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Coming PVE Changes
16. Mai 2021, 23:02 (UTC)
1559 9
Zeitpunkt der letzten Änderungen : 16. Mai 2021, 23:38 (UTC)
# 1

https://www.blackdesertfoundry.com/global-lab-updates-13th-may-2021/#Shai

 

These are the current PVE updates on Global Labs for Shai:

 

Shai

  • PvE damage of the following skills has been changed as follows.
Skill name Before change after change
One-Two-Three I~V 1 Hit Damage: 241% / 342% / 438% / 556% / 674% x 1,
Up to 29 hits
2 Hit Damage: 241% / 342% / 438% / 556% / 674% x 1,
Up to 27 hits
3 Hit Damage: 245% / 328% / 405% / 512% / 629% x 1,
Up to 37 hits
1 Hit Damage: 265% / 356% / 482% / 612% / 741% x 1,
Up to 29 hits
2 Hit Damage: 265% / 356% / 482% / 612% / 741% x 1,
Up to 27 hits
3 Hit Damage: 257% / 344% / 425% / 538% / 660% x 1,
Up to 37 hits
Twirl-Three I~IV 1 Hit Damage: 162% / 239% / 348% / 425% x 1,
Up to 26 hits
2 Hit Damage: 162% / 239% / 348% / 425% x 1,
Up to 35 hits
1 Hit Damage: 186% / 275% / 400% / 510% x 1,
Up to 26 hits
2 Hit Damage: 186% / 275% / 400% / 510% x 1,
Up to 35 hits
  • One two three I~V skill 3 hits have been improved so that damage is applied to both the character and nearby enemies.
  • One two three I~V skill 3 hit damage has a critical strike chance of +50% applied only to monsters.
  • A knockback effect that only applies to monsters has been added to the Eat This! skill.
  • A critical strike rate of +100%, which applies only to monsters, has been added to the Eat This! skill.
  • After using the Go! skill, it has been changed to link from 2 hits when linking one two three skills.
  • Critical chance that only applies to monsters of Twirl-Boom! skill has been changed from 25% to 100%.

I'd like to get the thoughts of other shai on these changes, would they hold up if they're the only changes made? Edit: Fixed a word

 

I don't believe it's enough. a 67% increase on 1-2-3(multiplied by # of hits is around 2k increase) seems alright, but idk if the changes to the 3rd hit are enough to use it.

Same with twirl-three, an increase on dmg of this skill doesn't seem as useful as the majority of dmg is at max range. I usually use this skill just to apply eva debuff. Thoughts?

Zeitpunkt der letzten Änderungen : 17. Mai 2021, 09:24 (UTC)
# 2

We get a buff! Nit much but theyr remeber us ! We take it !

Zeitpunkt der letzten Änderungen : 18. Mai 2021, 14:15 (UTC)
# 3

3rd hit of 1-2-3 is actually very useful in pulling mobs and strong damage. I think to be most effective in grinding should use both cancels 1st/2nd hits and 3rd hits as well. This is especailly important at places like Orcs where you need to pull mobs from behind you and kill prison for fairy lights. 3rd hit has really good damage if the mobs are in front of you in a semi-circle, then you chain S-LMB for really great damage. The most damage should come from twirl-boom chain chained with S-RMB with a back attack. This will take off half the HP bar of Orcs. 1-2-3 1st/2nd hits cancel should only be used if mobs are in a striaght line in front of you or single targets, and should limit to 3 or 4 consecutive hits only as the position of hit box goes out of whack easily. Should reposition quickly after canceling 1-2-3, and deal biggest damage from back attack with the twirl-boom combo for quick kills.

 

I am actaully quite excited about the PVE buffs, as 1-2-3 is still one of the main damage skills when grinding, and I use 3rd hit alot. I am very happy with twirl-boom buff. The only thing I would like to see is if they also increase damage for S+RMB. :)

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Zeitpunkt der letzten Änderungen : 19. Mai 2021, 00:08 (UTC)
# 5

I'll take anything at this stage, at least they haven't forgotten us or gave us a completely useless buff.

 

This is from someone who hasn't tested the changes on Global but just going off the notes and what Phelsong has said in the Shai discord. One-Two-Three changes sound really good, knockback/100% on Eat This! is okay I guess as I personally only use it for pulling, Twirl-Three changes are whatever as I only ever use it for the debuff/protection (Please PA, fix the SA on Twirl-Three so it lasts the full animation), Go! changes seem nice and it seems like they've made Go! use the third hit damage so it has (I think) the +50% crit and Twirl-Boom! 100% crit is awesome.

 

I'm pretty happy with the changes on paper. I only wish they would've buffed the PvE damage on almost anything other than Twirl-Three, Hop-Three would've been a good choice for mobs that are closer to us or even Kwik-Two IMO.

Zeitpunkt der letzten Änderungen : 20. Mai 2021, 15:34 (UTC)
# 6
On: May 19, 2021, 00:08 (UTC), Written by Lovaic

I'll take anything at this stage, at least they haven't forgotten us or gave us a completely useless buff.

 

This is from someone who hasn't tested the changes on Global but just going off the notes and what Phelsong has said in the Shai discord. One-Two-Three changes sound really good, knockback/100% on Eat This! is okay I guess as I personally only use it for pulling, Twirl-Three changes are whatever as I only ever use it for the debuff/protection (Please PA, fix the SA on Twirl-Three so it lasts the full animation), Go! changes seem nice and it seems like they've made Go! use the third hit damage so it has (I think) the +50% crit and Twirl-Boom! 100% crit is awesome.

 

I'm pretty happy with the changes on paper. I only wish they would've buffed the PvE damage on almost anything other than Twirl-Three, Hop-Three would've been a good choice for mobs that are closer to us or even Kwik-Two IMO.

Was Actually just "Twirl" that was buffed, not "twirl-three"

123 and twirl were 10%-15% overall base damage buffs, the biggest improve is the Hitbox fix, 50% crit on 123's 3rd hit (and Go!), and Go! flowing back into 123.
Crit on Eat This! and Twirl Boom! are nice for cleaning up pulls. 

Overall its something and a decent improve from where we are at now, but I dont feel like its going to close the gap between us and other classes (since most of them also got buffs, some more so than us)

Zeitpunkt der letzten Änderungen : 20. Mai 2021, 17:08 (UTC)
# 7

This will not make a very big impact on trashloot per hour in comparison to any other class.

If your like me and play a different class for grinding silver, dont untag.

They already limit the damage of our moves in PVP, buff everything 25-30% even bongos for PVE.

 

 

Thats a good start

27 235
Zeitpunkt der letzten Änderungen : 25. Mai 2021, 04:00 (UTC)
# 8

The buffs seem kind of weak in comparison to other classes but it's something ...

Zeitpunkt der letzten Änderungen : 28. Mai 2021, 01:39 (UTC)
# 9

I would like them to increase the pvp damage of the shai... It's not correct that we can be bullied by any other class... 

Zeitpunkt der letzten Änderungen : 28. Mai 2021, 01:39 (UTC)
# 10

I would like them to increase the pvp damage of the shai... It's not correct that we can be bullied by any other class... 

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