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Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Update History

2023

Trading Activity Revamp

There have been significant changes to trading in Black Desert. Trade items can now only be purchased at designated nodes and can only be sold in representative towns in major cities or territories.

 

Previously, there existed a "price warranty period" when purchasing trade items. Now, the price will depend on the "time of purchase" rather than on the item itself. For example, if you buy 10 units of Trade Item A from Velia Farm, this item will be stored in the "Order Contract Log" assigned to each Family, and all units of Trade Item A purchased together will have the same "price warranty period". The Order Contract Log can be managed separately at each node where trading is available (like storage), and the price warranty period allows for all units to be sold at the same price until the period expires, rather than immediately affecting the price after a certain amount of time has passed. (The price warranty period will last for 7 days from the time of purchase, and for 3 hours upon retrieval.)
 
There have also been changes in market prices. The market price will now change at a set time (once every 4 hours) instead of fluctuating based on random sales. Prices will rise or fall based on probability, with a maximum increase of 300%. (This market price is not affected by the sale of trade goods by other adventurers and is the same across all servers.)

 

In addition, a "special fluctuation" will occur throughout the entire territory, where trade item prices will change significantly at fixed times. Information on these fluctuations can be gathered through "rumors" from residents in each territory, which can somewhat help in predicting theese changes in advance. You can find a collection of these rumors in the Old Moon Guild Newsletter. These rumors may or may not be applied 4 hours after circulating, or may even be incorrect. For example, if there were rumors about a sudden surge in prices, the prices may really surge, remain unchanged, or even drop sharply. Therefore, Adventurers should directly confirm the truth of these rumors and increase the accuracy of their predictions for the market fluctuations by observing the residents of the Black Desert world.

 

For example, if there is a rumor that food prices are skyrocketing in the Calpheon region, you can visit the Calpheon Northern Wheat Plantation and observe the residents' complaints about this year's unfruitful harvest. (On rare occasions the residents may show no response. Thus, considering the territory's overall situation and careful judgment will be crucial.)

 

In summary, for players to aim for profitable sales, they must be smart in deciding when to buy goods, how much to buy, how to store them, and in analyzing the price trends within the price guarantee period.
This trade system update is just the beginning, and there will be more upcoming events and further improvements to maritime trade. 
We ask for your continued support and anticipation of these upcoming changes as well.

  • The Trade System has been revamped.
    • Trade goods can only be purchased at designated nodes and can only be sold at representative towns and major cities in each territory.
 


