Hi Folks,
I´ve thought about this for quite a while now, and seeing how the Soft Cap for CP still isnt changing we need to talk about general CP Costs.
Like we have the "Pre Morninglight"-Nodes which vary in Cost, with Balenos and Serendia being rather cheap, and Kamasylvia and Drieghan being more costly. While the "Post Morninglight"-Nodes including Morninglight and Ulukita, are really cheap costing ONLY 1 CP each, need houses 1CP for 16slots sounds nice, ohh theres a Firtimbre Node 1 CP please.
The Amount of Houses, Nodes etc is constantly increasing, and we still sit at the same Softcap for CP.
So I would like to see a generalization of CP costs, either make it like all Nodes vary in Price, or find A Price and set the Nodes to it, in combination with a Increase of the Softcap.
I dread the Time, when the New Workersystem for Seoul comes, aswell as the time when Ulukita finally gets some production Nodes...I really like the System but right now, its just not Up to date.
w8 till they release the node thin in lotm 2, maybe they adress it there
The stacks of byproducts are starting to be mountains at this point so it would be very nice if adjustments were made to the current softcap so that exchanging for exp isnt close to pointless.