Land of the Morning Light
Last Update: October 2, 2024
You can now embark on a journey to the Land of the Morning Light. We would like to thank all the Adventurers who have been adventuring with us until now. We hope you enjoy the stories you will uncover in the Land of the Morning Light!
- Doors to the Land of the Morning Light have opened, allowing Black Desert Adventurers, villagers, and traders to enter after Port Ratt was renamed to Nampo.
- The residents of the Land of the Morning Light, as well as the nobles and traders of Calpheon, Abets, and countless Adventurers, continue to flock to the region.

Start of Adventure - Land of the Morning Light
Land of the Morning Light has been added as a starting point for the Black Desert world. Now, Adventurers can choose Land of the Morning Light as the location to start their journey and watch their character grow by playing through the continent's main questlines. Rest assured though if you are a novice Adventurer, as the boss battles that you will encounter during the main questlines are set to be approachable even for beginners. With this update, The Ancient Stone Chamber, Mountain of Eternal Winter, and Land of the Morning Light are now the new set of starting zones for all Adventurers. We will continue to do our best in introducing new and exciting ways for you to adventure. Thank you! - You can now choose from a variety of regions: Land of the Morning Light, Mountain of Eternal Winter, and the Ancient Stone Chamber to start your adventure upon creating a new character.

* Please note that new Adventurers are those who have not passed 60 days (1440 hours) after creating their Family name.
[Starting Quest] Land of the Morning Light and Velia
- Igor Bartali and his granddaughter Emma Bartali, along with Eileen, Await adventurers to embark on an exciting journey in Nampo of the Land of the Morning Light.
| LoML Starting Quest | |
| [LoML] Emma's Invitation | |
| Quest NPC | Quest Objective |
| Black Spirit (,) - Main Quest Go to Igor Batali at the Batali Farm. |
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[For Adventurers who have not chosen the Land of the Morning Light as their starting region] * You must complete the starting quest in Bartali Farm, Velia to begin the Land of the Morning Light main questline. |
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1. Create a new character and select Land of the Morning Light as the starting area.
3. Or use a ship to directly sail to Moodle Village in Nampo.
[Main Quest] Land of the Morning Light and Collection of Tales
Main Quest
- Begin the starting quest by meeting Yeonhwa after arriving at Nampo Harbor in the Land of the Morning Light.

Try the "Auto-skip lines in sync with audio" (Tab) feature located at the bottom right corner of the screen during quests!
The story will follow the voiceover without the need for keyboard input.

- Added a Land of the Morning Light exclusive main quest, “Collection of Tales.” (ESC menu - Adventure (F5) - Collection of Tales)
- The Land of the Morning Light's main questline has 8 tales, each with its own story. Adventurers can choose which stories to proceed with, regardless of the predetermined order.
- Once you select the story you wish to progress within the Collection of Tales, you will be guided to the starting point of that story.
- To ensure a more natural narrative flow, you cannot select another story until the selected story is completed.
- The Collection of Tales can also be found in the menu list located at the bottom right of the screen.


- Upon completing the first (basic) Collection of Tales, composed of eight chapters, the second Collection of Tales will follow.
- The second series of tales are different from the first, as they will be presented in sequential order.
- The second series will begin automatically upon completing the first.
Your decisions while playing through the tales of the Collection of Tales will affect how they end. Make your choices as you play through the quests and watch how the story unfolds! As you embark on your quest, not only will you unravel the main storyline, but you will also delve into the captivating backstories of each boss you encounter. So, enjoy the journey at your own pace and immerse yourself![Main Quest] Sangpyeong Coin and Unlocking Crystal Slots
Sangpyeong Coin
- Through the progress of [LoML] main quests and various content, you can obtain Sangpyeong Coin, a currency, among the villagers of the Morning Light.
- The acquired Sangpyeong Coins can be exchanged for various items with the Villager NPCs in the Land of the Morning Light.
| Exchangeable NPC | Exchange Requirement | Item Received |
| Dohoon | Sangpyeong Coin x500 (Once per Family) |
Embers of Hongik x30 |
| Dokkebi Princess | Sangpyeong Coin x300 (Once per Family) |
Artisan Dokkebi Worker License x1 |
| Honorable Choi | Sangpyeong Coin x300 (Once per Family) |
Artisan Dolswe Worker x1 |
| Chulong | Sangpyeong Coin x300 (Once per Family) |
Artisan Shellfolk Worker License x1 |
| Miss Myo | Sangpyeong Coin Chest x2 (Once per Family) |
Crystal of Harmony x1 |
| Wolim, Maksoon, Ahryung | Sangpyeong Coin x500 Sangpyeong Coin x100 Sangpyeong Coin x50 Sangpyeong Coin x10 |
Live Meat x1 Morning Light Traditional Cooking Utensil x1 Iridescent Maehwa x1 Strange and Beautiful Rice x1 |
| Deokpal | Sangpyeong Coin x100 Sangpyeong Coin x10 |
Morning Light Traditional Alchemy Tool x1 Strange and Beautiful Herb x1 |
| Yooan | Sangpyeong Coin x10 | Finely Polished Pine Plywood x1 |
- However, you cannot make an exchange if you completed Miss Myo’s “[EXC] Harmony Crystal” quest.

Unlocking Crystal Slots
- While completing the Land of the Morning Light main questline, you can obtain "Kkebiwater" by completing the following main quests.
| Item Name | How to Obtain | Effect |
![]() Kkebiwater
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Obtained by completing "[LoML] Strange and Beautiful Dokkebi Chest" (Tale of Duoksini) | Unlocks the slot located in the bottom left corner of the crystal slot |
![]() Kkebiwater
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Obtained by completing "[LoML] The One Who Commands Taebaek" | Unlocks the slot located in the bottom left corner of the crystal slot |

[LoML] Black Shrine (Boss Blitz) and Orbs
In the Land of the Morning Light, there are no monster zones. Instead, various bosses with unique characteristics take on that role. The official name of this content is called the "Black Shrine." You can first encounter the bosses through the main questline, where the combat difficulty in this main quest is set to be very approachable in difficulty. However, the bosses you face in the Black Shrine are much more powerful, even at Calamity 1, so you will need to prepare yourself for a challenge. Finally, the Black Shrine is only open up to Calamity 7 difficulty. However, anyone can take on Calamity 1 to 5 without any requirements. Please keep in mind that from Calamity 6, an Adventurer of each class must succeed in defeating the boss in order for the next difficulty to open up.- New content, "Black Shrine," has been added to Black Desert.
- The Black Shrine is combat content where you fight bosses who rule over the Land of the Morning Light.
- You can access the content by going to ESC Menu - Adventure (F5) - Black Shrine.
- As you play through the main questline in Morning Light, a Boss connected to that tale will be unlocked upon completion.