Trade Items

  • Added 202 new trade items. See the list below for the information on their weight, prices, warehouse costs, etc.
    • Certain items can only be purchased after achieving a certain node investment level.
    • The weight of each trade item is 300 LT.
Territory Trade Item Purchase Node Necessary Node Investment Level Price Storage Cost Trade Item Category
Balenos
Crimson Ore Western Guard Camp 0 1,200,000 7,100 General Goods
Soft Smoked Pork Western Guard Camp 0 1,200,000 7,100 Food
Red Reagent Western Guard Camp 0 1,200,000 7,100 Medicine
Sturdy Entry-level Spear Western Guard Camp 0 1,200,000 7,100 Military Supply
High-quality Plank Western Guard Camp 0 1,200,000 7,100 Raw Material
Transparent Crystal Glass Western Guard Camp 3 1,250,000 7,400 Luxuries
Dormant Tree Spirit Seed Western Guard Camp 3 1,250,000 7,400 Relic
Ominous Totem Fragment Western Guard Camp 5 1,300,000 7,700 General Goods
Warm Bear Hide Cape Western Guard Camp 5 1,300,000 7,700 Military Supply
Awakened Tree Spirit Sprout Western Guard Camp 7 1,400,000 8,300 Relic
Sweet-Smelling Rat Poison Bartali Farm 0 1,200,000 7,100 General Goods
Soft Potato Starch Bartali Farm 0 1,150,000 6,800 Food
Blue Reagent Bartali Farm 0 1,150,000 6,800 Medicine
Soft Weasel Scarf Bartali Farm 0 1,150,000 6,800 Clothes
Savory Corn Oil Bartali Farm 3 1,200,000 7,100 Food
Brilliant Black Opal Bartali Farm 5 1,250,000 7,400 Luxuries
Fresh Egg Bartali Farm 5 1,250,000 7,400 Food
Soft Fox Fur Bartali Farm 5 1,250,000 7,400 Raw Material
Bizarre Adventure Log Bartali Farm 7 1,350,000 8,000 General Goods
Handy Home Medicine Brewer Olvia 0 1,250,000 7,400 General Goods
Fragrant Grape Wine Olvia 0 1,250,000 7,400 Luxuries
Sweet Grape Jam Olvia 0 1,250,000 7,400 Food
Fresh Silver Azalea Root Olvia 0 1,250,000 7,400 Raw Material
Sweet Red Honey Olvia 3 1,300,000 7,700 Food
Shai Emergency Medicine Set Olvia 3 1,300,000 7,700 Medicine
Shai Special Hat Olvia 3 1,300,000 7,700 Clothes
Special Herb Blend Olvia 3 1,300,000 7,700 Raw Material
Mountain Cheese Olvia 5 1,350,000 8,000 Food
Reliable Amulet for Protection Olvia 5 1,350,000 8,000 Relic
Mysterious Love Potion No. 6 Olvia 7 1,450,000 8,600 Medicine
Serendia
Wheat Haystack Glish 0 1,250,000 7,400 General Goods
Chewy Dried Fogan Hind Leg Glish 0 1,250,000 7,400 Food
Bush Spider Web Vest Glish 0 1,250,000 7,400 Clothes
Red Mud Brick Glish 0 1,250,000 7,400 Raw Material
Paralyzing Poisoned Arrowhead Glish 3 1,300,000 7,700 Military Supply
Special Potion Glish 5 1,350,000 8,000 Medicine
Party Cocktail Dress Glish 5 1,350,000 8,000 Clothes
Purified Dried Mud Glish 5 1,350,000 8,000 Raw Material
Magic Binding Oak Branch Glish 7 1,350,000 8,000 Relic
Rare Bush Spider Web Glish 7 1,450,000 8,600 Raw Material
First Aid Kit Eastern Gateway 0 1,200,000 7,100 Medicine
Combat Supply Bundle Eastern Gateway 0 1,200,000 7,100 Military Supply
Pile of Damaged Iron Eastern Gateway 0 1,200,000 7,100 Raw Material
Fresh Fan Flamingo Egg Eastern Gateway 3 1,250,000 7,400 Food
Dwarf Tool Pack Eastern Gateway 5 1,300,000 7,700 General Goods
Marble Dragon Statue Eastern Gateway 5 1,300,000 7,700 Relic
Knights Martial Arts Manual Eastern Gateway 7 1,400,000 8,300 Military Supply
Rosy Wishing Kite Alejandro Farm 0 1,150,000 6,800 General Goods
