high end players while giving unsellable rewards that they can actually use and you'd have multiple options to do it.

TLDR;

- PvPvE Labyrinth with constantly activated PvP where you can get points as a reward from killing mobs or players

- Points have to be exchanged at a certain location (safe zone) to get Cron Stones

- Paths will open or close randomly and respawn locations are drop down safe zones so they can't be abused
- Teleporting out or disconnecting deletes all points made and reconnecting brings you to the location you were at

- Ez fun content for everyone where you can either kill people or sneak around


Please make it happen <3

Zeitpunkt der letzten Änderungen : 18. Sep 2024, 12:35 (UTC)
# 2

Instead of complicate things more then they are, they should remove the cron outfit dismantle where people hysterically buy them to have a tap protection from downgrade or lost item and make the path more enjoyable, getting cron from quests, bosses, killing mobs and other various methods to get crons, that will have a meaning of grinding somehow but even though grind suks after a certain GS.

Another suggestion is to reduce the cost of crons with atleast 50%, that will also reduce the frustration built up along the way which in most cases people quit the game and not grinding more for crons.

Zeitpunkt der letzten Änderungen : 18. Sep 2024, 14:39 (UTC)
# 3
On: Sep 18, 2024, 12:35 (UTC), Written by Legionarul

Instead of complicate things more then they are, they should remove the cron outfit dismantle where people hysterically buy them to have a tap protection from downgrade or lost item and make the path more enjoyable, getting cron from quests, bosses, killing mobs and other various methods to get crons, that will have a meaning of grinding somehow but even though grind suks after a certain GS.

Another suggestion is to reduce the cost of crons with atleast 50%, that will also reduce the frustration built up along the way which in most cases people quit the game and not grinding more for crons.


That are great ideas! I just doubt they'd ever do them cos:
- they d kill their income from outfit melting
- they already increased outfits price & cron amount u get from melting them, every other year creating "cronflation" and just making sure that sniping an outfit who someone paid and listed is the best way for saving silvers
- I remember we had Altar of Blood, and there during the event we could indeed go as party and get lucky looting 200-300 cron stones, that content got removed

I d love personally if they d do something similar to crow coin quests, that u have varied dailies and weeklies u can do to get some extra support for playing, in case u don't wanna p2w just for this or you don't do all game activities just to earn silvers for buying crons cos its the only way.

The cheapest cron stones ever now - u still can get em from Patrigio, 10x bundle ranges between 7-23mil. It takes time cos rng rolls, its not the fastest but still the cheapest and don't need to rely on market :3

edit: it frustrates me to see pearl shop updates with big focus on selling 100-200 euro outfit bundles >.>

Antworten

Feedback

Share your feedback and suggestions to help us develop Black Desert.

last
Es werden bis zu 10.000 Ergebnisse angezeigt.

Mit Eurem Einverständnis, nutzen wir Cookies um personalisierteren Inhalt und Werbung zu schalten.
Weitere Informationen