* Once you defeat the boss, the charm UI for that specific difficulty will change, and you'll see the Black Spirit mark at the top of it.
1. The boss of the Black Shrine receives/deals damage based on a ratio of 90% aura attribute and 10% character attack/defense power.
- Only 10% of the Skill Add-on effects and buff effects related to the character’s AP/DP are applied.
- The Critical Hit Rate for attribute attacks is applied at 50% during the Boss Blitz.
- All debuff resistance is applied at 20% during the Boss Blitz. (Resistance EXP that have been increased due to a character’s existing stats are not applied.)
- Therefore, it is important to obtain and utilize orbs acquired during the main questline to increase aura stats for a confident victory.
2. You have 5 weekly successful attempts per Family to defeat bosses of the Black Shrine. If you successfully defeat the bosses at each difficulty, it will deduct the "clear" from your total count. (Resets at Midnight on Sunday)
- If a boss is successfully defeated, the number of attempts will not be deducted if you challenge them again with the same character.
- The number of clears will not be deducted if you are defeated or you forfeit the battle.
- If all five weekly successful clears have been used, you can continue to challenge the levels you've successfully cleared and your highest record will be reflected in your Boss Blitz ranking.
* These conditions only apply only to the same character who has successfully defeated a boss. If you defeat a boss with a different character, it will be deducted from your total number.
3. Utilize auras each boss is weak to and enhance your strategy by using orbs.
- Bosses are only affected by auras they are weak to and other auras do not have an impact on them.
Black Shrine and Boss Blitz Difficulty
- Boss battles within the Black Shrine are divided into 10 difficulties for each boss from Calamity 1 to Calamity 10.
- The higher the boss difficulty, the more diverse the attack patterns and the greater the potential for enhanced loot and rewards.
- Boss battles are recorded based on the level of difficulty and class.
- When the Black Shrine boss is initially defeated according to the difficulty level of each class, the honorable adventure is announced throughout the world of Black Desert.
- Calamity 1 to 5 bosses are open to all classes.
- Calamity Lv. 6 to 10 will only unlock if an adventurer successfully defeats the boss of the previous level.
- Applied by class.
If we were to use the Warrior class as an example, the difficulty levels of the Golden Pig King boss from Calamity 1 to 5 are open to all classes. But if an Adventurer playing Warrior wants to challenge Calamity. 6, that or another Adventurer must have successfully defeated the Golden Pig King at Calamity 5 first while playing Warrior class to unlock the following difficulty for another Warrior playing Adventurer to take up the challenge.Tale of the Land of the Morning Light - Imoogi
- A new tale, Imoogi, has been added to the Land of the Morning Light.
- Lee Mongryong’s forehead wrinkles deepen as he investigates an unidentified survey.

| Tale of Imoogi | Quest Acceptance Conditions |
| ▼ Obtainable after completing the quest "[Koo Mihyun] Royal Decree" with a character Lv. 56 or above by talking to the Black Spirit ( , ) |
- Morning Light Storybook: Donghae Province IV has been added.
Black Shrine - Imoogi
- The boss, Imoogi, has been added to the Black Shrine.
- Imoogi is weak to the Earth aura.

* To defeat the Imoogi boss in the Black Shrine, you need the knowledge of the Tale of the Oduksini.
* Like other bosses in the Black Shrine, difficulties above Calamity 6 are unlocked by adventurers who have successfully defeated the previous difficulty level for the first time.
Black Shrine, Boss Blitz Ranking & Rewards
The "Black Shrine" places a strong emphasis on challenging gameplay and introduces a new system for obtaining loot through Boss Blitz rankings. Firstly, the Boss Blitz rankings are now divided by class, allowing Adventurers of the same class to compete against each other -- for example, as a Warrior, you will compete for rankings with other Warriors. This system rewards those who demonstrate superior skill within their respective class, fostering a sense of honor. However, it's important to note that Boss Blitz rankings are tracked separately for each difficulty level to ensure a fair distribution of glory. Additionally, the "Black Shrine" offers a limited number of Boss Blitz opportunities, allowing Adventurers to enjoy the content without requiring excessive time investment. Each Adventurer has up to five times per week, and no more than that.Upon successfully defeating a boss, Adventurers have the option to continue challenging the same boss and difficulty without using additional attempts. For instance, if you successfully defeat Calamity 3 Duoksini, one attempt is used, and you can continue to challenge Duoksini at the same level without using up any additional attempts. If you outdo your record time for defeating the boss, the rankings will reflect your better records.
Lastly, the method of obtaining loot has also undergone changes. Instead of receiving loot immediately after defeating a boss, rewards are distributed in bulk during the rank evaluation process every Sunday at 00:00 (UTC). The rewards are based on the recorded rank achieved by each adventurer.
However, we understand that not receiving your loot immediately upon defeating the boss can be disappointing. To address this, Adventurers can obtain loot by clearing each difficulty level of all bosses through the "Adventure Log" system.
- When successfully defeating each boss in the Black Shrine, the time taken to defeat them is recorded in the "Boss Blitz Ranking."
- Rankings will be recorded by class and difficulty and all rankings will be refreshed daily at 00:00.
- Upon successfully defeating a boss in the Black Shrine, rewards will be distributed in accordance with the defeat record and ranking every Sunday at 00:00.
- You can collect the obtained rewards from the Black Shrine menu.
- If the rewards obtained are not claimed by the upcoming Sunday at 00:00, they will expire and become unredeemable.
- You can collect the obtained rewards from the Black Shrine menu.
| Boss Blitz Reward (Example: Golden Pig King) |
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- RMB to obtain all of the following items:
Imperfect Lightstone of Fire
Sealed Black Magic Crystal
Memory Fragment
Sangpyeong Coin
Trace of Battle
Embers of Hongik
Black Stone (Weapon)
Black Stone (Armor)
- Obtain the following items according to a set probability:
Dahn's Gloves
Flame of Hongik
Bonghwang's Tear (Calamity 8 - 10)
Haetae's Tear (Calamity 8 - 10)
Girin's Tear (Calamity 8 - 10)
Bonghwang's Crystal (Calamity 5 - 7)
Haetae's Crystal (Calamity 5 - 7)
Girin's Crystal (Calamity 5 - 7)
Bonghwang's Fragment (Calamity 1 - 4)
Haetae's Fragment (Calamity 1 - 4)
Girin's Fragment (Calamity 1 - 4)
Jewel of Illusion (Calamity 4 - 10)
Tear of Illusion (Calamity 4 - 10)
Essence of Taebaek
Crystal of Harmony
Crystal of Darkness
Crystal of Bitterness
Crystal of Decimation
Resplendent Lightstone of Fire
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| Rewards by Rank (Example: Calamity 10 Golden Pig King) |
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Black Shrine Boss Blitz Teleport
- Added a feature that allows immediate entry to the Black Shrine Boss Blitz location.
- Dokkebi Princess has started to cast a special spell for the traveler challenging the Black Shrine.
- You can move to each boss location via Start Boss Blitz button, and after the combat ends, you will be returned to your original location.
- The teleport function cannot be used in the Pit of the Undying.