Good Quality Potato Starch Alejandro Farm 0 1,150,000 6,800 Food
Coarse Wheat Flour Alejandro Farm 0 1,150,000 6,800 Food
Cool Flax Fabric Alejandro Farm 0 1,150,000 6,800 Raw Material
Secret Formula Chemical-Free Fertilizer Alejandro Farm 3 1,200,000 7,100 General Goods
Terrifying Pumpkin Lamp Alejandro Farm 3 1,300,000 7,700 Luxuries
Sweet Golden Honey Alejandro Farm 5 1,250,000 7,400 Food
Tangy Royal Jelly Alejandro Farm 7 1,350,000 8,000 Luxuries
Calpheon
Oak Barrel Filled with Green Liquid Keplan 0 1,250,000 7,400 General Goods
Fragrant Ginger Tea Keplan 0 1,250,000 7,400 Food
Sticky Glutoni Mucus Keplan 0 1,250,000 7,400 Military Supply
Reinforced Miner's Work Uniform Keplan 0 1,250,000 7,400 Clothes
Dark Red Ore Chunk Keplan 0 1,250,000 7,400 Raw Material
Subtle Scented Candle Keplan 3 1,300,000 7,700 Luxuries
Ominous Ore Keplan 3 1,300,000 7,700 Raw Material
Chimera's Black Fragment Keplan 5 1,350,000 8,000 Military Supply
Ominous Black Mercury Keplan 5 1,350,000 8,000 Raw Material
Anti-Petrifying Amulet Keplan 7 1,450,000 8,600 Relic
Carpentry Tool Bundle Behr 0 1,350,000 8,000 General Goods
Hearty Pig Barbecue Behr 0 1,350,000 8,000 Food
Herbal Ointment Behr 0 1,350,000 8,000 Medicine
Dense Forest Camouflage Behr 0 1,350,000 8,000 Clothes
Special Leather Fabric Behr 0 1,350,000 8,000 Raw Material
Special Sausage Behr 3 1,400,000 8,300 Food
High-Quality Specialty Timber Behr 3 1,400,000 8,300 Raw Material
Ram War Horn Behr 5 1,450,000 8,600 Luxuries
Mystical Tree Bark Behr 5 1,450,000 8,600 Relic
Carrier Pigeon Behr 7 1,550,000 9,200 Military Supply
Herb Steamer Northern Wheat Plantation 0 1,300,000 7,700 General Goods
Fragant Scented Candle Northern Wheat Plantation 0 1,350,000 8,000 Luxuries
Dried Sweet Cornelian Cherry Northern Wheat Plantation 0 1,300,000 7,700 Food
Nutritious Haystack Northern Wheat Plantation 0 1,300,000 7,700 Raw Material
Sturdy Water Buffalo Hide Backpack Northern Wheat Plantation 3 1,350,000 8,000 General Goods
Bouquet of Fresh Tulips Northern Wheat Plantation 3 1,350,000 8,000 Luxuries
Amazing Cure-All Ointment Northern Wheat Plantation 5 1,400,000 8,300 Medicine
Refreshing Leight Ale Northern Wheat Plantation 7 1,500,000 8,900 Food
Mediah
Stiff Horsehair Brush Stonetail Horse Ranch 0 1,250,000 7,400 General Goods
Sweet Garlic Bread Stonetail Horse Ranch 0 1,250,000 7,400 Food
Stone Rhino Hide Stonetail Horse Ranch 0 1,250,000 7,400 Raw Material
Horse Race Trophy Model Stonetail Horse Ranch 3 1,300,000 7,700 Luxuries
Oddly Shaped Sculpture Stonetail Horse Ranch 5 1,350,000 8,000 Relic
Gem-Laden Dagger Stonetail Horse Ranch 7 1,450,000 8,600 Luxuries
Special Potion Tarif 0 1,250,000 8,000 Medicine
Black Quartz Nugget Tarif 0 1,250,000 7,400 Raw Material
Mysterious Pot Tarif 3 1,300,000 7,700 Relic
Eastern Culture Beyond the Desert Tarif 5 1,350,000 8,000 General Goods
Hearty Sandwich Tarif 5 1,350,000 8,000 Food
Justice-Imbued Elixir Tarif 5 1,350,000 8,000 Medicine
Soul-Bearing Portrait Tarif 5 1,350,000 8,000 Relic
Fancy Noble Dress Tarif 5 1,350,000 8,000 Clothes
Carved Horoscope Crystal Ball Tarif 7 1,450,000 8,600 Luxuries
Talisman Imbued With Special Energy Tarif 7 1,450,000 8,600 Military Supply
Shabbily Crafted Sculpture Kusha 0 1,250,000 7,400 Luxuries
Smoked Brahman Beef Kusha 0 1,250,000 7,400 Food
