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#Allgemeines_Gameplay #Rückkehrer
How does bdo handle damage reduction?
09. Okt 2024, 11:39 (UTC)
1158 3
Zeitpunkt der letzten Änderungen : 09. Okt 2024, 11:40 (UTC)
# 1

Is it subtraction like (AP-DR)*blabla or division like (AP*blabla)/(DR*blabla)? 

According to the document below I think it's the former, is that right?

https://docs.google.com/document/d/1rUH18hgXH0EZLDar6GgexjbCWuRaGsmb5dU8xQ8yrtU

So does that mean there is a threshold, only the exceeded AP are "valid AP" and 10% gear AP in solo black shrine actually weighs more than it appears? Like, for example aura gives 318 AP, then they can set bosses DR at 200+ to easily make gear matter way more than it looks like, am I correct?

Cuz I did bs with both my proper gear and tuvala gear, the difference is just huge and I feel there's clearly a "valid AP" threshold which is only slightly lower than the aura AP. Just curious.

Zeitpunkt der letzten Änderungen : 10 Tag(e) vorher
# 2

Doing black shrine bosses with two different geared characters and yes the difference seems huge, but only regarding DP.

My main gear had a huge AP increase in the last weeks without resulting in much better solo black shrine times, so in my opinion the 10% AP do not have a lot of impact, but other stats like crit damage % and back attack damage % do (garmoth heart crystal slot, cups, relicts, crystals etc)

Zeitpunkt der letzten Änderungen : 6 Stunde(n) vorher
# 3

The above poster is correct. 10% of the current gear does not matter. 

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