- Added Dokkebi Princess' guide to the Black Shrine UI, which informs about Aura management and moving to the Boss Blitz location.

- Fixed so that when you die during the Black Shrine, the boss blitz battle is immediately restarted after clicking the Retry button.
- Added a notification message at the top of the screen that informs the adventurer of the boss blitz completion result when the Black Shrine's boss has been defeated.
[LoML] Adventure Log - Boss Storybook: Land of the Morning Light
- Added adventure logs that can be started through the Black Shrine in the Morning Light.
- You can obtain rewards (once per Family) upon successfully defeating the boss at each difficulty level of the Dark Shrine.

[LoML] Aventure Log - The Eyes of Adventure
- An adventure log has been added for the Land of the Morning Light.
- Characters Lv. 11 and above can proceed with "The Eyes of Adventure" through the ESC menu - ADV F5 - Adventure Log Bookshelf.

[LoML] Adventure Log - Storybook
A new storybook has been added to the Land of the Morning Light, allowing you to recall the memories of the Land of the Morning Light that you previously experienced. While on your adventure, if you suddenly want to revisit your previous adventures in the Morning Light, see the Donghae Province’s fireflies, or the flowers or butterflies of Dallae again, you can simply open the storybook and reminisce about the stories within.- A new Adventure Log [Morning Light Adventure Log: Donghae Province Storybook] has been added to the Land of the Morning Light.
- Unlike the conventional Adventure Log, this Adventure Log serves as a journal that allows you to revisit previously experienced adventures and relive their stories.
- As you progress through the Main Quest in the Land of the Morning Light, acquiring specific knowledge will unlock the ability to revisit each story through the Storybook.
- Each stage of the main quest will fill the empty pages of the Storybook, allowing you to delve deeper into the unfolding narrative.



[LoML] Major Loot
Essence of Taebak and Taebaek's Belt
- Added Essence of Taebaek which can be used to craft Taebaek's Belt.
![]() Essence of Taebaek |
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| How to Obtain | Usage |
| Obtained byr defeating a Land of the Morning Light boss. (Available from all Calamity levels in the Black Shrine) |
Usage: Craft Taebaek's Belt
Essence of Taebaek x1
Tungrad Belt x1 Magical Shard x50 Black Stone (Armor) x100 Magical Lightstone Crystal x100 Heating (L)
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- Added Taebaek's Belt.
- You cannot use [Blessing of Taebaek] skills upon equipping Taebaek's belt.
- The level of available Blessing of Taebaek skill varies depending on the enhancement level of the equipped belt.
- You can gain the following beneficial effects depending on the level of [Blessing of Taebaek] skills
- With this, you cannot unequip Taebaek's Belt during the skill's cooldown.
- You cannot use [Blessing of Taebaek] skills upon equipping Taebaek's belt.
![]() Taebaek's Blessing I~V
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| Skill Effect | Preview |
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All AP +5/10/15/20/25/30 for 60 seconds upon using the skill
All DP +10/15/20/25/35/50 for 60 seconds upon using the skill All Accuracy +0/1/2/3/4/5% for 60 seconds to self and allies. Super Armor Cooldown: 10 min
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Jewel of Illusion and Deboreka Earring
- Added new items: Jewel of Illusion used for crafting the Deboreka Earring, and Tear of Illusion used for crafting the Jewel of Illusion.
![]() Jewel of Illusion |
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| How to Obtain | Usage |
| Obtained reward for defeating a Land of the Morning Light boss. (available from Calamity 4 in the Black Shrine) |
Usage: Craft Deboreka Earring
Jewel of Illusion x1
Ancient Power - Red Shard x2 Ancient Seal - Black Shard x2 Manufacture (L)
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- Replaced Jewel of Illusion with Deboreka Earring in the Black Shrine Blitz Reward.
- Added the Jewel of Illusion's probability to Deboreka's Earring's probability for Black Shrine Blitz Rewards which already contained Deboreka Earrings.
- Changed Jewel of Illusion to Deboreka Earring as the result for the following recipes.
- Tear of Illusion x20, Embers of Hongik x400, Magical Lightstone Crystal x200, Yona's Fragment x100
Tear of Illusion |
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| How to Obtain | Usage |
| Obtained reward for defeating a Land of the Morning Light boss. (available from Calamity 4 in the Black Shrine) |
Usage: Craft Jewel of Illusion Tear of Illusion x20 Embers of Hongik x400 Magical Lightstone Crystal x200 Yona's Fragment x100 Simple Alchemy (L) |
- Added Jewel of Illusion which can be used to craft the Deboreka Earring.
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- You will receive the 3-Set Effect when you equip three Deboreka accessories regardless of their type.
(You can equip two Deboreka Earrings with one Deboreka Necklace or Belt.)
- 3-Set Effect: All AP+12
- You will receive the 3-Set Effect when you equip three Deboreka accessories regardless of their type.
![]() Deboreka Earring
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AP | Accuracy |
| 0 | 9 | 2 |
| PRI (I) | 11 | 4 |
| DUO (II) | 13 | 6 |
| TRI (III) | 15 | 8 |
| TET (IV) | 17 | 10 |
| PEN (V) | 19 | 12 |