Big Barbarian Shield Kusha 0 1,250,000 7,400 Military Supply
Soft Blue Silk Kusha 0 1,250,000 7,400 Raw Material
Light Warm Blanket Kusha 3 1,300,000 7,700 General Goods
Spider Neurotoxin Anesthetic Kusha 3 1,300,000 7,700 Medicine
Soft Spider Silk Kusha 5 1,350,000 8,000 Raw Material
Sturdy Nouveranto Net Kusha 7 1,450,000 8,600 General Goods
Valencia
Surprise Gemstone Box Shakatu 0 1,450,000 8,600 Luxuries
Soft Smoked Mountain Sheep Meat Shakatu 0 1,450,000 8,600 Food
Charred Fragments Shakatu 0 1,450,000 8,600 Relic
Sturdy Camel Hide Shoes Shakatu 0 1,450,000 8,600 Clothes
Sturdy Elder Tree Stem Shakatu 0 1,450,000 8,600 Raw Material
Eastern Telescope Shakatu 3 1,500,000 8,900 General Goods
Fire-charged Shield Shakatu 3 1,500,000 8,900 Military Supply
Red Mace Shakatu 5 1,550,000 9,200 Food
Ornately Decorated Rifle Shakatu 7 1,650,000 9,800 Luxuries
Raw Basilisk Skin Shakatu 0 1,300,000 7,700 General Goods
Sweet Date Palm Fruit Shakatu 0 1,300,000 7,700 Food
Natural Dye Set Sand Grain Bazaar 0 1,300,000 7,700 Medicine
Star Anise Fruit Sand Grain Bazaar 3 1,350,000 8,000 Food
Warm Camel Fur Coat Sand Grain Bazaar 5 1,400,000 8,300 Clothes
Bundle of Preserved Ivory Sand Grain Bazaar 5 1,400,000 8,300 Raw Material
Fancy Ivory Seal Sand Grain Bazaar 7 1,500,000 8,900 Luxuries
Eastern Boy Collection Sand Grain Bazaar 0 1,700,000 10,100 General Goods
Scarlet Rutile Nugget Sand Grain Bazaar 0 1,450,000 8,600 Raw Material
Oasis Rock Salt Arehaza 0 1,700,000 10,100 Raw Material
Beautiful Desert Landscape Arehaza 3 1,750,000 10,400 Luxuries
Sand Desert Star Arehaza 3 1,750,000 10,400 Relic
Eastern Valencian Nights Box Set Arehaza 5 1,800,000 10,700 General Goods
Sweet Coconut Oil Arehaza 5 1,800,000 10,700 Food
Eastern Elixir of Life Arehaza 7 1,650,000 9,800 Medicine
Sharp Crescent Sword Arehaza 7 1,900,000 11,300 Military Supply
Kamasylvia
Kamasylvia Book of Life Old Wisdom Tree 0 1,350,000 8,000 General Goods
Sturdy Wolf Feather Ornament Old Wisdom Tree 0 1,350,000 8,000 Luxuries
Savory Mushroom Spore Old Wisdom Tree 0 1,350,000 8,000 Food
Training Longbow Old Wisdom Tree 5 1,450,000 8,600 Military Supply
Travels to the East of Aldus Old Wisdom Tree 5 1,450,000 8,600 Relic
Red Old Tree Bark Old Wisdom Tree 5 1,450,000 8,600 Raw Material
Ancient History: The Dawn of Kamasylvia Old Wisdom Tree 7 1,550,000 9,200 Relic
Desire-Imbued Rock Acher Guard Post 0 1,400,000 8,300 General Goods
Special Medical Kit Acher Guard Post 0 1,400,000 8,300 Medicine
Kamasylvia Strategic Manual: Application Acher Guard Post 0 1,400,000 8,300 Military Supply
Kamasylvia Training Manual: Application Acher Guard Post 0 1,400,000 8,300 Military Supply
Red Lapis Lazuli Acher Guard Post 0 1,400,000 8,300 Raw Material
Ancient Kamasylvia Pandects Acher Guard Post 3 1,450,000 8,600 Relic
Tree Cloaked in Green Acher Guard Post 3 1,450,000 8,600 Raw Material
Ash Forest Branch Acher Guard Post 5 1,550,000 9,200 General Goods
Dew of Dawn Grándiha 7 1,600,000 9,500 Food
Delicately Shaped Ornament Grándiha 0 1,450,000 8,600 Luxuries
Fancy Floral Headpiece Grándiha 0 1,450,000 8,600 Clothes
Violet Valtarra Hearthstone Grándiha 0 1,450,000 8,600 Raw Material
Blue Ocean Plant Grándiha 3 1,500,000 8,900 Raw Material
