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UTC 18 : 3 Apr 25, 2024
CEST 20 : 3 Apr 25, 2024
PDT 11 : 3 Apr 25, 2024
EDT 14 : 3 Apr 25, 2024
Elvia needs revamp.
Nov 4, 2021, 04:14 (UTC)
662 2
Last Edit : Nov 4, 2021, 04:14 (UTC)
# 1

First of all, I would like to apologize for all mistakes I did in this Feedback, English isn't my main language. If you see any mistake, say it.


The idea of Elvia was to create some region which ask a good gear to get decent money. But since the revamp of Valencia, I don't really the point to put effort in Elvia when I can overclear Valencia.
Valencia was a good idea for players with an AP under 250 AP. But if you have a better gear, with the good class, you'll just make money in Valencia than Elvia. The price of the token is very good, you don't use a lot of agris per hour, you drop Caphras, accessories, BMC, Ancient Spirit Dust, you have dailies with Caphras + Ancient Spirit Dust.

So I don't really see the point of grind Elvia, maybe if you have like 293+ AP KT, you'll be good in Elvia. But there is only three good spots, Orcs, Bloody Monastery and Castle. Biraghi and Fogan are OK, the price of the token is good, the amount of token you can get is a bit meh but still good.
But Naga and Imps are just trash.



For Naga, the price of the token is great, it's 18K per token. But the mechanic of the spot is just trash.
Actually you have to pull around 3-4 Elites, hit them a bit, wait them to summon minions and them you kill minions. But the thing is, they don't summon a decent amount of minions, and they are slow to summon them.
Also, when you are killing minions, Elites are taking damage in the same time, so if you do your big DMG burst, you are deleting them too. And when you kill an elite, his minions disappear.
To explain it, you pull an elite, he summoned like 5 minions, and if you kill the elite, all minions are going to disappear.

Another problem, when you get a weapon, Elites don't even have the time to summon minions because you are deleting them of the game. So you can't get token, only rock and dust.

Exemple of revamp for Naga.
Increase the number of minions summoned, he summon around 5 minions, so increased it to 10.
Increase the HP of the Elite when his life is higher than 50%.
When the life of Elite is higher than 50%, increase his speed of summoning (actually, they are taking their life to summon only 5 minions),and increase it when you killed a wave of minions.
The monsters should summon 3-5 waves of monsters.
When you did 3-5 waves, put a malus on the Elite to kill it quickly.
Increase the amount of token you can get on minons and Elites.



For Imps, the mechanic is interesting, but it hasn't been developed enough.
The mehanic is pull Elites, to bring them near a Syphon. Then you have to kill them and the Syphon will absorb their souls to summon monsters. But their a problem about Elites, when you pull them, if you run too fast to come back near the Syphon, there is like 99% of chance to lose the aggro because you are too fast for the elite.
It's the huge waste of time because you have to attack him again, wait him animation and then try to pull him near the Syphon.
Another thing, normal Imps have too much HP. It's kinda a waste of time to kill them because when you grind in this area, your partner isn't pulling the same pack of monsters, he is pulling another pack to get around 3-4 Elites like you.

Exemple of revamp for Imps.
Remove 30% HP to normal Imps.
Remove the animation of the Elite.
Fix the lose of aggro when you run too fast.
Put a bonus of HP to the Elite when he isn't not near the Syphon to pull more Elites without doing too much damage to them.
Put a malus of damage to the Elite when he is near the Syphon to kill him quickly.
Increase the amount of token from Unstable Souls.
Increase the numbers of Unstable Souls summoned.
Bring back all Syphons you removed for no reason to create more rotations.


For Fogan. The spot is good. There only one problem, the amount of token you get.
Increase it.



For Biraghi and Bloody Monastery and Caslte, those spots are cool but we are too dependent to DMG against human or to a class with a huge number of hit / DMG on his skill.
Exemple of revamp :
Make them monsters instead of human to remove the dependence of RBF crystal and human DMG.



For Orcs, the duration of the light is a bit short.
Just increase it.


And for all of those spots, make the price of their token higher due to Valencia.

82 251
Lv Private
Ophinoie
Last Edit : Nov 4, 2021, 16:51 (UTC)
# 2

in 2026

43 1645
Lv 62
Adonaj
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