New Crystals
Primordial
- Added three new types of "Primordial" crystals which can be obtained through defeating bosses of the Morning Light.
![]() Bonghwang's Tear
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![]() Bonghwang's Fragment
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![]() Bonghwang's Crystal
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![]() Bonghwang's Tear
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| All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 |
All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Extra AP Against Monsters +2 Monster Damage Reduction +2 |
All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Extra AP Against Monsters +2 Monster Damage Reduction +2 Extra All Special Attack Damage +0.5% Special Attack Evasion Rate +0.5% All Resistance +2% Ignore All Resistance +2% Combat/Skill EXP +30% Item Drop Rate +5% |
| Obtain through a reward bundle upon defeating bosses in the Black Shrine. | Bonghwang's Fragment x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Bonghwang's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
![]() Haetae's Tear
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![]() Haetae's Fragment
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![]() Haetae's Crystal
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![]() Haetae's Tear
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| All Damage Reduction +10 All Evasion +15 |
All Damage Reduction +10 All Evasion +15 Max HP +200 Max MP/WP/SP +50 Max Stamina +50 |
All Damage Reduction +10 All Evasion +15 Max HP +200 Max MP/WP/SP +50 Max Stamina +50 HP Recovery +25 Special Attack Evasion Rate +2% All Resistance +3% |
| Obtain through a reward bundle upon defeating bosses in the Black Shrine. | Haetae's Fragment x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Haetae's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
![]() Girin's Tear
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![]() Girin's Fragment
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![]() Girin's Crystal
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![]() Girin's Tear
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| All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 |
All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 |
All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Additional Damage to all Special Attacks +1% All Resistance +3% Combat/Skill EXP Gain +75% Increased Item Drop Rate +10% |
| Obtain through reward bundle upon defeating bosses in the Black Shrine. |
Girin's Fragment x3 +
Magical Shard x50 + Magical Lightstone Crystal x100Simple Alchemy (L) |
Girin's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Ultimate Combined Magic Crystal
- Added Crystal of Harmony items which can be used to craft three types of Ultimate Combined Magic Crystals.
- Ultimate Combined Magic crystals have a stronger effect than basic and HAN Combined Magic Crystals.
![]() Crystal of Harmony
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Reward bundle for defeating the Black Shrine boss.
Dokkebi Forest Excavation Node |
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![]() Ultimate Combined Magic Crystal - Gervish
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![]() Ultimate Combined Magic Crystal - Macalod
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![]() Ultimate Combined Magic Crystal - Hoom
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| Effects: Combat/Skill EXP +10% Weight Limit +25LT 2 crystal set effect: Critical Hit +1 Movement Speed +1 Weight Limit +75 LT 4 crystal set effect: Critical Hit +1 Movement Speed +1 Weight Limit +75 LT Combat EXP +5% Skill EXP +3% |
Effects: All AP +3 Max Stamina +30 Ignore All Resistance +2% Combat EXP +3% 2 crystal set effect: All AP +5 Max Stamina +100 All Accuracy +4 4 crystal set effect:: All AP +5 Max Stamina +100 All Accuracy +4 Combat EXP +5% Ignore All Resistance +3% |
Effects: All Accuracy +2 All Damage Reduction +3 All Evasion +5 Max HP +75 All Resistance +1% 2 crystal set effect: All AP +5 Max Stamina +150 All Accuracy +4 4 crystal set effect:: All AP +5 Max Stamina +150 All Accuracy +4 Combat EXP +8% Ignore All Resistance +3% |
| Crystal of Harmony x1 + HAN Combined Magic Crystal - Gervish x1 Magic Crystal of Infinity - Experience x1 Magic Crystal of Infinity - Skill x1 Magical Lightstone Crystal x100 Simple Alchemy (L) |
Crystal of Harmony x1 + HAN Combined Magic Crystal - Macalod x1 Dark Red Fang Crystal - Valor x1 Magical Shard x50 Magical Lightstone Crystal x100 Simple Alchemy (L) |
Crystal of Harmony x1 + HAN Combined Magic Crystal - Hoom x1 Dark Red Fang Crystal - Armor x1 Magical Shard x50 Magical Lightstone Crystal x100 Simple Alchemy(L) |
Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness
- Added Crystal of Decimation/Bitterness/Darkness which can be used to craft the Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness.
- Each crystal belongs to the following categories, and you can equip up to 2 per category.
- Crystal of Brutal Decimation: Decimation category
- Crystal of Frozen Bitterness: Bitterness category
- Crystal of Mysterious Darkness: Extra Damage category
- Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness have a high chance of shattering upon death.
- Each crystal belongs to the following categories, and you can equip up to 2 per category.
![]() Crystal of Decimation
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![]() Crystal of Bitterness
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![]() Crystal of Darkness
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| Reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: tigers and bears Excavating the node in Beombawi Valley. |
Obtain reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: bears Golden Pig Cave Excavation Node |
Reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: hawks Golden Pig Cave Excavation Node |
![]() Crystal of Brutal Decimation
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![]() Crystal of Frozen Bitterness
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![]() Crystal of Mysterious Darkness
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| Effects: Extra AP Against Monsters +7 Back Attack Damage +1% |
Effects: All Damage Reduction +10 All Evasion +12 Monster Damage Reduction +3 |
Effects: All AP +2 All Accuracy +3 Back Attack Damage +12% |
| Crystal of Decimation x1 + Ancient Magic Crystal of Crimson Flame Power x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Weapon) x100 Simple Alchemy (L) |
Crystal of Bitterness x1 + Magic Crystal of Infinity - Armor x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Armor)x100 Simple Alchemy (L) |
Crystal of Darkness x1 + Magic Crystal of Infinity - Back Attack x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Weapon) x100 Simple Alchemy (L) |
Life and Vitality Crystal
- New Life and Vitality Crystals which provide beneficial effects for life activities have been added.
- Life crystals provide an increase in obtaining Life EXP in the life category.
- Energy crystals provide an increase in life skill mastery in life skills
- Since there is no restriction on the number of crystals that can be equipped in the preset, both Life Crystals and Energy Crystals can be equipped without any limit.
![]() Forest Crystal
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| How to obtain | Usage |
| Obtainable through the following: - Sniper Hunting in LoML - Fishing in LoML - Excavate the Dokkebi Forest - Special Barter |
Proceed with Life/Vitality Crystal quest (Hyunyong NPC in Nampo Moodle village) |
| How to obtain | Usage |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Life Crystal - Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/ Sailing/Farming/Barter
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Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/ Sailing/Farming/Barter EXP +5% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Vitality Crystal - Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Sailing
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Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Sailing Mastery +10 |
- When you have a Forest Crystal, you proceed with the quest through Hyunyong at Chorong Merchant Guild located in Moodle Village of Nampo and exchange it for a Life/Vitality Crystal.
| Quest NPC | Quest Objective | Quest Completion Reward |
| Nampo Moodle Village [Chorong Merchant Guild] Hyunyong | Forest Crystal x1 Trace of Forest x50 Magical Shard x50 Magical Lightstone Crystal x100 |
Obtain one Life or Vitality Crystal dpending on the selected quest |
[Land of the Morning Light] Green Artisan (Gathering Mini-game)
- After completing the following questline and obtaining the knowledge the Green Thumb, you will be able to play a mini-game at a set probability while gathering.
| Quest and requirements | NPC | Reward |
| [Green Thumb] (At least Gathering Artisan Lv.1 |
Nampo Moodle Village [Chorong Merchant Guild] Hyunyong |
Obtain knowledge "Green Thumb" (Play a mini-game at a set probability upon obtaining) |
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- Profile (P) → Life → Details → activate "Green Thumb" from the Gathering category to play the mini-game at a set probability.
- If you do not wish to play the mini-game, you can deactivate the feature.
- Profile (P) → Life → Details → activate "Green Thumb" from the Gathering category to play the mini-game at a set probability.
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- Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you'd originally gathered.
- ex.) If you'd obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
you will obtain Lamb Meat x100, Hard Black Crystal Shard x10, Black Gem Fragment x20 upon winning the mini-game.
- ex.) If you'd obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
- Failing the mini-game will consume 1 Energy, and you will not receive any benefits.
- Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you'd originally gathered.
- Added "Millennial Wild Ginseng", which you can obtain at a low probability through the gathering mini-games.
- The probability of obtaining Millennial Wild Ginseng is not affected by your Gathering level, Gathering Mastery level, or Gathering Item Quantity Increase effects of your pet.
- The effects of Millennial Wild Ginseng will be in effect throughout your entire Family for 90 days.
- Millennial Wild Ginseng can be registered on the Central Market.