Great Trainer Biography Grándiha 5 1,550,000 9,200 General Goods
Sunset Jade Shellfish Grándiha 5 1,550,000 9,200 Food
Clear Spirit Essence Grándiha 5 1,550,000 9,200 Medicine
Fierce Battle of Cowardly Vedir Hypocrites Grándiha 7 1,650,000 9,800 Relic
Drieghan
Sky Scenery Ahib Conflict Zone 0 1,300,000 7,700 General Goods
Sturdy Moss Wood Longbow Ahib Conflict Zone 0 1,300,000 7,700 Military Supply
Lapis Lazuli Knee Pad Ahib Conflict Zone 0 1,300,000 7,700 Clothes
Skyblue Ocarina Ahib Conflict Zone 3 1,350,000 8,000 General Goods
Patterned Yak Carpet Ahib Conflict Zone 5 1,400,000 8,300 Luxuries
Marmot Tools Ahib Conflict Zone 5 1,400,000 8,300 Military Supply
Light Khalk Skin Fabric Ahib Conflict Zone 5 1,400,000 8,300 Raw Material
Gem-Studded Khalk Accessory Ahib Conflict Zone 7 1,500,000 8,900 Relic
Marmot-Hunting Trap Ahib Conflict Zone 0 1,300,000 7,700 General Goods
Poorly Dried Sliced Goat Meat Marcha Outpost 0 1,400,000 8,300 Food
Blue Sky Hawk Kite Set Marcha Outpost 3 1,450,000 8,600 General Goods
Dragonhead Kettle Marcha Outpost 3 1,450,000 8,600 Luxuries
Tricolor Sherekhan Flag Decoration Marcha Outpost 3 1,450,000 8,600 Relic
Artisan's Special Basket Marcha Outpost 7 1,500,000 8,900 General Goods
Colorful Horse Gear Set Dormann Lumber Camp 7 1,600,000 9,500 Military Supply
Pure Thuja Pinwheel Dormann Lumber Camp 0 1,300,000 7,700 General Goods
Pungent Thuja-Scent Candle Dormann Lumber Camp 0 1,300,000 7,700 Luxuries
Good Quality Sawdust Box Dormann Lumber Camp 0 1,300,000 7,700 Raw Material
Concentrated Altitude Sickness Cure Dormann Lumber Camp 3 1,350,000 8,000 Medicine
Lumbering 101 Dormann Lumber Camp 5 1,400,000 8,300 General Goods
Exquisite Hacksaw Box Dormann Lumber Camp 5 1,400,000 8,300 General Goods
Golden Roast Skewered Lamb Dormann Lumber Camp 5 1,400,000 8,300 Food
Noble Display Case Dormann Lumber Camp 7 1,500,000 8,900 Luxuries
Mountain of Eternal Winter
Cozy Crimson Blanket Pilgrim's End 0 1,200,000 7,100 General Goods
Combat Rations Pilgrim's End 0 1,200,000 7,100 Military Supply
Snow Galoshes Pilgrim's End 3 1,250,000 7,400 Clothes
Fancy Obsidian Ore Necklace Pilgrim's End 5 1,300,000 7,700 Luxuries
Shimmering Quartz Pilgrim's End 5 1,300,000 7,700 Raw Material
Bitter Herbal Juice Pilgrim's End 7 1,400,000 8,300 Medicine
Sharp Obsidian Crystal Pilgrim's End 7 1,400,000 8,300 Raw Material
Cozy Bluish Blanket Awina's Tail 0 1,300,000 7,700 General Goods
Sweet Citron Jam Awina's Tail 0 1,300,000 7,700 Food
Strong Citron Extract Awina's Tail 3 1,350,000 8,000 Food
Cuddly Scarf Awina's Tail 3 1,350,000 8,000 Clothes
Special Waterproof Fabric Awina's Tail 3 1,350,000 8,000 Raw Material
Reagent of Passion Awina's Tail 5 1,400,000 8,300 Medicine
Mysterious Herb Root Awina's Tail 5 1,400,000 8,300 Relic
Fancy Small Fireplace Awina's Tail 7 1,500,000 8,900 Luxuries
Herbal Grain Liquor Camp Balacs 0 1,200,000 7,100 Luxuries
Frostbite Cure Camp Balacs 0 1,200,000 7,100 Medicine
Sunset Quartz Camp Balacs 0 1,200,000 7,100 Raw Material
Heater Oil Camp Balacs 3 1,250,000 7,400 General Goods
Sweet and Sour Citron Wine Camp Balacs 5 1,300,000 7,700 Food
Combat Iron Armor Camp Balacs 5 1,300,000 7,700 Military Supply
Traditional Winter Clothes Camp Balacs 5 1,300,000 7,700 Clothes
Dragonhead Statue Camp Balacs 7 1,400,000 8,300 Relic

