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Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Update History

2023

Land of the Morning Light

You can now embark on a journey to the Land of the Morning Light. We would like to thank all the Adventurers who have been adventuring with us until now. We hope you enjoy the stories you will uncover in the Land of the Morning Light!

 
  • Doors to the Land of the Morning Light have opened, allowing Black Desert Adventurers, villagers, and traders to enter after Port Ratt was renamed to Nampo.
    • The residents of the Land of the Morning Light, as well as the nobles and traders of Calpheon, Abets, and countless Adventurers, continue to flock to the region.

 

Start of Adventure - Land of the Morning Light

Land of the Morning Light has been added as a starting point for the Black Desert world. Now, Adventurers can choose Land of the Morning Light as the location to start their journey and watch their character grow by playing through the continent's main questlines. Rest assured though if you are a novice Adventurer, as the boss battles that you will encounter during the main questlines are set to be approachable even for beginners. With this update, The Ancient Stone Chamber, Mountain of Eternal Winter, and Land of the Morning Light are now the new set of starting zones for all Adventurers. We will continue to do our best in introducing new and exciting ways for you to adventure. Thank you! 
  • You can now choose from a variety of regions: Land of the Morning Light, Mountain of Eternal Winter, and the Ancient Stone Chamber to start your adventure upon creating a new character.

For new Adventurers who have chosen the Land of the Morning Light as their starting region, you will be able to move to the Mediah region upon completing all the main questlines in the Land of the Morning Light. After you reach Lv. 56 and complete all the main Land of the Morning Light questlines, you can accept and complete your character's Awakening/Succession, Ascension, or Talent questlines.

* Please note that new Adventurers are those who have not passed 60 days (1440 hours) after creating their Family name.
* Current and returning Adventurers can accept and complete the Awakening/Succession, Ascension, and Talent questlines upon reaching Lv. 56.
 

[Starting Quest] Land of the Morning Light and Velia

  • Igor Bartali and his granddaughter Emma Bartali, along with Eileen, Await adventurers to embark on an exciting journey in Nampo of the Land of the Morning Light.
LoML Starting Quest
[LoML] Emma's Invitation
Quest NPC Quest Objective
Black Spirit (,) - Main Quest
Go to Igor Batali at the Batali Farm.
    What is the Abyss One: Magnus?
  • Obtain the Abyssal Vein: Land of the Morning Light knowledge
  • Complete the Abyss One: The Magnus main questline
  • Complete the abyssal pocket quests for the Magnus in the Land of the Morning Light.
  • Complete [LoML] Snotface Wants To See You
    Complete in the Land of the Morning Light questline 

[For Adventurers who have not chosen the Land of the Morning Light as their starting region]

* You must complete the starting quest in Bartali Farm, Velia to begin the Land of the Morning Light main questline.
Once you complete the starting quest and move to the Land of the Morning Light, you can progress through the quest via the Collection of Tales.

How to Get to the Land of the Morning Light
1. Create a new character and select Land of the Morning Light as the starting area.
2. Complete the [Abyss One: the Magnus] and all abyssal pocket episodes, then use the Abyssal Veins to travel to Moodle Village in Nampo.
3. Or use a ship to directly sail to Moodle Village in Nampo.
 
* Make sure you first complete the starting quest to begin Land of the Morning Light’s main questline.

What is the Abyss One: Magnus?

- It's a world of "abyssal pockets," each with its own unique space and time, which exists within "the Magnus."
- There are various trials in the "abyssal pockets" that extend out from The Magnus.
- Adventurers can enter the corresponding abyssal pocket, overcome its trial, and progress the questline to advance to the next abyssal pocket.
 
▲ Explore the various abyssal pockets intertwined in the Magnus by proceeding through its questline.
 
Starting [Abyss One: The Magnus]
If you've met the requirements, you can accept the quest "[The Magnus] Nostalgic for Velia" through the Black Spirit (,), to begin the [Abyss One: The Magnus] story.

  • Starting with the Balenos main questline: Complete [Balenos] Farewell, Grusha or Embarking on an Adventure or Big Fish in a Small Pond.
  • Starting with Simplified main questline: Complete [Special Growth] Fughar’s Memorandum - Chapter 1 quest.
  • Starting with Mountain of Eternal Winter main questline: Complete [Everfrost] Beyond Doors of Alyaelli.
* Please note that in Abyss One: The Magnus, there are certain stages that can only be unlocked by completing the main quests in Serendia and Calpheon.
▲ After accepting "[The Magnus] Nostalgic for Velia," go find Eileen in Velia.

▲ If you follow the quest path, you can enter [The Magnus] through a well.
 
▲ You will meet Wuju, the administrator of the Abyss, within the Magnus where you will proceed through the questline step by step.
 
▲ Here's a scene from the first quest [The Magnus] Peaceful Vagabond. In each quest, you will explore many different abyssal pockets.
 
* For more information about [Abyss One: The Magnus], check out the [Adventurer’s Guide - Abyss One: The Magnus].


The Land of the Morning Light Abyss episode is a story that progresses through the Abyss One: The Magnus.
After fulfilling the following quest acceptance requirements, you can accept the Land of the Morning Light Abyss episode questline through the Black Spirit (,).

Quest Requirements
1. Must be Lv. 56 or higher
2. Complete  [The Magnus] Chest from the Abyss (Abyss One: Main Quest of Magnus content)
3. Completed or not currently accepted the quest "What Are You Doing Here?” 

Consecutive Quests
- You can proceed with the following quests by entering the “Abyss,” which is accessed through the Abyssal Altar inside the Magnus.
Consecutive Quests
[LoML] Yeonhwa's Departure
[LoML] Snotface Wants To See You
[The Magnus] Last Abyssal Vein
[The Magnus] Another Anomaly
[The Magnus] Memories of the Deep Sea
[The Magnus] Damaged Record Device
[The Magnus] Unseen Shadow
[The Magnus] Netherworld Registry Institute
[The Magnus] Morning's Breeze
- The travel costs from the Land of the Morning Light and the Abyssal Wells in each region through the Abyssal Veins of the Magnus are as follows: 
* The travel cost reflects the distance between the two regions.
Territory Cost
Balenos ↔ LoML 16,000,000 SIlver
Serendia ↔ LoML 16,500,000 SIlver
Calpheon ↔LoML 17,100,000 SIlver
Mediah ↔ LoML 18,900,000 SIlver
Valencia ↔LoML 21,900,000 SIlver
Kamasylvia ↔ LoML 18,500,000 SIlver
Drieghan ↔LoML 19,700,000 SIlver
O'dyllita ↔ LoML 20,300,000 SIlver
Mountain of Eternal Winter ↔ LoML 20,800,000 SIlver



 

[Main Quest] Land of the Morning Light and Collection of Tales

Main Quest

  • Begin the starting quest by meeting Yeonhwa after arriving at Nampo Harbor in the Land of the Morning Light.
[Tips for Better Enjoyment of the Main Questline]
Try the "Auto-skip lines in sync with audio" (Tab) feature located at the bottom right corner of the screen during quests!
The story will follow the voiceover without the need for keyboard input.
Elevate your experience of the captivating quests in the Land of the Morning Light!

 
 
Collection of Tales
  • Added a Land of the Morning Light exclusive main quest, “Collection of Tales.” (ESC menu - Adventure (F5) - Collection of Tales)
    • The Land of the Morning Light's main questline has 8 tales, each with its own story. Adventurers can choose which stories to proceed with, regardless of the predetermined order.
    • Once you select the story you wish to progress within the Collection of Tales, you will be guided to the starting point of that story.
    • To ensure a more natural narrative flow, you cannot select another story until the selected story is completed.
    • The Collection of Tales can also be found in the menu list located at the bottom right of the screen.

▲ You can start any tale in the collection without following a specific order.
 
▲ Enhance your experience by immersing yourself in captivating vignettes.
Immerse yourself in the story by exploring captivating illustrations at the end of each tale or in the flashback scenes.
 
