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UTC 23 : 25 Apr 24, 2024
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Wizard awakening "mobility" skills - Hellfire, Elementalization and even Flow: Magical evasion....
May 11, 2022, 11:13 (UTC)
639 6
Last Edit : Nov 10, 2022, 20:59 (UTC)
# 1

All these skills are affected by enemy skill hits shortening their intended distance travel (and losing protection as result which u can imagine is really "annoying" mid combat). For a class thats already super immobile and cant really spam movement mid combat that is HUGE problem, can you please fix this somehow already?

https://streamable.com/8sk19v

https://streamable.com/p2ipz9

https://streamable.com/n9ct64

https://streamable.com/h201ve

https://streamable.com/ov5m2o

also u can get grabbed out of elementalization even when u start moving/disappear already for whatever reason. we can talk abyout desync and stuff but this actually happens all the time.

https://streamable.com/z2hgwe

https://streamable.com/aoqdxv

hope they fix this and make skills reliable and usable, its beyond annoying to gamble every time u use your skills....

This was hidden by admin due to the reports it has received.
Last Edit : May 12, 2022, 04:32 (UTC)
# 3

alright but can we get rid of the gap at the end of shadow leap?

Last Edit : May 20, 2022, 19:30 (UTC)
# 4
On: May 12, 2022, 04:32 (UTC), Written by askore

alright but can we get rid of the gap at the end of shadow leap?

Apparently adding a stamina cost to it was the better choice according to PA. *shrug*

IMO, they should've removed some protection and kept Shadow Leap as is.  IE: We don't really need Shadow Eruption SA - the faster animation is more than enough.  Swirling Darkness and Soul Reaper -> change from SA to FG OR make them unprotected, but cancelable via iframe althroughout the ability.  These SA/animation locked abilities Sorc has now...probably the biggest reason Sorc became more boring to play with this snoozefest SA rotating playstyle.  It's nice to have these abilities, I just think the implementation could be better.

Last Edit : Nov 2, 2022, 14:16 (UTC)
# 5
On: May 11, 2022, 11:13 (UTC), Written by WhySoSeeryus

hope they fix this and make skills reliable and usable, its beyond annoying to gamble every time u use your skills....

Failstacks for desync anyone?

Last Edit : Nov 2, 2022, 15:59 (UTC)
# 6
On: Nov 2, 2022, 14:16 (UTC), Written by Helegnes

Failstacks for desync anyone?

devs would probably do this before properly addressing our issues. :D

Last Edit : Nov 10, 2022, 20:58 (UTC)
# 7

any update on this? :D i can presume the anwser ....

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