[Land of the Morning Light] Marni Sniper Rifle
- Mad Scientist Marni has unveiled his new invention in the Land of the Morning Light. Those who have embraced Marni's shooting techniques can now pursue their hunting endeavors with unparalleled precision and skill with the meticulously designed Marni Sniper Rifle.

Marni Sniper Rifle
- You can craft [Hunting] Marni Sniper Rifle at the "Dokkebi Tool Workshop" in the Dokkebi Jar.
| Item | Materials |
![]() [Hunting] Marni Sniper Rifle
|
+10 [Hunting] Sniper Rifle x1
Scorching Sun Gemstone x10 Mysterious Powder x1000 Fire Horn x1000 Resplendent Obsidian x10 |
-
- When using the Marni Sniper Rifle, a guide at the bottom of the screen will display the target area.
- Rewards that differ by the targeted area will be implemented in a later update.
- Equipping Marni Sniper Rifle will change the appearance of the gun in the sniper UI.
- Marni Sniper Rifle can be enhanced with the Scorching Sun Gemstone.
- When using the Marni Sniper Rifle, a guide at the bottom of the screen will display the target area.

- Improved so that you can switch between zoom levels for aiming when equipped with [Hunting] Marni Sniper Rifle.
- Zooming in/out: Scroll the mouse wheel up/down while aiming.
- When re-entering the aiming state after firing, it will return to the last used zoom level.
| Zoom in | Zoom out |
![]() |
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- When on standby while equipped with the sniper rifle, right-clicking will smoothly transition into the seated aiming position.

Targets for Sniper Rifle Hunting
- When sniper rifle hunting prey in the Land of the Morning Light, the following items can be obtained as additional rewards based on the targeted area.
| Damage by Target | Additional Rewards for Accumulated damage |
| [Head] No damage on hit |
[Accumulated Damage: 0%]
→ Supreme Hide x1 guaranteed, additional +10% of Leather, Blood, Meat items [Accumulated Damage: 1% - 40%]
→ Supreme Hide x1 at a set probability / additional +10% of Leather, Blood, Meat items [Accumulated Damage: 41% - 80%]
→ Additional +5% of Leather, Blood, Meat items [Accumulated damage 81%+]
No additional items |
| [Torso] Damage +30% on hit |
|
| [Wings, legs] Damage +10% on hit |
|
| [Hunting without a sniper] Damage +40% on hit |
- Added 4 types of Supreme Hide that can be obtained when damage is low while sniper rifle hunting in Land of the Morning Light.
| Item |
|
Supreme Pig Hide
Supreme Bear Hide Supreme Hawk Hide Supreme Tiger Hide |
- Added 6 types of Breath-imbued items that can be crafted with Supreme Hides.
- Breath-imbued items will add 30 interior points when installed.
| Item | Duration | Effects | Materials |
![]() Breath-imbued
Stuffed Boar Head |
3 hr | All Accuracy +20 | Stuffed Boar Head x1 + Breath of the Morning x40 + Supreme Boar Hide x200+ Mysterious Powder x200 |
![]() Breath-imbued
Stuffed Tiger |
3 hr | All AP +15 | Stuffed Tiger x1 + Breath of the Morning x40 + Supreme Tiger Hide x200 + Mysterious Powder x200 |
![]() Breath-imbued
Stuffed Bear Head |
3 hr | Max HP +100 | Ferocious Stuffed Bear Head x1 + Breath of the Morning x40 + Supreme Bear Hide x200 + Mysterious Powder x200 |
![]() Breath-imbued
Stuffed Hawk |
3 hr | All Evasion +20 | Stuffed Hawk x1 + Breath of the Morning x40 + Supreme Hawk Hide x200 + Mysterious Powder x200 |
![]() Breath-imbued
Stuffed Ferocious Boar Head |
3 hr | Extra Damage to Humans +9 | Ferocious Stuffed Boar Head x1 + Breath of the Morning x40 + Supreme Boar Hide x200 + Mysterious Powder x200 |
![]() Breath-imbued
Stuffed Ferocious Bear Head |
5 hr | All Damage Reduction +15 | Ferocious Stuffed Bear Head x1 + Breath of the Morning x40 + Supreme Bear Hide x200 + Mysterious Powder x200 |
- Sniper hunting is available at the "Wild Game Preserve" of the Land of the Morning Light.
- You will primarily be able to hunt Boars, Bears, and Hawks in the Wild Game Preserve.
- According to the Dalbeol villagers passing by, you'll sometimes come across Boars and Bears that are different from the usual, and Tigers as well.
- You can obtain rarer items at a higher probability by defeating such animals.
- When a gunshot resounds throughout a sniper hunting zone, animals within a 100m radius will react to the sound.
- Keep in mind that Boars, Bears, and Tigers will charge toward you when fired at with a rifle, and thus can be quite dangerous.

- On the cliff across the sniper hunting zone, there is a scarecrow that you can practice shooting with.