 
  • Upon completing the first (basic) Collection of Tales, composed of eight chapters, the second Collection of Tales will follow.
    • The second series of tales are different from the first, as they will be presented in sequential order.
    • The second series will begin automatically upon completing the first.
Your decisions while playing through the tales of the Collection of Tales will affect how they end. Make your choices as you play through the quests and watch how the story unfolds! As you embark on your quest, not only will you unravel the main storyline, but you will also delve into the captivating backstories of each boss you encounter. So, enjoy the journey at your own pace and immerse yourself!
 


[Main Quest] Sangpyeong Coin and Unlocking Crystal Slots

Sangpyeong Coin

  • Through the progress of [LoML] main quests and various content, you can obtain Sangpyeong Coin, a currency, among the villagers of the Morning Light.
    • The acquired Sangpyeong Coins can be exchanged for various items with the Villager NPCs in the Land of the Morning Light.
Exchangeable NPC Exchange Requirement Item Received
Dohoon Sangpyeong Coin x500
(Once per Family)
Embers of Hongik
 x30
Dokkebi Princess Sangpyeong Coin x300
(Once per Family)
Artisan Dokkebi Worker License x1
Honorable Choi Sangpyeong Coin x300
(Once per Family)
Artisan Dolswe Worker
 x1
Chulong Sangpyeong Coin x300
(Once per Family)
Artisan Shellfolk Worker
License x1
Miss Myo Sangpyeong Coin Chest x2
(Once per Family)
Crystal of Harmony
 x1
Wolim, Maksoon, Ahryung Sangpyeong Coin x500
Sangpyeong Coin x100
Sangpyeong Coin x50
Sangpyeong Coin x10
Live Meat x1
Morning Light Traditional Cooking Utensil x1
Iridescent Maehwa x1
Strange and Beautiful Rice x1
Deokpal Sangpyeong Coin x100
Sangpyeong Coin x10
Morning Light Traditional Alchemy Tool x1
Strange and Beautiful Herb x1
Yooan Sangpyeong Coin x10 Finely Polished Pine Plywood x1
※ You can exchange one Sangpyeong Coin Chest for 1,000 Sangpyeong Coins with Geowan, the central market director of Byeot County.
- However, you cannot make an exchange if you completed Miss Myo’s “[EXC] Harmony Crystal” quest.
 

Unlocking Crystal Slots

  • While completing the Land of the Morning Light main questline, you can obtain "Kkebiwater" by completing the following main quests.
Item Name How to Obtain Effect
Kkebiwater
Obtained by completing "[LoML] Strange and Beautiful Dokkebi Chest" (Tale of Duoksini) Unlocks the slot located in the bottom left corner of the crystal slot
Kkebiwater
Obtained by completing "[LoML] The One Who Commands Taebaek" Unlocks the slot located in the bottom left corner of the crystal slot
 

[LoML] Black Shrine (Boss Blitz) and Orbs

In the Land of the Morning Light, there are no monster zones. Instead, various bosses with unique characteristics take on that role. The official name of this content is called the "Black Shrine." You can first encounter the bosses through the main questline, where the combat difficulty in this main quest is set to be very approachable in difficulty. However, the bosses you face in the Black Shrine are much more powerful, even at Calamity 1, so you will need to prepare yourself for a challenge. Finally, the Black Shrine is only open up to Calamity 7 difficulty. However, anyone can take on Calamity 1 to 5 without any requirements. Please keep in mind that from Calamity 6, an Adventurer of each class must succeed in defeating the boss in order for the next difficulty to open up.
  • New content, "Black Shrine," has been added to Black Desert.
    • The Black Shrine is combat content where you fight bosses who rule over the Land of the Morning Light.
    • You can access the content by going to ESC Menu - Adventure (F5) - Black Shrine.
    • As you play through the main questline in Morning Light, a Boss connected to that tale will be unlocked upon completion.
* Rankings and the major items (not guaranteed) of each bundle for each ranking can be found within the Boss Blitz Ranking menu.
* Once you defeat the boss, the charm UI for that specific difficulty will change, and you'll see the Black Spirit mark at the top of it.
[Black Shine: Boss Blitz Guidelines]

1. The boss of the Black Shrine receives/deals damage based on a ratio of 90% aura attribute and 10% character attack/defense power.
- Only 10% of the Skill Add-on effects and buff effects related to the character’s AP/DP are applied.
- Only critical hits from attribute attacks are displayed during the Boss Blitz. (Critical hits based on the character’s existing stats are applied, but are not displayed.)
- The Critical Hit Rate for attribute attacks is applied at 50% during the Boss Blitz.
- All debuff resistance is applied at 20% during the Boss Blitz. (Resistance EXP that have been increased due to a character’s existing stats are not applied.)

- Therefore, it is important to obtain and utilize orbs acquired during the main questline to increase aura stats for a confident victory.
2. You have 5 weekly successful attempts per Family to defeat bosses of the Black Shrine. If you successfully defeat the bosses at each difficulty, it will deduct the "clear" from your total count. (Resets at Midnight on Sunday)
- If a boss is successfully defeated, the number of attempts will not be deducted if you challenge them again with the same character.
- The number of clears will not be deducted if you are defeated or you forfeit the battle.
- If all five weekly successful clears have been used, you can continue to challenge the levels you've successfully cleared and your highest record will be reflected in your Boss Blitz ranking.
* These conditions only apply only to the same character who has successfully defeated a boss. If you defeat a boss with a different character, it will be deducted from your total number.

3. Utilize auras each boss is weak to and enhance your strategy by using orbs.
- Bosses are only affected by auras they are weak to and other auras do not have an impact on them.
* You can invest in the auras that the boss you wish to take down is weak to.
Sun Orb, Moon Orb, Earth Orb Light Orb
Gain additional stats against bosses with weaknesses to sun, moon, and earth elements.
You can obtain some from the main questline.
Invest in the aura of your choice among the sun, moon, and earth. 
Gain additional stats upon investing orbs in auras the boss has a weakness too.
You can obtain some from the main quests.
Obtain Stats AP 50 + DP 100 per orb.
Additional Stats 3 additional stats which can be freely distributed between AP/DP
Light Orb Reset Orb Investment Reset - 2,000,000 Silver
Additional stats Investment Reset - 500,000 Silver
 

Black Shrine and Boss Blitz Difficulty

  • Boss battles within the Black Shrine are divided into 10 difficulties for each boss from Calamity 1 to Calamity 10.
    • The higher the boss difficulty, the more diverse the attack patterns and the greater the potential for enhanced loot and rewards.
 
  • Boss battles are recorded based on the level of difficulty and class.
    • When the Black Shrine boss is initially defeated according to the difficulty level of each class, the honorable adventure is announced throughout the world of Black Desert.
    • Calamity 1 to 5 bosses are open to all classes.
    • Calamity Lv. 6 to 10 will only unlock if an adventurer successfully defeats the boss of the previous level.
      • Applied by class.
If we were to use the Warrior class as an example, the difficulty levels of the Golden Pig King boss from Calamity 1 to 5 are open to all classes. But if an Adventurer playing Warrior wants to challenge Calamity. 6, that or another Adventurer must have successfully defeated the Golden Pig King at Calamity 5 first while playing Warrior class to unlock the following difficulty for another Warrior playing Adventurer to take up the challenge.
* The June 14th (Wed) update will allow Adventurers to challenge up until Calamity 7, and the following Calamity 8 will be opened in the future update.
 

Tale of the Land of the Morning Light - Imoogi

  • A new tale, Imoogi, has been added to the Land of the Morning Light.
    • Lee Mongryong’s forehead wrinkles deepen as he investigates an unidentified survey.
Tale of Imoogi Quest Acceptance Conditions
▼ Obtainable after completing the quest "[Koo Mihyun] Royal Decree" with a character Lv. 56 or above by talking to the Black Spirit ( , )
  • Morning Light Storybook: Donghae Province IV has been added.
 


Black Shrine - Imoogi

  • The boss, Imoogi, has been added to the Black Shrine.
    • Imoogi is weak to the Earth aura.
* Even if you have not completed the Tale of Imoogi, you can challenge Imoogi in the Black Shrine if you complete the Tale of the Oduksini in the Collection of Tales.

