Family Name: Briexdon
Region (NA/EU): EU
For Example:
--- All normal bosses - 15% chance to get it.
--- All normal bosses - 50 crons and 200mil gold bars - 100% drop rate.
These are very modest numbers, considering the amount of crons we need for accessories and weapons, and we still have armor left for the future. So I wouldn't mind having even better rewards, but it's the bare minimum today.
Yeah, these boss's have been left behind with little reason for anyone to do them outside of events
I support this post.
To be honest, BDO would have triple the playerbase retention if they improved the rewards for putting in the time.
Me too
I agree world bosses are dead content except Loml. However, the problem with making world bosses relevant again is that players must become full time slaves to the game spawn schedules (as if the game wasnt demanding enough). Loml bosses are tolerable so far to me because I can get all of them done over the weekend and I only need to do 1 of each once a week. It is annoying being bound to schedules but these ones are just fine to me atm.
But now, feeling bound to do all world bosses, otherwise falling behind on juicy rewards? Nope thanks, I wanna play the game when I feel like playing it and not be punished for living my (real) life.
One thing they could do with this outdated content is making the bosses instanced party content for guilds or whatever. That way we can recycle content into something useful + gain party content. Just a random idea tho.
I agree world bosses are dead content except Loml. However, the problem with making world bosses relevant again is that players must become full time slaves to the game spawn schedules (as if the game wasnt demanding enough). Loml bosses are tolerable so far to me because I can get all of them done over the weekend and I only need to do 1 of each once a week. It is annoying being bound to schedules but these ones are just fine to me atm.
But now, feeling bound to do all world bosses, otherwise falling behind on juicy rewards? Nope thanks, I wanna play the game when I feel like playing it and not be punished for living my (real) life.
One thing they could do with this outdated content is making the bosses instanced party content for guilds or whatever. That way we can recycle content into something useful + gain party content. Just a random idea tho.
Just so I understand this correctly,
1. you agree that other the Loml boss's the rest are basicly dead
2. you are against adding new stuff as you do not want to feel like you would have to be a slave to the game
3. since you do not want to be a slave to the game you do not want new stuff added to prevent others from getting them
I agree world bosses are dead content except Loml. However, the problem with making world bosses relevant again is that players must become full time slaves to the game spawn schedules (as if the game wasnt demanding enough). Loml bosses are tolerable so far to me because I can get all of them done over the weekend and I only need to do 1 of each once a week. It is annoying being bound to schedules but these ones are just fine to me atm.
But now, feeling bound to do all world bosses, otherwise falling behind on juicy rewards? Nope thanks, I wanna play the game when I feel like playing it and not be punished for living my (real) life.
One thing they could do with this outdated content is making the bosses instanced party content for guilds or whatever. That way we can recycle content into something useful + gain party content. Just a random idea tho.
1. Loml bosses will be dead in a few weeks. They will be useful only for new players to save 100b in half year. These bosses are huge garbarage, I have never seen worst bosses, you just drop 1-3 mil gold bars. And reforge stones are fine only first 2-3 months and then they will be for min price on the market as all other things. Only 3 valuable reforge stones left for today and po almost gone.
2. Wdym time slaves? Bosses have existed for 10 years in this game. There were times when we had decent bosses. Most people play just a few hours per day. So you probably will kill 2-3 bosses daily, like most people.
3. We already have guild bosses, I do guild bosses every day, it is 1.2b+ every day for 30 minutes efforts. And 1 extra day when I do my guild bosses + merc so 2.4b. This is really decent rewards today, but not that shame that we have on the world bosses. Developers event can`t call them bosses, they're not even bosses, and devs call them world bosses, that's some cringe.
I think that you do not play bdo. Because we're all slaves already, the developers have added an insane amount of crons we need and increased cron price from 2 to 3 mil not so far time ago and added new gear that normal players can't afford while whales get it all on the first day. I proposed to improve the situation with the world bosses, to give ordinary people decent rewards so that they could at least somehow keep the level of the game, and not run in tuvala gear next 2 years. If you log in on regular kutum you probably will be the only person on your server, bosses are dead. Event Isabella is in 100 times better than any boss in this game =))))
Just so I understand this correctly,
1. you agree that other the Loml boss's the rest are basicly dead
2. you are against adding new stuff as you do not want to feel like you would have to be a slave to the game
3. since you do not want to be a slave to the game you do not want new stuff added to prevent others from getting them
Where's the argument? Is this a Q&A? If so: true, false, false.
1. Loml bosses will be dead in a few weeks. They will be useful only for new players to save 100b in half year. These bosses are huge garbarage, I have never seen worst bosses, you just drop 1-3 mil gold bars. And reforge stones are fine only first 2-3 months and then they will be for min price on the market as all other things. Only 3 valuable reforge stones left for today and po almost gone.
2. Wdym time slaves? Bosses have existed for 10 years in this game. There were times when we had decent bosses. Most people play just a few hours per day. So you probably will kill 2-3 bosses daily, like most people.
3. We already have guild bosses, I do guild bosses every day, it is 1.2b+ every day for 30 minutes efforts. And 1 extra day when I do my guild bosses + merc so 2.4b. This is really decent rewards today, but not that shame that we have on the world bosses. Developers event can`t call them bosses, they're not even bosses, and devs call them world bosses, that's some cringe.
I think that you do not play bdo. Because we're all slaves already, the developers have added an insane amount of crons we need and increased cron price from 2 to 3 mil not so far time ago and added new gear that normal players can't afford while whales get it all on the first day. I proposed to improve the situation with the world bosses, to give ordinary people decent rewards so that they could at least somehow keep the level of the game, and not run in tuvala gear next 2 years. If you log in on regular kutum you probably will be the only person on your server, bosses are dead. Event Isabella is in 100 times better than any boss in this game =))))
If by a few weeks you mean some months, then yeah. They're meant to be. All content is supposed to expire in relevance at some point. That's the whole idea behind patching and expansions, renew and update (surprise!). Something that PA could do better.
Is it that hard to understand the difference between scheduled content and normal content that one can do whenever they want/can? Jeez
So what if we already have guild bosses? Inconsequential. They were still relevant when Hwanghae was released. Yet just bc they're party content (which this game lacks) doesnt mean they're the same. It's like saying ''dont add more PvE spots bc we already have many''.
You're saying it yourself, we cant even call world bosses ''bosses'' because they're uninteractive punching bags, so I have no clue why you'd think of putting a relevant reward on top of shitty content that nobody would enjoy doing. Instead put that reward somewhere more fun/relevant like RBF/AoS or revamp the outdated content completely mechanic/reward wise. You're not giving a solution, just putting a bandaid and we already have enough of that with PA's work.
Last paragraph is just biased yapping, think harder next time. 2 years in tuvala? KEKW, ''keep the level of the game''? What level? THERES NO COMPETITION because this is a solo game and you can just pvp in equalized gear nowadays. Everyone's just obsessed with spinning the hamster wheel faster and faster so that they can complain about having nothing to do or about the typical tuvala timmy getting a free V Blackstar. Yeah it's normal poor timmy gets a free V blackstar because nowadays thats pretty basic gear and if you're beneath that you're not even into the game.
That's the whole idea behind patching and expansions, renew and update (surprise!). Something that PA could do better.
1. renew and update - 100% not about PA. Create and forget <<< this is about PA.
2. Agris coins, decent amount of crons and gold bars that are needed to everyone will not be outdated for the next 2 years at least.
If you don't need decent content and rewards, then just go pass, there is nothing to argue about. World bosses are dead, we need decent rewards That`s it.
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