- Added stuffed furniture items that can be obtained through sniper hunting in the "Wild Game Preserve" of the Land of the Morning Light.
| Item | Effects |
| Stuffed Bear Head | Max HP +70 for 3 hrs |
| Stuffed Ferocious Bear Head | All Damage Reduction +11 for 5 hrs |
| Stuffed Boar Head | All Accuracy +14 for 3 hrs |
| Stuffed Ferocious Boar Head | Extra Damage to Humans +6 for 5 hrs |
| Stuffed Hawk | All Evasion +14 for 3 hrs |
| Stuffed Tiger | All AP +11 for 3 hrs |







[Mountain Shaking] Thunderpaw
- Added [Mountain Shaking] Thunderpaw, whose footsteps resound across Beombawi Valley.
- According to rumors, [Mountain Shaking] Thunderpaw loves honey and meat.
- To encounter [Mountain Shaking] Thunderpaw, install the following items in their respective locations.
- According to rumors, [Mountain Shaking] Thunderpaw loves honey and meat.
| Item | Material |
| Honey-coated Meat | Sticky Honey x10 + Pork x300 Simple Cooking (L) |
-
- [Mountain Shaking] Thunderpaw can be taken down through sniper hunting.
- [Mountain Shaking] Thunderpaw deals critical damage, so it is best to conceal yourself while attacking.
- When Thunderpaw is hit, it rears up on its hind legs and looks around. This is a chance for you to evade its attention by hiding your body behind obstacles such as trees or rocks.
- If you are too close when you attack Thunderpaw, concealing your body may not be enough to evade its attack.
- [Mountain Shaking] Thunderpaw has a strong affinity for honey, so bees become wary of its presence and show defensive behavior.
- When [Mountain Shaking] Thunderpaw charges toward you, you can lure it toward nearby beehives, allowing the bees to attack it and buy you some time to escape.
* Death penalties (EXP decrease, crystal destruction, etc.) are not applied when you die to [Mountain Shaking] Thunderpaw.
* If you stray too far while in combat with [Mountain Shaking] Thunderpaw, it will go back to its original location.
- In this case, the HP of [Mountain Shaking] Thunderpaw will recover to 100%, and the beehives will reappear.

- Added a daily quest through which you can obtain Sticky Honey.
- You must be Lv. 56 or higher to accept this quest.
| Quest & requirement | NPC | Objective | Rewards |
| [Daily] Music to My Ears - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Bear x10 |
Contribution EXP 300 Sticky Honey x1 |
| [Daily] Sky-high Pests - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Hawk x10 |
Contribution EXP 300 Sticky Honey x1 |
| [Daily] Annoying Trembles - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Boar x10 |
Contribution EXP 300 Sticky Honey x1 |
- Added the item Stuffed Thunderpaw Head.
- This item can be registered on the Central Market.
| Furniture name | Effect | Interior points |
![]() Stuffed Thunderpaw Head
|
Max HP +150 for 2 hrs | 200 points |

[Land of the Morning Light] Cooking & Consumable Items
- The main consumable items that can be crafted in Land of the Morning Light are as follows.
| Item | Effects |
![]() Miraculous Tteokguk
|
Cooldown: 22 hr Recover HP +5000 |
![]() Miraculous Herbal Medicine |
Duration: 60 min Cooldown: 22 hr Energy +500 Restored Immediately Energy Recovery +30 |
![]() Miraculous Nourishing Soup
|
Duration: 30 min Cooldown: 22 hr Max HP +200 Max Stamina +100 Does not stack with Iridescent Maehwa Liquor |
![]() Iridescent Maehwa Liquor |
Duration: 30 min Cooldown: 22 hr All Damage Reduction +5 All Resistance +5% Special Attack Evasion Rate +2% Does not stack with Miraculous Nourishing Soup |
![]() Moodle Gukbap |
Cooldown: 240 min Can only be used if the character's Breath level is 40 or below. Use to gain Breath EXP |
![]() Dalbeol Gukbap |
Cooldown: 240 min Can only be used if the character's Strength level is 40 or below. Use to gain Strength EXP |
![]() Byeot County Gukbap |
Cooldown: 240 min Can only be used if the character's Health level is 40 or below. Use to gain Health EXP |
* Main ingredients for cooking the above items
| Item | How to obtain |
| Strange and Beautiful Rice | Harvest from Strange and Beautiful Rice Seed, which can be obtained according to a set probability while farming Rice Seed |
| Strange and Beautiful Herb | Gather from Strange and Beautiful Herb, which can be found in specific places at "night" in Land of the Morning Light |
| Live Meat | Butcher Morning Light sniper hunting monsters |
| Iridescent Maehwa Liquor | Obtain at a set probability when gathering Maehwa from Land of the Morning Light |
- Moodle Gukbap - Moodle Village [Big Auntie of Moodle] Wolim
- Dalbeol Gukbap - Dalbeol Village [Big Auntie of Dalbeol] Maksoon
- Byeot County Gukbap - Byeot County Village [Big Bad Auntie] Ahryung

- Added Land of the Morning Light dishes that can be crafted for an imperial cooking box.
| Cooking box | Materials |
| Apprentice's Cooking Box | Nurungji x30 / Jujube Tea x30 |
| Skilled Cook's Cooking Box | Sungnyung x36 / Garaetteok x39 / Red Bean Sirutteok x39 |
| Professional's Cooking Box | Cooked Rice x15 / Red Bean Porridge x15 / Roasted Ginkgo x18 |
| Artisan's Cooking Box | Bean Sprout Salad x21 / Mungbean Jeon x15 / Buckwheat Muk x36 |
| Master's Cooking Box | Soybean Jjigae x18 / Skewer x15 / White Kimchi x21 / Dongchimi x24 |
| Guru's Cooking Box | Moodle Gukbap x12 / Dalbeol Gukbap x12 / Byeot County Gukbap x12 |
- Added Land of the Morning Light-exclusive items that play the same role as the original items.
| Original item | New item |
| Cooking Oil | Soybean Oil |
| Olive Oil | Corn Oil |
| Deep Frying Oil | Cottonseed Oil |
| Cooking Wine | Matsul |
| Instant HP Potion (Extra Large) | HP Gourd Bottle |
| Instant MP Potion (Extra Large) | MP Gourd Bottle |
- You can purchase a Gourd Bottle of Life for 500,000 Silver from each territory's general goods vendor.
| Item | NPC | Effects |
| Gourd Bottle of Life | Nampo Moodle Village: [Little Auntie of Moodle] Naye Dalbeol Village: [Little Auntie of Dalbeol] Jumsoon Byeot County Village [Wandering Merchant] Dukgoo |
Restore HP +400 Cooldown: 2 sec * Recovery is 45% more effective if it is used while your character is immobilized Price: 500,000 Silver |
- Added items that can be purchased through Land of the Morning Light NPCs.
- [Fruit Vendor]: Persimmon, Jujube, Gingko
- [Cooking Merchant] or [Auntie]: Soybean Oil, Corn Oil, Cottonseed Oil, Matsul, Bean, Red Bean, Mungbean, Buckwheat
- Original material items can be replaced with the following new Land of the Morning Light material items.
| Original item | Alternative item |
| Fruits such as Strawberry, Grape, Apple, etc | Wild Berry, Persimmon |
| Grains such as Wheat, Barley, Potato, etc | Rice |
| Vegetables such as Pumpkin, Paprika, etc. | Napa Cabbage |
| Hides from Bears, Wolves, Lions, etc. | Tiger Hide |
| Blood from Trolls, Ogres, Bears, Lions, Yaks, etc. | Tiger Blood |
| Meat from Lamb, Pigs, Cows, Foxes, Wolves, etc. | Sea Lion Meat, Rabbit Meat |
- Exotic Herbal Wine has been changed to "Makgeolli".
- As such, its description and that of related items have been changed.
[Land of the Morning Light] Dokkebi Workers, Dolswe Workers, Shellfolk Workers
Dokkebi Workers, Dolswe Worker, Shellfolk Workers
- You can employ Dokkebi, Dolswe, and Shellfolk workers through the Work Supervisor in Land of the Morning Light.
- Dokkebi Workers can not only work at production nodes but craft special items through the Dokkebi-exclusive Dokkebi crafting house, the "Dokkebi Jar".
Dokkebi Jar
- There exists a "Dokkebi Jar" in Dokkebi Forest, a Dokkebi-exclusive crafting house.
- The Dokkebi Jar requires the same amount of CP as other houses, and also has a special workshop called "Dokkebi Tool Workshop".

