It doesn't make any sense, so Balance Strike has x2 hit in PVP, but it's nerfed at 65.6% but Ator's Spear has x5 hits and it's nerfed only at 30% ? What the actual f*** ?
Same for that, even if Overhelm got damage with rework, it doesn't make sense. Overhelm on global pass from 835% x 3 to 1174% x 4 but still have the same PVP damage reduction. And Radiant Annihilation has only 30% in normal mode or Arkanon Effect.
Like I said twice, the balance between class doesn't make any sense. And it has to be change. I'm sure Warrior isn't the only one like that.
Pearl Abyss, you did a HUGE nerf in 2018 on Warrior to Mystic, but since that you gave insane stuff to rest.
Remove the nerf or make old classes like new classes.
They set the damage modifiers randomly, but that never was secret tbh.