 
[Notice]
* To defeat the Imoogi boss in the Black Shrine, you need the knowledge of the Tale of the Oduksini.
* Like other bosses in the Black Shrine, difficulties above Calamity 6 are unlocked by adventurers who have successfully defeated the previous difficulty level for the first time.


Black Shrine, Boss Blitz Ranking & Rewards

The "Black Shrine" places a strong emphasis on challenging gameplay and introduces a new system for obtaining loot through Boss Blitz rankings. Firstly, the Boss Blitz rankings are now divided by class, allowing Adventurers of the same class to compete against each other -- for example, as a Warrior, you will compete for rankings with other Warriors. This system rewards those who demonstrate superior skill within their respective class, fostering a sense of honor. However, it's important to note that Boss Blitz rankings are tracked separately for each difficulty level to ensure a fair distribution of glory. Additionally, the "Black Shrine" offers a limited number of Boss Blitz opportunities, allowing Adventurers to enjoy the content without requiring excessive time investment. Each Adventurer has up to five times per week, and no more than that.

Upon successfully defeating a boss, Adventurers have the option to continue challenging the same boss and difficulty without using additional attempts. For instance, if you successfully defeat Calamity 3 Duoksini, one attempt is used, and you can continue to challenge Duoksini at the same level without using up any additional attempts. If you outdo your record time for defeating the boss, the rankings will reflect your better records.

Lastly, the method of obtaining loot has also undergone changes. Instead of receiving loot immediately after defeating a boss, rewards are distributed in bulk during the rank evaluation process every Sunday at 00:00 (UTC). The rewards are based on the recorded rank achieved by each adventurer.
However, we understand that not receiving your loot immediately upon defeating the boss can be disappointing. To address this, Adventurers can obtain loot by clearing each difficulty level of all bosses through the "Adventure Log" system.
  • When successfully defeating each boss in the Black Shrine, the time taken to defeat them is recorded in the "Boss Blitz Ranking."
    • Rankings will be recorded by class and difficulty and all rankings will be refreshed daily at 00:00.
 
  • Upon successfully defeating a boss in the Black Shrine, rewards will be distributed in accordance with the defeat record and ranking every Sunday at 00:00.
    • You can collect the obtained rewards from the Black Shrine menu.
      • If the rewards obtained are not claimed by the upcoming Sunday at 00:00, they will expire and become unredeemable.
Boss Blitz Reward (Example: Golden Pig King)
- RMB to obtain all of the following items:
Imperfect Lightstone of Fire
Sealed Black Magic Crystal
Memory Fragment
Sangpyeong Coin
Trace of Battle
Embers of Hongik
Black Stone (Weapon)
Black Stone (Armor)
 
- Obtain the following items according to a set probability:
Dahn's Gloves
Flame of Hongik
Bonghwang's Tear (Calamity 8 - 10)
Haetae's Tear (Calamity 8 - 10)
Girin's Tear (Calamity 8 - 10)
Bonghwang's Crystal (Calamity 5 - 7)
Haetae's Crystal (Calamity 5 - 7)
Girin's Crystal (Calamity 5 - 7)
Bonghwang's Fragment (Calamity 1 - 4)
Haetae's Fragment (Calamity 1 - 4)
Girin's Fragment (Calamity 1 - 4)
Jewel of Illusion (Calamity 4 - 10)
Tear of Illusion (Calamity 4 - 10)
Essence of Taebaek
Crystal of Harmony
Crystal of Darkness
Crystal of Bitterness
Crystal of Decimation
Resplendent Lightstone of Fire
Rewards by Rank (Example: Calamity 10 Golden Pig King)
 
 

 

[LoML] Adventure Log - Boss Storybook: Land of the Morning Light

  • Added adventure logs that can be started through the Black Shrine in the Morning Light.
    • You can obtain rewards (once per Family) upon successfully defeating the boss at each difficulty level of the Dark Shrine.
* Please note that within this Adventure Log, you cannot obtain Tear of Illusion as loot, and the chance of obtaining Jewel of Illusion is lower compared to other rewards obtained from defeating bosses in the Black Shrine.
 

[LoML] Aventure Log - The Eyes of Adventure

  • An adventure log has been added for the Land of the Morning Light.
    • Characters Lv. 11 and above can proceed with "The Eyes of Adventure" through the ESC menu - ADV F5 - Adventure Log Bookshelf.

[LoML] Adventure Log - Storybook

A new storybook has been added to the Land of the Morning Light, allowing you to recall the memories of the Land of the Morning Light that you previously experienced. While on your adventure, if you suddenly want to revisit your previous adventures in the Morning Light, see the Donghae Province’s fireflies, or the flowers or butterflies of Dallae again, you can simply open the storybook and reminisce about the stories within.
  • A new Adventure Log [Morning Light Adventure Log: Donghae Province Storybook] has been added to the Land of the Morning Light.
    • Unlike the conventional Adventure Log, this Adventure Log serves as a journal that allows you to revisit previously experienced adventures and relive their stories.
    • As you progress through the Main Quest in the Land of the Morning Light, acquiring specific knowledge will unlock the ability to revisit each story through the Storybook.
      • Each stage of the main quest will fill the empty pages of the Storybook, allowing you to delve deeper into the unfolding narrative.
 
 

 

 

[LoML] Major Loot

Essence of Taebak and Taebaek's Belt

  • Added Essence of Taebaek which can be used to craft Taebaek's Belt.

Essence of Taebaek
How to Obtain Usage
Obtained byr defeating a Land of the Morning Light boss.
(Available from all Calamity levels in the Black Shrine)
Usage: Craft Taebaek's Belt
Essence of Taebaek x1
Tungrad Belt x1
Magical Shard x50
Black Stone (Armor) x100
Magical Lightstone Crystal x100
 
Heating (L)
 
  • Added Taebaek's Belt.
    • You cannot use [Blessing of Taebaek] skills upon equipping Taebaek's belt.
      • The level of available Blessing of Taebaek skill varies depending on the enhancement level of the equipped belt.
    • You can gain the following beneficial effects depending on the level of [Blessing of Taebaek] skills 
      • With this, you cannot unequip Taebaek's Belt during the skill's cooldown.
Taebaek's Blessing I~V
Skill Effect Preview
All AP +5/10/15/20/25/30 for 60 seconds upon using the skill
All DP  +10/15/20/25/35/50 for 60 seconds upon using the skill
All Accuracy  +0/1/2/3/4/5% for 60 seconds to self and allies.
Super Armor
 
Cooldown: 10 min
Taebaek's Belt
AP Accuracy Max HP 최대 소지 무게
+0 7 2 20 + 80 LT
PRI (I) 9 4 30
DUO (II) 11 6 40
TRI (III) 13 8 50
TET (IV) 15 10 60
PEN (V) 17 12 70
 


Jewel of Illusion and Deboreka Earring

  • Added new items: Jewel of Illusion used for crafting the Deboreka Earring, and Tear of Illusion used for crafting the Jewel of Illusion.

Jewel of Illusion
How to Obtain Usage
Obtained reward for defeating a Land of the Morning Light boss.
(available from Calamity 4 in the Black Shrine)
Usage: Craft Deboreka Earring
Jewel of Illusion x1
Ancient Power - Red Shard x2
Ancient Seal - Black Shard x2
 
Manufacture (L)
Added the Deboreka Earring item.
 
Tear of Illusion
How to Obtain Usage
Obtained reward for defeating a Land of the Morning Light boss.
(available from Calamity 4 in the Black Shrine)
Usage: Craft Jewel of Illusion
 
Tear of Illusion x20
Embers of Hongik x400
Magical Lightstone Crystal x200
Yona's Fragment x100
 
Simple Alchemy (L)
*Tear of Illusion can be sold to an NPC for 1,000,000 Silver.