Dokkebi Forest Excavation Node
- There is an excavation node in Dokkebi Forest that is exclusive to Dokkebi Workers.
- Dokkebi Workers have a small chance of obtaining the following items when working at a Dokkebi Forest excavation node. Obtained items will be sent to your storage.
| Item | Usage |
![]() Embers of Hongik
|
Main material for crafting Dahn's Gloves |
![]() Crystal of Harmony
|
Main material for crafting Ultimate Combined Magic Crystal |
![]() Crystal of Forest
|
Main material for crafting Life Crystal |

* Workers from other regions (e.g., Balenos) cannot perform tasks in the Land of the Morning Light.
* Workers from the Land of the Morning Light also cannot perform tasks in the other regions across the sea (e.g., Balenos).
Nodes & production nodes, gathering items & crops, new cooking & alchemy tools
Nodes & production nodes
- In the Land of the Morning Light, all connecting nodes and house purchases require a standardized Contribution Point of 1.
- 1 Contribution Point is required to activate production nodes.
- The Land of the Morning Light production nodes are as follows.
| Production nodes | |
| Solgaji Forest - Gathering | Bari Forest - Gathering |
| Dokkebi Forest - Excavation (Dokkebi Worker exclusive) |
Bari Forest - Lumbering |
| Dokkebi Forest - Excavation (Dokkebi Worker exclusive) |
Beombawi Valley - Lumbering |
| Golden Pig Cave - Excavation | Beombawi Valley - Gathering |
| Gowun Plateau - Gathering | Haemo Island - Excavation |
| Gowun Plateau - Gathering | Hanji County - Gathering |
| Bomnae County - Lumbering | Hanji County - Gathering |
| Bomnae County - Gathering | Nopsae Pass - Farming |
| Honglim Base - Lumbering | Nopsae Pass - Farming |
| Honglim Base - Gathering | Nopsae Pass - Farming |
| Yeowoo Pass - Gathering | Nopsae Pass - Gathering |
| Yeowoo Pass - Gathering | Beombawi Valley - Excavation |
Gathering items & crops
- The new gathering items/crops that you can obtain in the Land of the Morning Light are as follows.
| New gatherable items | Items obtainable |
| Light Pink Azalea | Light Pink Azalea |
| Scarlet Rosebay | Scarlet Rosebay |
| Maehwa | Maehwa |
| Goosefoot | Goosefoot Leaf |
| Tigerflower | Tigerflower |
| Wild Berry | Wild Berry |
| Reishi Mushroom | Reishi Mushroom |
| Reed | Reed |
| Bamboo Sprout | Bamboo Sprout |
| Persimmon Tree | Persimmon |
| Jujube Tree | Jujube |
| Viola | Viola |
| Napa Cabbage (Can be gathered or farmed) |
Napa Cabbage |
| Radish (Can be gathered or farmed) |
Radish |
| Perilla (Can be gathered or farmed) |
Sesame |
| Rice Stalk (Can be gathered or farmed) |
Rice |
New Cooking & Alchemy Tool
- You can use the following cooking utensils and alchemy tools in the Land of the Morning Light.
| Cooking | Alchemy |
| Morning Light Traditional Cooking Utensil | Morning Light Traditional Alchemy Tool |
| Life Tool | Where to craft | Materials | Item effects |
| Morning Light Traditional Cooking Utensil | Moodle Village Nampo 2 Byeot County Village Nopsae 4 |
Polished Stone x80 Standardized Timber Square x20 Iron Ingot x20 Fire Horn x40 |
Decrease cooking time by 1 sec Durability: 3000 |
| Morning Light Traditional Alchemy Tool | Polished Stone x85 Standardized Timber Square x15 Iron Ingot x30 Fire Horn x30 |
Decrease alchemy time by 1 sec Durability: 3000 |
- Each tool can be exchanged for repair tools with the following NPCs, and repair tools can be used to repair cooking/alchemy tools that have lost durability.
- Cooking utensil: Moodle Village [Big Auntie of Moodle] Wolim / Dalbeol Village [Big Auntie of Dalbeol] Maksoon / Byeot County Village [Big Bad Auntie] Ahryung
- Alchemy tool: Moodle Village [Blacksmith] Dalhoon / Dalbeol Village [Blacksmith] Sarang / Byeot County Village [Blacksmith] Old Man Sangcheol
"Jangdokdae", the new crafting workshop, and new crafting recipes
- The crafting workshop "Jangdokdae" has been added to each village in the Land of the Morning Light.
- You can craft Bean Sprouts, Meju, Soybean Paste, and Soy Sauce with the Jangdokdae.
| Item | Materials |
| Bean Sprout x50 | Bean x100 + Purified Water x10 |
| Meju x10 | Bean x100 |
| Soybean Paste x40 (+Soy Sauce x20) | Meju x20 + Purified Water x20 + Sun-Dried Salt x5 |
- Added the following crafting recipes.
| Item | Method |
| Dried Persimmon | Persimmon x5 - Drying |
| Sesame Oil | Sesame x5 - Grinding |
| Red Pepper Powder | Hot Pepper x5 - Grinding |
| Thick Fur | Tiger Hide x5 - Drying |
- Added the following crop processing methods.
| Item | Materials and Processing Method | ||
| Mysterious Seed x1 that suits each material | "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x1 Shaking (L) |
||
| Mysterious Seed x5 that suits each material | "Magical" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x5 Shaking (L) |
||
| Mysterious Seed x1 that suits each material | "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x2 + Purified Water x10 Shaking (L) |
||
- Added processing methods for Rice.
| Item | Materials and Processing Method | |
| Rice Flour | Rice x1 Grinding (L) | |
| Rice Dough | Rice Flour x1 + Mineral Water x1 Shaking (L) |
|
| Grain Juice | Rice Dough x3 + Mineral Water x1 Simple Cooking (L) |
|
| Inorganic Fertilizer | Rice x5 Drying (L) | |
- Added crops that can be used to polish Alchemy Stone of Life.
- High-quality Napa Cabbage, Radish, Sesame, Rice
- Special Napa Cabbage, Radish, Sesame, Rice
[Land of the Morning Light] Daily Subjugation Quest in Dalbeol Village
- Added the following daily quests to the bulletin located in Dalbeol Village.
- It can be completed once a day per Family, and one of the three quests will be randomly given.
| Quest | Requirement | Rewards |
| [Daily] The Geuseunsae Rain on Your Ritual [Daily] Suspicious Bandits [Daily] Golden Pigs, the Gold Mine Robbers |
Complete the [Koo Mihyun] questline. | 1,000 Contribution EXP Soy Sauce x40 Sangpyeong Coin x30 |