Things to note
- The trade item purchase limit is 50 units, and the limit resets at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC) everyday.
- Trade items available for purchase at nodes are priced with very low Distance and Bargain Bonuses. (The prices of trade items such as fishes and Ancient Gold Coins are the same as before.)
* About 8.8% of the original Distance Bonus and 14.2% of the original Bargain Bonus will be applied.


Purchasing Trade Items

  • The nodes from which you can purchase trade items (nodes where Order Contracts are availabe) are listed below.
    • Purchased trade items will be added to the Order Contract Log, and can be retrieved at any time from your inventory or mount inventory.
    • A one-time standby fee is incurred immediately after purchase, and an additional fee is added every 4 hours from the time of purchase.
    • The standby fee will be deducted from your Silver upon retrieving the item, and you must pay a certain sum in order to retrieve the item.
    • A contract period of 7 days will be set for trade goods placed in the Order Contract Log, and if the goods are not retrieved within the contract period, they will be sold at 25% of the original price.
      • The price of the forced sale will be paid after deducting the standby fee.
    • When the trade items are retrieved from the Order Contract, they will have a 3-hour validity period regardless of the contract period.
      • During the 3-hour validity period, retrieved trade items will not affected by price drops that occur during the remaining validity period.
Territory Region Max No. Max Weight
Balenos
Western Guard Camp 5 20,000 LT
Bartali Farm 5 20,000 LT
Olvia 5 20,000 LT
Serendia
Glish 5 20,000 LT
Eastern Gateway 5 20,000 LT
Alejandro Farm 5 20,000 LT
Calpheon
Keplan 5 20,000 LT
Behr 5 20,000 LT
Northern Wheat Plantation 5 20,000 LT
Mediah
Stonetail Horse Ranch 5 20,000 LT
Tarif 5 20,000 LT
Kusha 5 20,000 LT
Valencia
Shakatu 5 20,000 LT
Sand Grain Bazaar 5 20,000 LT
Arehaza 5 20,000 LT
Kamasylvia
Old Wisdom Tree 5 20,000 LT
Acher Guard Post 5 20,000 LT
Grándiha 5 20,000 LT
Drieghan
Ahib Conflict Zone 5 20,000 LT
Marcha Outpost 5 20,000 LT
Dormann Lumber Camp 5 20,000 LT
Mountain of Eternal Winter
Pilgrim's End 5 20,000 LT
Awina's Tail 5 20,000 LT
Camp Balacs 5 20,000 LT


Planned purchases and management: Order Contract

  • With the addition of the Order Contract system, you can add trade items you want to purchase onto the Order Contract Log.
    • You can manage your Order Contract Log at any node where trade is available.
    • Trade items of the same type and warranty period can overlap and be stored in 1 slot.
[Order Contract Log example]
  1. Velia Wine x15 stored (Warranty period: 5 days)
  2. Velia Wine x10 stored (Warranty period: 2 days)
  3. Fox Fur x10 stored (Warranty period: 7 days)
  4. Velian Plank x10 stored (Warranty period: 7 days)
  5. Alchemist's Red Reagent x10 stored (Warranty period: 7 days)
 
    • The Order Contracts at each node will have 5 slots available for storage, with a weight limit or 20,000LT and a warranty of 7 days..
    • If items stored in the Order Contract are not retreived, and additional fee will be added every 4 hours.
    • Items retreived from the Order Contract will have their warranty periods changed to 3 hours, and cannot be logged again.
 
 


Selling trade items

  • It has been changed so that all trade items can only be sold at the representative towns and capital cities of each territory.
    • Such representative towns and capital cities are listed below.
Territory Town
Balenos
Velia
Serendia
Heidel
Calpheon
Calpheon
Mediah
Altinova
Valencia
Valencia City
Kamasylvia
Grána
Drieghan
Duvencrune
Mountain of Eternal Winter
Eilton
* As for Calpheon, you can sell trade items to Wolfgang, who is located east of Calpheon.
* Items purchased from the nodes located in these territories cannot be sold at the respective territory's capital/representative towns.
- They can be sold in areas other than their respective capital/representative towns.
 


