I only did Loml2 questchain to get those 20x stones at very start when they were worth alot. (now those stones worthless so not worth it anymore).
But what I noticed was how much their development time went to this island. How much npcs/dialogues/enverioment/music/cinematics they wasted on them? Years of development.
And what was result? Land that is forgotten couple days. That's right. Just park couple alts at worldbosses and you main or alts will never enter there again. Yes there are some people who enjoy questing but we talk about super small minority. Before patch loml1 was completely empty of people.
Now imagine if they spent all this development time on things that actually matters? More fun gameplay modes? More group content? More pvp content? More pve content? Balance itemization and classes? More bosses?
Imagine being so dense, clueless, and entitled that you would feel the need to make a post like this.
I've been very much enjoying all the beautiful artistry put into loml. If you are too much of a spoilt and whiney cringebaby to appreciate it, then that is your problem.
Imagine being so dense, clueless, and entitled that you would feel the need to make a post like this.
Entitled? You should look in mirror.
You are small minority who don't spam R button and demand all their development time is wasted on this. Again I visited loml before patch and whole continent was empty. Nobody even bothers with alts there. It's just 1-time ride.
Entitled? You should look in mirror.
You are small minority who don't spam R button and demand all their development time is wasted on this. Again I visited loml before patch and whole continent was empty. Nobody even bothers with alts there. It's just 1-time ride.
OBVIOUSLY its not designed to be populated all the time. Especially with intruduction of black shrine teleport where you don't even have to be bothered with traveling there. They wanted to do something different with loml so the only continuous activities there are lifeskilling and bosses.
get a clue before you post
OBVIOUSLY its not designed to be populated all the time. Especially with intruduction of black shrine teleport where you don't even have to be bothered with traveling there. 1-time ride is fine and the probably the way most games are played.
get a clue before you post
OK. tell me what is logic of designing 1-year content that lasts for few days?
You miss first post where I said it could be spent on content that matters. But now they are probably doing same stuff for expansion. I bet it's 2 new grind spots and 99% of development time is spent on R-button smash content.
OK. tell me what is logic of designing 1-year content that lasts for few days?
You miss first post where I said it could be spent on content that matters. But now they are probably doing same stuff for expansion. I bet it's 2 new grind spots and 99% of development time is spent on R-button smash content.
Did you ever think that maybe this content just wasn't designed with a player like you in mind?
Its fine to want more pvp and pve but don't shit on them for bringing content that other types of people enjoy. We aleady have good amount of pvp and pve content and it is irksome that many people are constantly trying to turn the game into WoW.
Some of us very much appreciate the beautiful scenery, good storytelling and excellent music. It is something different and its a good thing.
How bout u stop arguing, u both have a good point - u represent two different player types and it's fine xD
LomL is gorgeous, that's undeniable.
Players like Dissect only get upset because in the name of that expansion, all the other content got kinda forgotten or nerfed.
You are getting endgame looking like lore/stories content.
There is no entertaining endgame for PvP and PvE or Lifeskill.
edit: I do really enjoy group blitz bosses, and that they put your skill and braincells to test.
How bout u stop arguing, u both have a good point -
There is no entertaining endgame for PvP and PvE or Lifeskill.
thanks mom but i disagree on the former and agree on the latter albeit subjective
How bout u stop arguing, u both have a good point - u represent two different player types and it's fine xD
LomL is gorgeous, that's undeniable.
Players like Dissect only get upset because in the name of that expansion, all the other content got kinda forgotten or nerfed.
You are getting endgame looking like lore/stories content.
There is no entertaining endgame for PvP and PvE or Lifeskill.
edit: I do really enjoy group blitz bosses, and that they put your skill and braincells to test.
You are only forgetting about one fact. He is super minority for what he wants while I speak for majority. Nobody complains that they want more questing. Just look at forum and try find me single complaint about that lol.
Everyone is complaining about issues that are releated to gameplay. This is why I hate that design is not focused on stuff that actually matters :)