During Sieges, it is pretty common to render into a fence either while resurrecting or when the game randomly reloads. Will it be possible to prevent that anyway? The only way to get away from it is escape - escape into the nearest safe zone and in many cases, it is a town far away.
Closest Example I can find is Amouu rendering into a fence after a CTG https://www.twitch.tv/amouu/clip/AmorphousColorfulCockroachOSkomodo-GaN1rObZoXuEl_ih
all of their nw/seige buildings interactions/renders are horrible for some reason.
the amount of time i got faceplanted in "invisible" fences/gates etc because they for whatever reason render super slow or super close is just sad. how is enemy base not an absolute priority for the engine as main nw o/siege objective is beyond me.
also, camera interactions with objects and rubberbands with nw*siege buldings are pure hell