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UTC 21 : 34 Feb 7, 2023
CET 22 : 34 Feb 7, 2023
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#Others
Sorrow's Screenshot guide
Jul 10, 2022, 07:13 (UTC)
1219 8
Last Edit : Sep 28, 2022, 21:02 (UTC)
# 1

๐‘ฐ๐’๐’•๐’“๐’๐’…๐’–๐’„๐’•๐’Š๐’๐’

This is just a compilation of techniques I commonly used when I do screenshots or try for screenshot ideas. So while it isnโ€™t the gospel for doing the perfect screenshots, I hope it provides some assistance to those getting into BDO screenshots or looking for new ideas (especially action screens) โ‰ง(ยดโ–ฝ๏ฝ€)โ‰ฆ

With the new screenshot changes (07/07/2022), screenshot utilities and adjustments have been made more accessible compared to before. I will go over some of them.

**Didn't see myself needing to make major changes to this so soon but to better catalogue changes, I'm going to list a changelog in post #8

๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐’ƒ๐’‚๐’”๐’Š๐’„๐’”

๐—–๐˜๐—ฟ๐—น + ๐—จ: Turn off/on game UI - Really essential for this guide.

๐—™๐Ÿญ: Hides Screenshot UI

๐—ฃ๐—ฟ๐˜๐—ฆ๐—ฐ ๐—ผ๐—ฟ โ†ต (๐—˜๐—ป๐˜๐—ฒ๐—ฟ) ๐—ธ๐—ฒ๐˜†: Used to take screenshots with BDOโ€™s built-in tool

๐—–๐˜๐—ฟ๐—น + ๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐—ฃ๐˜๐—ฟ๐—ฆ๐—ฐ: Take screenshot with character and colour masks (Only with in-game screenshot tool)

๐—จ (๐—œ๐—ป ๐˜€๐—ฎ๐—ณ๐—ฒ ๐˜‡๐—ผ๐—ป๐—ฒ ๐—ผ๐—ป๐—น๐˜†): Activate slow motion 

๐—ฆ๐—ฎ๐˜ƒ๐—ฒ ๐—ฏ๐˜‚๐˜๐˜๐—ผ๐—ป (๐—ก๐—ผ ๐—ต๐—ผ๐˜๐—ธ๐—ฒ๐˜†): Tremendous QoL improvement so you donโ€™t have to redo your settings every time.

Remember to save if you need to re-open UI to make quick changes c:๐‘๐ž๐ฆ๐ž๐ฆ๐›๐ž๐ซ ๐ญ๐จ ๐ฌ๐š๐ฏ๐ž ๐ญ๐จ ๐ฉ๐ซ๐ž๐ฌ๐ž๐ญ๐ฌ ๐ข๐Ÿ ๐ฒ๐จ๐ฎ ๐ง๐ž๐ž๐ ๐ญ๐จ ๐ซ๐ž-๐จ๐ฉ๐ž๐ง ๐ญ๐ก๐ž ๐”๐ˆ ๐Ÿ๐จ๐ซ ๐ช๐ฎ๐ข๐œ๐ค ๐œ๐ก๐š๐ง๐ ๐ž๐ฌ c:

๐‘ช๐’‚๐’Ž๐’†๐’“๐’‚ ๐‘จ๐’…๐’‹๐’–๐’”๐’•๐’Ž๐’†๐’๐’•๐’”

๐—”๐—ฟ๐—ฟ๐—ผ๐˜„ ๐—ธ๐—ฒ๐˜†๐˜€ ๐Ÿก… / ๐Ÿก† / ๐Ÿก‡ / ๐Ÿก„  : Move/Adjust camera position  

๐— ๐—ผ๐˜‚๐˜€๐—ฒ ๐—ช๐—ต๐—ฒ๐—ฒ๐—น ๐—ฆ๐—ฐ๐—ฟ๐—ผ๐—น๐—น ๐—ถ๐—ป/๐—ผ๐˜‚๐˜: Moves camera forward/backward

๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐Ÿก… / ๐Ÿก‡ : Zoom Out/In

Both Mouse wheel and Shift + ๐Ÿก… / ๐Ÿก‡  will pan the camera in and out, so what are the differences?

๐— ๐—ผ๐˜ƒ๐—ถ๐—ป๐—ด ๐—–๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ (๐— ๐—ผ๐˜‚๐˜€๐—ฒ ๐˜„๐—ต๐—ฒ๐—ฒ๐—น)

๐—–๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐—ญ๐—ผ๐—ผ๐—บ (๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐Ÿก… / ๐Ÿก‡ )

Scrolling โ€œphysicallyโ€ moves the cameraโ€™s position in the game world; So if there is a wall or object in the way, the camera will either not move or be displaced awkwardly.

Shift + โ‡ง/ โ‡ฉ will still pan the camera out/in without collisions, overcoming this problem.

 

Field of view remains same/similar

Field of view will change as you zoom

Does not affect the depth of the scene.

Objects will scale uniformly as you move the camera closer or further, so objects will still look about the same size compared to each other

Will affect the depth of a scene.

Objects in the background will appear further away when zoomed out or much closer than before when zoomed in.