  • Added Jewel of Illusion which can be used to craft the Deboreka Earring.
    • You will receive the 3-Set Effect when you equip three Deboreka accessories regardless of their type.
      (You can equip two Deboreka Earrings with one Deboreka Necklace or Belt.)
      • 3-Set Effect: All AP+12
Deboreka Earring
AP Accuracy
0 9 2
PRI (I) 11 4
DUO (II) 13 6
TRI (III) 15 8
TET (IV) 17 10
PEN (V) 19 12
 

New Crystals

Primordial

  • Added three new types of "Primordial" crystals which can be obtained through defeating bosses of the Morning Light.
Bonghwang's Tear
Bonghwang's Fragment
Bonghwang's Crystal
Bonghwang's Tear
   All AP +4
   All Accuracy +5
   All Damage Reduction +5
   All Evasion +7
   All AP +4
   All Accuracy +5
   All Damage Reduction +5
   All Evasion +7
   Max HP +75
   Max MP/WP/SP +50
   Max Stamina +50
   Extra AP Against Monsters +2
   Monster Damage Reduction +2
   All AP +4
   All Accuracy +5
   All Damage Reduction +5
   All Evasion +7
   Max HP +75
   Max MP/WP/SP +50
   Max Stamina +50
   Extra AP Against Monsters +2
   Monster Damage Reduction +2
   Extra All Special Attack Damage +0.5%
   Special Attack Evasion Rate +0.5%
   All Resistance +2%
   Ignore All Resistance +2%
   Combat/Skill EXP +30%
   Item Drop Rate +5%
Obtain through a reward bundle upon defeating bosses in the Black Shrine. Bonghwang's Fragment x3 +
Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
Bonghwang's Crystal x3
 + Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
Haetae's Tear
Haetae's Fragment
Haetae's Crystal
Haetae's Tear
   All Damage Reduction +10
   All Evasion +15
   All Damage Reduction +10
   All Evasion +15
   Max HP +200
   Max MP/WP/SP +50
   Max Stamina +50
   All Damage Reduction +10
   All Evasion +15
   Max HP +200
   Max MP/WP/SP +50
   Max Stamina +50
   HP Recovery +25
   Special Attack Evasion Rate +2%
   All Resistance +3%
Obtain through a reward bundle upon defeating bosses in the Black Shrine. Haetae's Fragment x3 +
Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
Haetae's Crystal x3 +
Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
Girin's Tear
Girin's Fragment
Girin's Crystal
Girin's Tear
All Accuracy +3
Additional Monster AP +10
Damage Reduction against Monsters +10

All Accuracy +3
Additional Monster AP +10
Damage Reduction against Monsters +10
Max HP +75
Max MP/WP/SP +50
Max Stamina +50
All Accuracy +3
Additional Monster AP +10
Damage Reduction against Monsters +10
Max HP +75
Max MP/WP/SP +50
Max Stamina +50
Additional Damage to all Special Attacks +1%
All Resistance +3%
Combat/Skill EXP Gain +75%
Increased Item Drop Rate +10%
Obtain through reward bundle upon defeating bosses in the Black Shrine.
Girin's Fragment x3 +
Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
Girin's Crystal x3 +
Magical Shard x50 +
Magical Lightstone Crystal x100
Simple Alchemy (L)
 

Ultimate Combined Magic Crystal

  • Added Crystal of Harmony items which can be used to craft three types of Ultimate Combined Magic Crystals.
    • Ultimate Combined Magic crystals have a stronger effect than basic and HAN Combined Magic Crystals.
Crystal of Harmony
Reward bundle for defeating the Black Shrine boss.
Dokkebi Forest Excavation Node
Ultimate Combined Magic Crystal - Gervish
Ultimate Combined Magic Crystal - Macalod
Ultimate Combined Magic Crystal - Hoom
Effects:
Combat/Skill EXP +10%
Weight Limit +25LT

 2 crystal set effect:
Critical Hit +1
Movement Speed +1
 Weight Limit +75 LT


 4 crystal set effect:
Critical Hit +1
Movement Speed +1
 Weight Limit +75 LT
 Combat EXP +5%
   Skill EXP +3%
Effects:
All AP +3
Max Stamina +30
Ignore All Resistance +2%
Combat EXP +3%

 2 crystal set effect:
All AP +5
Max Stamina +100
All Accuracy +4

 4 crystal set effect::
All AP +5
Max Stamina +100
All Accuracy +4
Combat EXP +5%
Ignore All Resistance +3%
Effects:
All Accuracy +2
All Damage Reduction +3
All Evasion +5
Max HP +75
All Resistance +1%

 2 crystal set effect:
All AP +5
Max Stamina +150
All Accuracy +4

 4 crystal set effect::
All AP +5
Max Stamina +150
All Accuracy +4
Combat EXP +8%
Ignore All Resistance +3%
Crystal of Harmony x1 + HAN Combined Magic Crystal - Gervish x1
Magic Crystal of Infinity - Experience x1
Magic Crystal of Infinity - Skill x1
Magical Lightstone Crystal x100
Simple Alchemy (L)
Crystal of Harmony x1 +
HAN Combined Magic Crystal - Macalod x1
Dark Red Fang Crystal - Valor x1
Magical Shard x50
Magical Lightstone Crystal x100
Simple Alchemy (L)
Crystal of Harmony x1 +
HAN Combined Magic Crystal - Hoom x1
Dark Red Fang Crystal - Armor x1
Magical Shard x50
Magical Lightstone Crystal x100

Simple Alchemy(L)
 

Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness

  • Added Crystal of Decimation/Bitterness/Darkness which can be used to craft the Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness.
    • Each crystal belongs to the following categories, and you can equip up to 2 per category.
      • Crystal of Brutal Decimation: Decimation category
      • Crystal of Frozen Bitterness: Bitterness category
      • Crystal of Mysterious Darkness: Extra Damage category
    • Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness have a high chance of shattering upon death.
Crystal of Decimation
Crystal of Bitterness
Crystal of Darkness
Reward bundle upon defeating bosses in the Black Shrine.
Trap Monster for Sniper Rifle Hunting: tigers and bears
Excavating the node in Beombawi Valley.
Obtain reward bundle upon defeating bosses in the Black Shrine.
Trap Monster for Sniper Rifle Hunting: bears
Golden Pig Cave Excavation Node
Reward bundle upon defeating bosses in the Black Shrine.
Trap Monster for Sniper Rifle Hunting: hawks
Golden Pig Cave Excavation Node
Crystal of Brutal Decimation
Crystal of Frozen Bitterness
Crystal of Mysterious Darkness
Effects:
Extra AP Against Monsters +7
Back Attack Damage +1%
Effects:
All Damage Reduction +10
All Evasion +12
Monster Damage Reduction +3
Effects:
All AP +2
All Accuracy +3
Back Attack Damage +12%
Crystal of Decimation x1 +
Ancient Magic Crystal of Crimson Flame  Power x1 +
Magical Shard x50 +
Magical Lightstone Crystal x100 +
Black Stone (Weapon) x100
Simple Alchemy (L)
Crystal of Bitterness x1 +
Magic Crystal of Infinity - Armor x1 +
Magical Shard x50 +
Magical Lightstone Crystal x100 +
Black Stone (Armor)x100
Simple Alchemy (L)
Crystal of Darkness x1 +
Magic Crystal of Infinity - Back Attack x1 +
Magical Shard x50 +
Magical Lightstone Crystal x100 + Black Stone (Weapon) x100
Simple Alchemy (L)


 

Life and Vitality Crystal

  • New Life and Vitality Crystals which provide beneficial effects for life activities have been added.
    • Life crystals provide an increase in obtaining Life EXP in the life category.
    • Energy crystals provide an increase in life skill mastery in life skills
    • Since there is no restriction on the number of crystals that can be equipped in the preset, both Life Crystals and Energy Crystals can be equipped without any limit.
Forest Crystal
How to obtain Usage
Obtainable through the following:
- Sniper Hunting in LoML
- Fishing in LoML 
- Excavate the Dokkebi Forest
- Special Barter
Proceed with Life/Vitality Crystal quest
(Hyunyong NPC in Nampo Moodle village)
How to obtain Usage
Life Crystal - Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/ Sailing/Farming/Barter
Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/ Sailing/Farming/Barter
EXP +5%
Vitality Crystal - Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Sailing
Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Sailing
Mastery +10
 