Trade Item market price fluctuations 1. Market price changes by Time

  • Changes in market prices of trade items are as below.
    • Market prices will change everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC).
    • Market prices can increase or decrease by max 15%.
    • Prices can increase by up to 300% (3 times) the original price and decrease by up to 30%.

Trade Item market price fluctuations 2. Rumors of special price fluctuations

  • Everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC), a special price fluctuation will occur. When a special price fluctuation occurs, the current price can increase by up 200% (twice the price), or decrease by up to 50%.
    • Special price fluctuations will occur after the 15% market price changes, which occurs every 4 hours.
    • Market prices will change by each territory and category of trade item. Such categories are listed below.
      • General Goods, Luxury, Food, Medicine, Military Supply, Relic, Clothing, Raw Material
 
  • Before special price fluctuations occur, information can be gathered in advance to predict the change in market prices.
    • You can see rumors about trade items that may be affected by the special price fluctuations through the Old Moon Guild Newsletter, which can be accessed through the Life (F6) tab in the Menu (ESC).
      • Special price fluctuations will differ by territory and item category, and you'll have access to rumors about 2-3 of the 8 item categories.
      • Rumors may or may not be applied 4 hours upon circulating, or may even be incorrect.
 
 
- Adventurers can directly confirm the veracity of these rumors by observing the residents of the Black Desert world.
- However, the residents may sometimes not speak of any rumors at all as information has only been slipped to Adventurers. Thus, fluctuations may occur even if the player did not hear any rumors.


"I really like that one! Can't you just sell another one?"
"One per person really means one per person! No exceptions!"
 
"How much longer is the wait?"
 
"I think rubies suit me!"
"Me... likey shiny things."
 
"My apologies. We're out of stock, so there's no more to sell."
"There must be a way... please?"
 
As rumored, people are flocking to buy luxury item, crystals.
If so many people want crystals, won't the price go up soon?
 

"I'm glad I can get a kite for my child as they're quite affordable now."
 
"Haha, you really sought after it, and your wish came true!"
"Yeah!! I really like you, granny!!"
 
The price of kites, once a general good, has plummeted, with even children playing with them. 
Should I keep them in storage for a while until the price goes up?
 


Trading Activity & Changes

Category Changes
Distance Bonus, Bargain System Same as before
(However, trade items purchased at nodes will have lower application)
Additional effects applied based on Trade Level Removed trade item category increase effect
Increase in bargain profits are same as before
(However, trade items purchased at nodes will have lower application)
Imperial Crafting Box Delivery (Cooking/Medicine Box) Same as before
Imperial Trade Delivery and Smuggling Removed
Selling of crafted trade items, fish, regular trade items (Well-polished Sole, Ancient Gold Coin, etc.) Can be sold at capital cities and representative towns
"Token of Desert Trading" from Ibellab Oasis and Pilgrim's Sanctum: Sharing
(Increase in trade item price effect)
Removed buff effect
The price of existing trade items affected by the buff has been adjusted
* As the buff effect for increasing trade item prices has been removed, the selling price of regular trade items such as fish, crafting boxes, Ancient Gold Coins, etc. has been doubled.
 


Trading Byproducts

  • Added new Trading byproducts that can be obtained via Trade.
    • When selling trade items in each major city, Stained Silk can be obtained based on a set probability depending on the type of trade item.
    • Go to Liana and exchange Stained Silk x10 for the following items:
Required Items Exchangeable Items (Select one)
Stained Silk x10
Trace of Forest x10
Trace of Death x10
Trace of Memory x10
900 Contribution EXP + Trading EXP x450
 
 
  • A huge mysterious merchant guild has appeared, who buys up all the cheaper trade items to sell them later when the prices stabilize.
    • If the mysterious merchant guild buys up all the stock, there will be a shortage of trade items for a while, and the prices will remain stable for a certain period of time.
    • After the shortage ends and demand increases, the prices of trade items will rise, and the giant merchant guild will sell their stock, making it possible to purchase trade items again.
Condition Market prices for trade goods stay within 40% of the original price for three market cycles
Purchase Restriction Period Trade goods cannot be purchased and the market price will not fluctuate for 42 market cycles (7 days). (Purchased trade goods can still be sold.)
After the Purchase Restriction Period Market prices for trade goods reset to the original price.
 
 

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