[Land of the Morning Light] New Fish Breeds
- There are a total of 19 new fish breeds that you can fish in the Land of the Morning Light.
|
Fish
|
||
![]() Morning River Goby
|
![]() Rapid Goby
|
![]() Short Ninespine Stickleback
|
![]() South Torrent Catfish
|
![]() Dwarf Gudgeon
|
![]() Short Barbel Gudgeon
|
![]() King Spine Loach
|
![]() Large-headed Goby
|
![]() Southern Rough Shrimp
|
![]() Bigfin Reef Squid
|
![]() Neon Damselfish
|
![]() Ransonnet's Surfperch
|
![]() Pollack
|
![]() Boxfish
|
![]() Cuttlefish
|
![]() Dark-banded Rockfish
|
![]() Lionfish
|
![]() Blacktip Chromis
|
![]() Red Seabream
|
||
- There are a total of 38 titles new titles that you can earn through fishing in Land of the Morning Light.
| Morning River Goby Lover, Morning River Goby Prince Rapid Goby Lover, Rapid Goby Prince Short Ninespine Stickleback Lover, Short Ninespine Stickleback Prince South Torrent Catfish Lover, South Torrent Catfish Prince Dwarf Gudgeon Lover, Dwarf Gudgeon Prince Short Barbel Gudgeon Lover, Short Barbel Gudgeon Prince King Spine Loach Lover, King Spine Loach Prince Large-headed Goby Lover, Large-headed Goby Prince Southern Rough Shrimp Lover, Southern Rough Shrimp Prince Bigfin Reef Squid Lover, Bigfin Reef Squid Prince Neon Damselfish Lover, Neon Damselfish Prince Ransonnet's Surfperch Lover, Ransonnet's Surfperch Prince Pollack Lover, Pollack Prince Boxfish Lover, Boxfish Prince Cuttlefish Lover, Cuttlefish Prince Dark-banded Rockfish Lover, Dark-banded Rockfish Prince Lionfish Lover, Lionfish Prince Blacktip Chromis Lover, Blacktip Chromis Prince Red Seabream Lover, Red Seabream Prince |
[Emoji] Dokkebi, Earfolk, Shellfolk
- Prankkebi, a Dokkebi full of pranks, has appeared at the cliff behind Byukgye Institute.
- Watching Prankkebi's tricks will imbue you with a mysterious energy that will last for a certain amount of time.

-
- Complete the "Naughty but Witty" quest from Prankkebi and obtain special Dokkebi emojis. (Quests (O) - See all quest types)

- If you are Lv. 56 and above, you can accept the "Irritated Bambooling" quest from the Bambooling in Shimnidae Forest. (Quest type: Combat)
"They come to this beautiful Shimnidae Forest and keep talking all day about who's faster, bam! Back and forth, non-stop, arguing and arguing. Boo!"
"I can't stand it anymore. Bam! If this continues, we will all lose our minds and go crazy, boo!"
![]() "Why do you keep causing trouble here, boo.."
|
![]() "The race is about to begin, bam!"
|
-
- 'Complete the "[Tale] Irritated Bambooling" quest and obtain Shellfolk and Earfolk emojis.

[Land of the Morning Light] Story Quest
- In the Land of the Morning Light, you will encounter stories featuring stunning vignettes in addition to the stories from the Collection of Tales.
| Story with Vignettes | Summary and Requirement | ||
| [Tale] Dokkebi of Our Land, the Times Back Then | In Soopmol, the ruins of Dokkebi Forest, a traveller is seeking help. - From Lv. 56, have the knowledge Tale of Duoksini to accept quest |
||
| [Tale] The Living Painting | At the tavern in Moodle Village of Nampo, Hyunyong from the Chorong Merchant Guild has an interesting rumor to share. - From Lv. 56, have the knowledge Tale of the Bamboo Legion to accept quest |
||
| [Tale] Enlightenment in Exile | In Byeot County of Nopsae, Miss Myo is contemplating new methods to teach the children. - From Lv. 56, have the knowledge Tale of the Oduksini to accept quest |
||
| [Tale] The Pond Where the Deity Dwells | There is a rumor of a spirit in Byukgye Island who can exchange old items for new ones. - From Lv. 56 |
||
| [Tale] Lost Half, Baeklang | The old training equipment, quietly placed on Haemo Island, carries traces of faint emotions. - From Lv. 57, only Tamer class can accept quest |
||
| [Tale] The Legend of Haeshin | A lonely sword, abandoned on the shores of Nampo, cries out for its lost owner. - From Lv. 58 |
||
| [Tale] The Bored Old Man and the Lumpkebi | Old man Jahmi, once a famous storyteller of the poongmool troupe, seems to be searching for a certain dokkebi. - From Lv. 56, have the knowledge Tale of Duoksini to accept quest |
||
| [Tale] When Maehwa Flowers Blossom | There is a rumor that an unidentified ghost appears under the maehwa tree at Cheongsan Institute on the night of the full moon. - From Lv. 56, have the knowledge Tale of the Mudang Wraith to accept quest |
||
| [Tale] The Legend of Beombawi | Muyoung at Tigerslayers Base is looking for someone to listen to her story. - From Lv. 56, have the knowledge Tale of Sangoon to accept quest |
||
| Normal Story |
Summary and Requirement
|
||
| [Tale] Thirteen Years of Letters | Sunho in Byukgye Island seems to be suffering from an indescribable secret. - From Lv. 56, have the knowledge Tale of the Apex Changui to accept quest |
||
- Wild horses have been sighted in various locations of the Land of the Morning Light.
| Mount Ahshi Summit | Bari Forest | ||
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![]() |
||
| Dang Forest | Mount Ahshi Myeonggyun Hall | ||
![]() |
![]() |
||
| Byeolli Forest | Dume Ridges Hwasun Valley | ||
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| Haemo Island | - | ||
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