  • When you have a Forest Crystal, you proceed with the quest through Hyunyong at Chorong Merchant Guild located in Moodle Village of Nampo and exchange it for a Life/Vitality Crystal.
Quest NPC Quest Objective Quest Completion Reward
Nampo Moodle Village [Chorong Merchant Guild] Hyunyong Forest Crystal x1
Trace of Forest x50
Magical Shard x50
Magical Lightstone Crystal x100
Obtain one Life or Vitality Crystal dpending on the selected quest
 
 
 


[Land of the Morning Light] Green Artisan (Gathering Mini-game)

  • After completing the following questline and obtaining the knowledge the Green Thumb, you will be able to play a mini-game at a set probability while gathering.
Quest and requirements NPC Reward
[Green Thumb]
(At least Gathering Artisan Lv.1
Nampo Moodle Village
[Chorong Merchant Guild] Hyunyong
Obtain knowledge "Green Thumb"
(Play a mini-game at a set probability upon obtaining)
    • Profile (P) → Life → Details → activate "Green Thumb" from the Gathering category to play the mini-game at a set probability.
      • If you do not wish to play the mini-game, you can deactivate the feature.
    • Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you'd originally gathered.
      • ex.) If you'd obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
        you will obtain Lamb Meat x100, Hard Black Crystal Shard x10, Black Gem Fragment x20 upon winning the mini-game.
    • Failing the mini-game will consume 1 Energy, and you will not receive any benefits.
* Valtarra's Clairvoyance and Valtarra's Memory will not affect the results even if you win the minigame.
Hoe gathering

Hoe all the roots and gather the herbs!
- Use W, A, S, D to move the slots and SPACE to use the hoe.
- Dig the same spot 3 times to fill back the hole with dirt.
* After digging up all the roots, the areas without roots should be restored to their original state.
Butchering
Win the mini-game 3 consecutive times by timing it right!
- Use SPACE to stop the gauge where the meat icon is.
- If you fail, the success count will reset back to zero.

Tanning

Cut the leather without going beyond the guidelines!
- You can adjust the position of the falling icon using SPACE.
- You must reach the target point without crossing the guidelines.

Mining

Target the weak parts of the rock to successfully mine it!
- Use W, A, S, D to move the pickaxe and SPACE to use it.
- If you find a weak part on the rock, you must keep hitting it until it cracks.

Lumbering

Win the mini-game 5 consecutive times by timing it right!
- Swing your axe in the specific area within the moving gauge!
- Swing your axe without going outside the gradually shrinking area.

Fluid Collecting

Fill up the fluid collector with liquid!
- Hold SPACE to fill the gauge, and release SPACE when it aligns with a specific area.
- Letting go in a blue area will fill the syringe with more liquid than in a green area.

What is Liana's Tool Bag?
- This is an item that allows for more convenient storing and use of gathering tools such as the Lumbering Axe, Fluid Collector, and Butcher Knife, which are necessary for gathering activities.
- By storing different types of gathering tools in Liana’s Tool Bag, you can gather resources without having constantly switch tools.


How to obtain Liana's Tool Bag!
- Liana’s Tool Bag is available for characters who've reached Lv. 49 and up by accepting the Black Spirit’s quest "[Tool Bag] Liana’s Invention."
- You can easily find Liana in Velia, Heidel, and other major cities.
[Tip!] To progress through the quiz presented by Liana, you must answer her questions correctly. Keep in mind that energy is consumed upon proceeding with the quiz, so prepare energy recovery items like energy potions in advance to ensure smoother progress!
* Please note that you can only obtain one Liana's Tool Bag per Family. 
- You can store the Lumbering Axe, Fluid Collector, Butcher Knife, Pickaxe, Hoe, and Tanning Knife in Liana’s Tool Bag. The bag can be equipped by the character once the tools are stored.
- The ring menu shows gathering materials, allowing you to select the gathering method with F5 and F6 keys. Equipping the bag enables you to gather without switching tools.
 
  • Added "Millennial Wild Ginseng", which you can obtain at a low probability through the gathering mini-games.
    • The probability of obtaining Millennial Wild Ginseng is not affected by your Gathering level, Gathering Mastery level, or Gathering Item Quantity Increase effects of your pet.
    • The effects of Millennial Wild Ginseng will be in effect throughout your entire Family for 90 days.
    • Millennial Wild Ginseng can be registered on the Central Market.
 
Wild ginseng that was planted by Gingsengkebi a thousand years ago. They say that Ginsengkebi put a prank spell on this wild ginseng where if you don't shout "I hit the jackpot!" the instant you find it, it'll turn to dirt. Thus, you'll hear everyone who comes across it screaming "I hit the jackpot!" at the top of their lungs. There's only a one in a million chance that you'll ever find one, however, making it terribly rare and expensive, so no one has ever let it turn to dust.

 


 

[Land of the Morning Light] Marni Sniper Rifle

  • Mad Scientist Marni has unveiled his new invention in the Land of the Morning Light. Those who have embraced Marni's shooting techniques can now pursue their hunting endeavors with unparalleled precision and skill with the meticulously designed Marni Sniper Rifle.
 

Marni Sniper Rifle

  • You can craft [Hunting] Marni Sniper Rifle at the "Dokkebi Tool Workshop" in the Dokkebi Jar.
Item Materials
[Hunting] Marni Sniper Rifle
+10 [Hunting] Sniper Rifle x1
Scorching Sun Gemstone x10
Mysterious Powder x1000
Fire Horn x1000
Resplendent Obsidian x10
    • When using the Marni Sniper Rifle, a guide at the bottom of the screen will display the target area.
      • Rewards that differ by the targeted area will be implemented in a later update.
    • Equipping Marni Sniper Rifle will change the appearance of the gun in the sniper UI.
    • Marni Sniper Rifle can be enhanced with the Scorching Sun Gemstone.


  • Improved so that you can switch between zoom levels for aiming when equipped with [Hunting] Marni Sniper Rifle.
    • Zooming in/out: Scroll the mouse wheel up/down while aiming.
    • When re-entering the aiming state after firing, it will return to the last used zoom level.
Zoom in Zoom out
 
  • When on standby while equipped with the sniper rifle, right-clicking will smoothly transition into the seated aiming position.

Targets for Sniper Rifle Hunting

  • When sniper rifle hunting prey in the Land of the Morning Light, the following items can be obtained as additional rewards based on the targeted area.
Damage by Target     Additional Rewards for Accumulated damage    
[Head]
No damage on hit
[Accumulated Damage: 0%]
→ Supreme Hide x1 guaranteed, additional +10% of Leather, Blood, Meat items

[Accumulated Damage: 1% - 40%]
→ Supreme Hide x1 at a set probability / additional +10% of Leather, Blood, Meat items
 
[Accumulated Damage: 41% - 80%]
→ Additional +5% of Leather, Blood, Meat items
 
[Accumulated damage 81%+]
No additional items
 
[Torso]
Damage +30% on hit
[Wings, legs]
Damage +10% on hit
[Hunting without a sniper]
Damage +40% on hit
* Items additionally obtained through accumulated damage are not affected by the Gathering Item Quantity Increase skill of Pets.
For example, if you snipe the head twice and defeat the target, you will receive an additional reward equivalent to 0% cumulative damage. If you snipe the head 1 time, the torso 1 time, and the legs 1 time and defeat the target, you will receive an additional reward equivalent to 40% cumulative damage. If you snipe the head 1 time, the torso 2 times, and shoot 2 regular shots and defeat the target, you will not be able to obtain any additional reward beyond the cumulative damage of 100%.

