I don't think we're asking here for someone to oppose PK and justify how PA is handling stuff. We get it, some players want it to be safe and without any emotions. You're repeating literally what every other Lifeskill and PvE enjoyer is saying.
I'm asking PA, and I think some other players too, to come out and clearly state what is their plan for PvP and PK. I want them to explain what and why they are doing. We know you like it how it is, ok, got it. Now we want for a change to hear from the devs.
I am sorry, i do not read the forums much but i saw this post and wanted to express my opinion.
I was very happy when PA introduced Marni Realm
i like how they slowly separated PVE players from PVP players
People should not be bullied by stronger players out of theyr spot
I think karma should not be recovered by defeating mobs at all. It should stay like that.
I think PVP should stay only in Arenas, battlegrounds and PVP servers
I hope they will remove the PVP feature for good from normal servers and only let it happen on PVP servers and zones
Let everybody do whatever they want for fun without being disturbed by others
Let it be a free and accomodating open world for everyone.
A solution could be Every nr 1-2 server can be "free and accomodating" lands. the rest should be ones that allow for open world pvp, but with e.g. more trash loot (*1.1 or somethig like that) drops and or droprate.
Just like Arsha gives you 50% droprate, there should be a risk reward sceme. And to make it accomodating for everyone this should also mean those who enjoy pvp. To keep the term true.
I was very happy when PA introduced Marni Realm
i like how they slowly separated PVE players from PVP players
People should not be bullied by stronger players out of theyr spot
I think karma should not be recovered by defeating mobs at all. It should stay like that.
I think PVP should stay only in Arenas, battlegrounds and PVP servers
I hope they will remove the PVP feature for good from normal servers and only let it happen on PVP servers and zones
Let everybody do whatever they want for fun without being disturbed by others
Let it be a free and accomodating open world for everyone.
there is nothing "free" about what you want. quite the opposite, it's lack of freedom
I'd like the vision to clarify whether we are stuck with bugs, crashes and desynch forever, or if PA is doing something useful about server stability. Whenever there are more than 10-20 people in the same general area, the game is especially known to have problems. War of the Roses is notorious for this, for instance, with frequent crashes. There's a lot of nostalgia in this thread for the large open-world pvp fights of the early days of BDO, but if the server hampsters can't keep up with it, then it's not going to work, people will just crash a lot and quit.
there is nothing "free" about what you want. quite the opposite, it's lack of freedom
Can you name 1 freedom you lack ?
Can you name 1 freedom you lack ?
Hear me out, what if i said the reverse to you, would that make any sense?
Lets take your post for an example:
I was very happy when PA introduced Marni Realm
i like how they slowly separated PVE players from PVP players
People should not be bullied by stronger players out of theyr spot
I think karma should not be recovered by defeating mobs at all. It should stay like that.
I think PVP should stay only in Arenas, battlegrounds and PVP servers
I hope they will remove the PVP feature for good from normal servers and only let it happen on PVP servers and zones
Let everybody do whatever they want for fun without being disturbed by others
Let it be a free and accomodating open world for everyone.
Imagine if this was:
PvE should stay in special PVE "Hardcore grind" grindgrounds, and PvE servers.
Just because your a majority, doesn't / shouldn't make it so that the minority has no say or "right" to enjoy it.
I replied to your comment aswell saying a nr 1-2 server PVE only with lower droprates etc. or PVP enabled with higher droprates (including trashloot) gives best of both worlds no? There has to be a somewhat risk-reward setup.