 

  • Added 4 types of Supreme Hide that can be obtained when damage is low while sniper rifle hunting in Land of the Morning Light.
Item
Supreme Pig Hide
Supreme Bear Hide
Supreme Hawk Hide
Supreme Tiger Hide

 

  • Added 6 types of Breath-imbued items that can be crafted with Supreme Hides.
    • Breath-imbued items will add 30 interior points when installed.
Item Duration Effects Materials
Breath-imbued
Stuffed Boar Head
3 hr All Accuracy +20 Stuffed Boar Head x1 + Breath of the Morning x40
+ Supreme Boar Hide x200+ Mysterious Powder x200
Breath-imbued
Stuffed Tiger
3 hr All AP +15 Stuffed Tiger x1 + Breath of the Morning x40 + Supreme Tiger Hide x200 + Mysterious Powder x200
Breath-imbued
Stuffed Bear Head
3 hr Max HP +100 Ferocious Stuffed Bear Head x1 + Breath of the Morning x40 + Supreme Bear Hide x200 + Mysterious Powder x200
Breath-imbued
Stuffed Hawk
3 hr All Evasion +20 Stuffed Hawk x1 + Breath of the Morning x40 + Supreme Hawk Hide x200 + Mysterious Powder x200
Breath-imbued
Stuffed Ferocious Boar Head
3 hr Extra Damage to Humans +9 Ferocious Stuffed Boar Head x1 +
Breath of the Morning x40 +
Supreme Boar Hide x200 +
Mysterious Powder x200
Breath-imbued
Stuffed Ferocious Bear Head
5 hr All Damage Reduction +15 Ferocious Stuffed Bear Head x1 +
Breath of the Morning x40 +
Supreme Bear Hide x200 +
Mysterious Powder x200

 

Land of the Morning Light Sniper Rifle Hunting
  • Sniper hunting is available at the "Wild Game Preserve" of the Land of the Morning Light.
    • You will primarily be able to hunt Boars, Bears, and Hawks in the Wild Game Preserve.
    • According to the Dalbeol villagers passing by, you'll sometimes come across Boars and Bears that are different from the usual, and Tigers as well.
      • You can obtain rarer items at a higher probability by defeating such animals.
    • When a gunshot resounds throughout a sniper hunting zone, animals within a 100m radius will react to the sound.
    • Keep in mind that Boars, Bears, and Tigers will charge toward you when fired at with a rifle, and thus can be quite dangerous.
 
  • On the cliff across the sniper hunting zone, there is a scarecrow that you can practice shooting with.
 
  • Added stuffed furniture items that can be obtained through sniper hunting in the "Wild Game Preserve" of the Land of the Morning Light.
Item Effects
Stuffed Bear Head Max HP +70 for 3 hrs
Stuffed Ferocious Bear Head All Damage Reduction +11 for 5 hrs
Stuffed Boar Head All Accuracy +14 for 3 hrs
Stuffed Ferocious Boar Head Extra Damage to Humans +6 for 5 hrs
Stuffed Hawk All Evasion +14 for 3 hrs
Stuffed Tiger All AP +11 for 3 hrs
 
 
 
 






[Mountain Shaking] Thunderpaw

The number of people who claim to have seen a gigantic pawprint in Beombawi Valley is growing. Imagining the immense size of the owner of this paw, the people have started calling it "Thunderpaw". Though a couple of curious hunters set off to hunt this Thunderpaw, only a sporadic volley of gunshots was heard and none returned home.
  • Added [Mountain Shaking] Thunderpaw, whose footsteps resound across Beombawi Valley.
    • According to rumors, [Mountain Shaking] Thunderpaw loves honey and meat.
      • To encounter [Mountain Shaking] Thunderpaw, install the following items in their respective locations.
Item Material
Honey-coated Meat Sticky Honey x10
 + Pork x300
Simple Cooking (L)
    • [Mountain Shaking] Thunderpaw can be taken down through sniper hunting.
    • [Mountain Shaking] Thunderpaw deals critical damage, so it is best to conceal yourself while attacking.
      • When Thunderpaw is hit, it rears up on its hind legs and looks around. This is a chance for you to evade its attention by hiding your body behind obstacles such as trees or rocks.
      • If you are too close when you attack Thunderpaw, concealing your body may not be enough to evade its attack.
    • [Mountain Shaking] Thunderpaw has a strong affinity for honey, so bees become wary of its presence and show defensive behavior.
      • When [Mountain Shaking] Thunderpaw charges toward you, you can lure it toward nearby beehives, allowing the bees to attack it and buy you some time to escape.
Things to note:
* Death penalties (EXP decrease, crystal destruction, etc.) are not applied when you die to [Mountain Shaking] Thunderpaw.
* If you stray too far while in combat with [Mountain Shaking] Thunderpaw, it will go back to its original location.
- In this case, the HP of [Mountain Shaking] Thunderpaw will recover to 100%, and the beehives will reappear.
 
  • Added a daily quest through which you can obtain Sticky Honey.
    • You must be Lv. 56 or higher to accept this quest.
Quest & requirement NPC Objective Rewards
[Daily] Music to My Ears
- Must be Lv. 56 or higher
Wild Game Preserve
Huntkkebi
Hunt [Wild]
Sensitive Bear x10
Contribution EXP 300
Sticky Honey x1
[Daily] Sky-high Pests
- Must be Lv. 56 or higher
Wild Game Preserve
Huntkkebi
Hunt [Wild]
Sensitive Hawk x10
Contribution EXP 300
Sticky Honey x1
[Daily] Annoying Trembles
- Must be Lv. 56 or higher
Wild Game Preserve
Huntkkebi
Hunt [Wild]
Sensitive Boar x10
Contribution EXP 300
Sticky Honey x1
 
  • Added the item Stuffed Thunderpaw Head.
    • This item can be registered on the Central Market.
Furniture name Effect Interior points
Stuffed Thunderpaw Head
Max HP +150 for 2 hrs 200 points


[TIP!] Attention all who have yet to obtain "Floramos accessories" from the Feb 15 update!
*
Obtain a "Floramos accessory", a life accessory with the same stats as a TRI (III) Manos accessory!

- A Floramos accessory is a life accessory that cannot be enhanced, but have the same stats as a TRI (III) Manos accessory.
- Equipping with a Manos accessory will still activate the Manos accessory set effect.

* Floramos accessory quest (Once per Family, Feb 15 (Wed) update)
- You can accept the following quest from "Liana" in every major city.
Quest Objective Reward
Floramos Accessory ▼ Hand over x300 of one of the following items:
Fairy's Breath (gathering byproduct)
Witch's Delicacy (cooking byproduct)
Mysterious Catalyst (alchemy byproduct)
▼ Choose 1 of the 4 Floramos accessories 
Floramos Necklace
Floramos Earring
Floramos Ring
Floramos Belt
 

* Want to switch the Floramos accessory you obtained to a different one? Go find Liana!

- You can exchange your Floramos accessory for another one by handing over the one you have now along with Magical Black Gem x10, once per day.

Quest Objective Reward
[EXC] A New Choice:
Floramos Accessory
Hand over the Floramos accessory and Concentrated Magical Black Gem x10 to Liana
▼ Choose 1 of the 4 Floramos accessories 
Floramos Necklace
Floramos Earring
Floramos Ring
Floramos Belt
 

 

[Land of the Morning Light] Cooking & Consumable Items

  • The main consumable items that can be crafted in Land of the Morning Light are as follows.
Item Effects
Miraculous Tteokguk
Cooldown: 22 hr
Recover HP +5000

Miraculous Herbal Medicine
Duration: 60 min
Cooldown: 22 hr
Energy +500 Restored Immediately
Energy Recovery +30
Miraculous Nourishing Soup
Duration: 30 min
Cooldown: 22 hr
Max HP +200
Max Stamina +100
Does not stack with Iridescent Maehwa Liquor

Iridescent Maehwa Liquor
Duration: 30 min
Cooldown: 22 hr
All Damage Reduction +5
All Resistance +5%
Special Attack Evasion Rate +2%
Does not stack with Miraculous Nourishing Soup

Moodle Gukbap
Cooldown: 240 min
 Can only be used if the character's Breath level is 40 or below.
Use to gain Breath EXP

Dalbeol Gukbap
Cooldown: 240 min
 Can only be used if the character's Strength level is 40 or below.
Use to gain Strength EXP

Byeot County Gukbap
Cooldown: 240 min
 Can only be used if the character's Health level is 40 or below.
Use to gain Health EXP
* The cooldown of all the above items continues to decrease even when the character is disconnected.
* Main ingredients for cooking the above items
Item How to obtain
Strange and Beautiful Rice Harvest from Strange and Beautiful Rice Seed, which can be obtained according to a set probability while farming Rice Seed
Strange and Beautiful Herb Gather from Strange and Beautiful Herb, which can be found in specific places at "night" in Land of the Morning Light
Live Meat Butcher Morning Light sniper hunting monsters
Iridescent Maehwa Liquor Obtain at a set probability when gathering Maehwa from Land of the Morning Light
* Obtain at a set probability when gathering Maehwa from Land of the Morning Light
- Moodle Gukbap - Moodle Village [Big Auntie of Moodle] Wolim
- Dalbeol Gukbap - Dalbeol Village [Big Auntie of Dalbeol] Maksoon
- Byeot County Gukbap - Byeot County Village [Big Bad Auntie] Ahryung
 
  • Added Land of the Morning Light dishes that can be crafted for an imperial cooking box.
Cooking box Materials
Apprentice's Cooking Box Nurungji x30 / Jujube Tea x30
Skilled Cook's Cooking Box Sungnyung x36 / Garaetteok x39 / Red Bean Sirutteok x39
Professional's Cooking Box Cooked Rice x15 / Red Bean Porridge x15 / Roasted Ginkgo x18
Artisan's Cooking Box Bean Sprout Salad x21 / Mungbean Jeon x15 / Buckwheat Muk x36
Master's Cooking Box Soybean Jjigae x18 / Skewer x15 / White Kimchi x21 / Dongchimi x24
Guru's Cooking Box Moodle Gukbap x12 / Dalbeol Gukbap x12 / Byeot County Gukbap x12

 

  • Added Land of the Morning Light-exclusive items that play the same role as the original items.
Original item New item
Cooking Oil Soybean Oil
Olive Oil Corn Oil
Deep Frying Oil Cottonseed Oil
Cooking Wine Matsul
Instant HP Potion (Extra Large) HP Gourd Bottle
Instant MP Potion (Extra Large) MP Gourd Bottle
 
  • You can purchase a Gourd Bottle of Life for 500,000 Silver from each territory's general goods vendor.
Item NPC Effects
Gourd Bottle of Life Nampo Moodle Village: [Little Auntie of Moodle] Naye
Dalbeol Village: [Little Auntie of Dalbeol] Jumsoon
Byeot County Village [Wandering Merchant] Dukgoo
Restore HP +400

Cooldown: 2 sec
* Recovery is 45% more effective if it is used while your character is immobilized

Price: 500,000 Silver
 
  • Added items that can be purchased through Land of the Morning Light NPCs.
    • [Fruit Vendor]: Persimmon, Jujube, Gingko
    • [Cooking Merchant] or [Auntie]: Soybean Oil, Corn Oil, Cottonseed Oil, Matsul, Bean, Red Bean, Mungbean, Buckwheat
 
  • Original material items can be replaced with the following new Land of the Morning Light material items.
Original item Alternative item
Fruits such as Strawberry, Grape, Apple, etc Wild Berry, Persimmon
Grains such as Wheat, Barley, Potato, etc Rice
Vegetables such as Pumpkin, Paprika, etc. Napa Cabbage
Hides from Bears, Wolves, Lions, etc. Tiger Hide
Blood from Trolls, Ogres, Bears, Lions, Yaks, etc. Tiger Blood
Meat from Lamb, Pigs, Cows, Foxes, Wolves, etc. Sea Lion Meat, Rabbit Meat
* Certain dishes like gukbap, cannot be crafted using existing items.

  • Exotic Herbal Wine has been changed to "Makgeolli".
    • As such, its description and that of related items have been changed.
 


[Land of the Morning Light] Dokkebi Workers, Dolswe Workers, Shellfolk Workers

Dokkebi Workers, Dolswe Worker, Shellfolk Workers

  • You can employ Dokkebi, Dolswe, and Shellfolk workers through the Work Supervisor in Land of the Morning Light.
    • Dokkebi Workers can not only work at production nodes but craft special items through the Dokkebi-exclusive Dokkebi crafting house, the "Dokkebi Jar".
 

Dokkebi Jar

  • There exists a "Dokkebi Jar" in Dokkebi Forest, a Dokkebi-exclusive crafting house.
    • The Dokkebi Jar requires the same amount of CP as other houses, and also has a special workshop called "Dokkebi Tool Workshop".
 

Dokkebi Forest Excavation Node

  • There is an excavation node in Dokkebi Forest that is exclusive to Dokkebi Workers.
    • Dokkebi Workers have a small chance of obtaining the following items when working at a Dokkebi Forest excavation node. Obtained items will be sent to your storage.
Item Usage
Embers of Hongik
Main material for crafting Dahn's Gloves
Crystal of Harmony
Main material for crafting Ultimate Combined Magic Crystal
Crystal of Forest
Main material for crafting Life Crystal

* Workers from other regions (e.g., Balenos) cannot perform tasks in the Land of the Morning Light.
* Workers from the Land of the Morning Light also cannot perform tasks in the other regions across the sea (e.g., Balenos).

 

 

Nodes & production nodes, gathering items & crops, new cooking & alchemy tools

Nodes & production nodes

  • In the Land of the Morning Light, all connecting nodes and house purchases require a standardized Contribution Point of 1.
    • 1 Contribution Point is required to activate production nodes.
    • The Land of the Morning Light production nodes are as follows.
Production nodes
Solgaji Forest - Gathering Bari Forest - Gathering
Dokkebi Forest - Excavation
(Dokkebi Worker exclusive)
Bari Forest - Lumbering
Dokkebi Forest - Excavation
(Dokkebi Worker exclusive)
Beombawi Valley - Lumbering
Golden Pig Cave - Excavation Beombawi Valley - Gathering
Gowun Plateau - Gathering Haemo Island - Excavation
Gowun Plateau - Gathering Hanji County - Gathering
Bomnae County - Lumbering Hanji County - Gathering
Bomnae County - Gathering Nopsae Pass - Farming
Honglim Base - Lumbering Nopsae Pass - Farming
Honglim Base - Gathering Nopsae Pass - Farming
Yeowoo Pass - Gathering Nopsae Pass - Gathering
Yeowoo Pass - Gathering Beombawi Valley - Excavation
 

Gathering items & crops

  • The new gathering items/crops that you can obtain in the Land of the Morning Light are as follows.
New gatherable items Items obtainable
Light Pink Azalea Light Pink Azalea
Scarlet Rosebay Scarlet Rosebay
Maehwa Maehwa
Goosefoot Goosefoot Leaf
Tigerflower Tigerflower
Wild Berry Wild Berry
Reishi Mushroom Reishi Mushroom
Reed Reed
Bamboo Sprout Bamboo Sprout
Persimmon Tree Persimmon
Jujube Tree Jujube
Viola Viola
Napa Cabbage
(Can be gathered or farmed)
Napa Cabbage
Radish
(Can be gathered or farmed)
Radish
Perilla
(Can be gathered or farmed)
Sesame
Rice Stalk
(Can be gathered or farmed)
Rice
 

New Cooking & Alchemy Tool

  • You can use the following cooking utensils and alchemy tools in the Land of the Morning Light.
Cooking Alchemy
Morning Light Traditional Cooking Utensil Morning Light Traditional Alchemy Tool
Life Tool Where to craft Materials Item effects
Morning Light Traditional Cooking Utensil Moodle Village Nampo 2
Byeot County Village Nopsae 4
Polished Stone x80
Standardized Timber Square x20
Iron Ingot x20
Fire Horn x40
Decrease cooking time by 1 sec
Durability: 3000
Morning Light Traditional Alchemy Tool Polished Stone x85
Standardized Timber Square x15
Iron Ingot x30
Fire Horn x30
Decrease alchemy time by 1 sec
Durability: 3000
  • Each tool can be exchanged for repair tools with the following NPCs, and repair tools can be used to repair cooking/alchemy tools that have lost durability.
    • Cooking utensil: Moodle Village [Big Auntie of Moodle] Wolim / Dalbeol Village [Big Auntie of Dalbeol] Maksoon / Byeot County Village [Big Bad Auntie] Ahryung
    • Alchemy tool: Moodle Village [Blacksmith] Dalhoon / Dalbeol Village [Blacksmith] Sarang / Byeot County Village [Blacksmith] Old Man Sangcheol
 
 

"Jangdokdae", the new crafting workshop, and new crafting recipes

  • The crafting workshop "Jangdokdae" has been added to each village in the Land of the Morning Light.
    • You can craft Bean Sprouts, Meju, Soybean Paste, and Soy Sauce with the Jangdokdae.
Item Materials
Bean Sprout x50 Bean x100 + Purified Water x10
Meju x10 Bean x100
Soybean Paste x40 (+Soy Sauce x20) Meju x20 + Purified Water x20 + Sun-Dried Salt x5
 
  • Added the following crafting recipes.
Item Method
Dried Persimmon Persimmon x5 - Drying
Sesame Oil Sesame x5 - Grinding
Red Pepper Powder Hot Pepper x5 - Grinding
Thick Fur Tiger Hide x5 - Drying
 
  • Added the following crop processing methods.
Item Materials and Processing Method
Mysterious Seed x1 that suits each material "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x1
Shaking (L)
Mysterious Seed x5 that suits each material "Magical"  Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x5
Shaking (L)
Mysterious Seed x1 that suits each material "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x2 + Purified Water x10
Shaking (L)

 

  • Added processing methods for Rice.
Item Materials and Processing Method
Rice Flour Rice x1 Grinding (L)
Rice Dough Rice Flour x1 + Mineral Water x1
Shaking (L)
Grain Juice Rice Dough x3 + Mineral Water x1
Simple Cooking (L)
Inorganic Fertilizer Rice x5 Drying (L)

 

  • Added crops that can be used to polish Alchemy Stone of Life.
    • High-quality Napa Cabbage, Radish, Sesame, Rice
    • Special Napa Cabbage, Radish, Sesame, Rice


[Land of the Morning Light] Daily Subjugation Quest in Dalbeol Village

  • Added the following daily quests to the bulletin located in Dalbeol Village.
    • It can be completed once a day per Family, and one of the three quests will be randomly given.
Quest Requirement Rewards
[Daily] The Geuseunsae Rain on Your Ritual
[Daily] Suspicious Bandits
[Daily] Golden Pigs, the Gold Mine Robbers
Complete the [Koo Mihyun] questline. 1,000 Contribution EXP
Soy Sauce x40
Sangpyeong Coin x30
*The monsters appearing in the above subjugation quests are vulnerable to the power of the Black Shrine's Auras.



[Land of the Morning Light] New Fish Breeds

  • There are a total of 19 new fish breeds that you can fish in the Land of the Morning Light.
Fish
Morning River Goby
Rapid Goby
Short Ninespine Stickleback
South Torrent Catfish
Dwarf Gudgeon
Short Barbel Gudgeon
King Spine Loach
Large-headed Goby
Southern Rough Shrimp
Bigfin Reef Squid
Neon Damselfish
Ransonnet's Surfperch
Pollack
Boxfish
Cuttlefish
Dark-banded Rockfish
Lionfish
Blacktip Chromis
Red Seabream
 
  • There are a total of 38 titles new titles that you can earn through fishing in Land of the Morning Light.            
Morning River Goby Lover, Morning River Goby Prince
Rapid Goby Lover, Rapid Goby Prince
Short Ninespine Stickleback Lover, Short Ninespine Stickleback Prince
South Torrent Catfish Lover, South Torrent Catfish Prince
Dwarf Gudgeon Lover, Dwarf Gudgeon Prince
Short Barbel Gudgeon Lover, Short Barbel Gudgeon Prince
King Spine Loach Lover, King Spine Loach Prince
Large-headed Goby Lover, Large-headed Goby Prince
Southern Rough Shrimp Lover, Southern Rough Shrimp Prince
Bigfin Reef Squid Lover, Bigfin Reef Squid Prince
Neon Damselfish Lover, Neon Damselfish Prince
Ransonnet's Surfperch Lover, Ransonnet's Surfperch Prince
Pollack Lover, Pollack Prince
Boxfish Lover, Boxfish Prince
Cuttlefish Lover, Cuttlefish Prince
Dark-banded Rockfish Lover, Dark-banded Rockfish Prince
Lionfish Lover, Lionfish Prince
Blacktip Chromis Lover, Blacktip Chromis Prince
Red Seabream Lover, Red Seabream Prince


[Emoji] Dokkebi, Earfolk, Shellfolk

  • Prankkebi, a Dokkebi full of pranks, has appeared at the cliff behind Byukgye Institute.
    • Watching Prankkebi's tricks will imbue you with a mysterious energy that will last for a certain amount of time.
 
    • Complete the "Naughty but Witty" quest from Prankkebi and obtain special Dokkebi emojis. (Quests (O) - See all quest types)

  • If you are Lv. 56 and above, you can accept the "Irritated Bambooling" quest from the Bambooling in Shimnidae Forest. (Quest type: Combat) 
"Ugh... This is so frustrating, boo! Rabbit, turtle... Who's faster, who's slower...!"
"They come to this beautiful Shimnidae Forest and keep talking all day about who's faster, bam! Back and forth, non-stop, arguing and arguing. Boo!"
"I can't stand it anymore. Bam! If this continues, we will all lose our minds and go crazy, boo!"
"Why do you keep causing trouble here, boo.."
"The race is about to begin, bam!"
    • 'Complete the "[Tale] Irritated Bambooling" quest and obtain Shellfolk and Earfolk emojis.


[Land of the Morning Light] Story Quest

  • In the Land of the Morning Light, you will encounter stories featuring stunning vignettes in addition to the stories from the Collection of Tales.
Story with Vignettes Summary and Requirement
[Tale] Dokkebi of Our Land, the Times Back Then In Soopmol, the ruins of Dokkebi Forest, a traveller is seeking help.
- From Lv. 56, have the knowledge Tale of Duoksini to accept quest
[Tale] The Living Painting At the tavern in Moodle Village of Nampo, Hyunyong from the Chorong Merchant Guild has an interesting rumor to share.
- From Lv. 56, have the knowledge Tale of the Bamboo Legion to accept quest
[Tale] Enlightenment in Exile In Byeot County of Nopsae, Miss Myo is contemplating new methods to teach the children.
- From Lv. 56, have the knowledge Tale of the Oduksini to accept quest
[Tale] The Pond Where the Deity Dwells There is a rumor of a spirit in Byukgye Island who can exchange old items for new ones.
- From Lv. 56
[Tale] Lost Half, Baeklang The old training equipment, quietly placed on Haemo Island, carries traces of faint emotions.
- From Lv. 57, only Tamer class can accept quest
[Tale] The Legend of Haeshin A lonely sword, abandoned on the shores of Nampo, cries out for its lost owner.
- From Lv. 58
[Tale] The Bored Old Man and the Lumpkebi Old man Jahmi, once a famous storyteller of the poongmool troupe, seems to be searching for a certain dokkebi.
- From Lv. 56, have the knowledge Tale of Duoksini to accept quest
[Tale] When Maehwa Flowers Blossom There is a rumor that an unidentified ghost appears under the maehwa tree at Cheongsan Institute on the night of the full moon.
- From Lv. 56, have the knowledge Tale of the Mudang Wraith to accept quest
[Tale] The Legend of Beombawi Muyoung at Tigerslayers Base is looking for someone to listen to her story.
- From Lv. 56, have the knowledge Tale of Sangoon to accept quest
Normal Story
Summary and Requirement
[Tale] Thirteen Years of Letters Sunho in Byukgye Island seems to be suffering from an indescribable secret.
- From Lv. 56, have the knowledge Tale of the Apex Changui to accept quest
 
 

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