**๐——๐—ฒ๐—ฝ๐˜๐—ต ๐—ฟ๐—ฒ๐—ณ๐—ฒ๐—ฟ๐˜€ ๐˜๐—ผ ๐—ต๐—ผ๐˜„ ๐—ณ๐—ฎ๐—ฟ ๐—ฏ๐—ฎ๐—ฐ๐—ธ ๐˜†๐—ผ๐˜‚๐—ฟ ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ ๐—น๐—ผ๐—ผ๐—ธ๐˜€ ๐—ผ๐—ฟ ๐—ณ๐—ฒ๐—ฒ๐—น๐˜€ . ๐——๐—ผ๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฏ๐—ฎ๐—ฐ๐—ธ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ ๐—ณ๐—ฒ๐—ฒ๐—น ๐—น๐—ถ๐—ธ๐—ฒ ๐—ถ๐˜ ๐˜€๐˜๐—ฟ๐—ฒ๐˜๐—ฐ๐—ต๐—ฒ๐˜€ ๐—ณ๐—ฎ๐—ฟ ๐—ฎ๐˜„๐—ฎ๐˜† ๐—ผ๐—ฟ ๐—ฑ๐—ผ๐—ฒ๐˜€ ๐—ถ๐˜ ๐—น๐—ผ๐—ผ๐—ธ ๐—ฝ๐˜‚๐˜€๐—ต๐—ฒ๐—ฑ ๐—ณ๐—ผ๐—ฟ๐˜„๐—ฎ๐—ฟ๐—ฑ ?

Here are some examples to differentiate:

๐—ฆ๐˜๐—ฎ๐—ฟ๐˜๐—ถ๐—ป๐—ด ๐—ถ๐—บ๐—ฎ๐—ด๐—ฒ

skip

๐—–๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐—บ๐—ผ๐˜ƒ๐—ฒ๐—ฑ ๐—ฏ๐—ฎ๐—ฐ๐—ธ โ€“ ๐—ฑ๐—ถ๐˜€๐˜๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ผ๐—ณ ๐—ฐ๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐—ฎ๐—ป๐—ฑ ๐—น๐—ฎ๐˜‚๐—ป๐—ฑ๐—ฟ๐˜† ๐—ฟ๐—ฒ๐—บ๐—ฎ๐—ถ๐—ป๐˜€ ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐˜๐—ต๐—ฒ ๐˜€๐—ฎ๐—บ๐—ฒ.

๐—ฆ๐—ฐ๐—ฎ๐—น๐—ฒ ๐—ผ๐—ณ ๐—ฐ๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐˜๐—ผ ๐—น๐—ฎ๐˜‚๐—ป๐—ฑ๐—ฟ๐˜† ๐—ฎ๐—น๐˜€๐—ผ ๐—ฟ๐—ฒ๐—บ๐—ฎ๐—ถ๐—ป๐˜€ ๐˜€๐—ถ๐—บ๐—ถ๐—น๐—ฎ๐—ฟ

skip

๐—–๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐˜‡๐—ผ๐—ผ๐—บ๐—ฒ๐—ฑ ๐—ผ๐˜‚๐˜ โ€“ ๐—–๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ฝ๐—ฟ๐—ฒ๐—ฑ๐—ผ๐—บ๐—ถ๐—ป๐—ฎ๐—ป๐˜๐—น๐˜† ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ณ๐—ผ๐—ฟ๐—ฒ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ. ๐—Ÿ๐—ฎ๐˜‚๐—ป๐—ฑ๐—ฟ๐˜† ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ต๐—ถ๐—ด๐—ต๐—ฒ๐—ฟ ๐˜๐—ต๐—ฎ๐—ป ๐˜๐—ต๐—ฒ ๐—ฎ๐—ฏ๐—ผ๐˜ƒ๐—ฒ ๐—ฒ๐˜…๐—ฎ๐—บ๐—ฝ๐—น๐—ฒ, ๐—ฎ๐—ป๐—ฑ ๐—ฏ๐—ฎ๐—ฐ๐—ธ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ ๐—ฏ๐˜‚๐—ถ๐—น๐—ฑ๐—ถ๐—ป๐—ด๐˜€ ๐—ณ๐˜‚๐—ฟ๐˜๐—ต๐—ฒ๐—ฟ ๐—ฏ๐—ฒ๐—ต๐—ถ๐—ป๐—ฑ.

๐—ฅ๐—ฒ๐—ฑ ๐—ฐ๐—น๐—ผ๐˜๐—ต ๐—ฎ๐—น๐˜€๐—ผ ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ณ๐˜‚๐—ฟ๐˜๐—ต๐—ฒ๐—ฟ ๐—ฏ๐—ฒ๐—ต๐—ถ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐˜„๐—ต๐—ถ๐˜๐—ฒ ๐—ฐ๐—น๐—ผ๐˜๐—ต. ๐—”๐—น๐˜€๐—ผ ๐—ป๐—ผ๐˜๐—ถ๐—ฐ๐—ฒ ๐˜๐—ต๐—ฒ ๐˜„๐—ฎ๐—น๐—น ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐—ถ๐—ป๐—ด ๐˜€๐—น๐—ถ๐—ด๐—ต๐˜๐—น๐˜† ๐˜€๐˜๐—ฟ๐—ฒ๐˜๐—ฐ๐—ต๐—ฒ๐—ฑ ๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—ฟ๐—ถ๐—ด๐—ต๐˜.

However, with the way objects scale in zooming you can start to notice objects stretching/warping which can be unsightly. This gets aggravated more if you are an ultrawide user due to the field of view change while zooming.

If you start to see unwanted warping or weird scaling, it may be better to move the camera instead of just adjusting zoom.

๐—ช๐—ฎ๐—ด๐—ผ๐—ป ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐˜ƒ๐—ฒ๐—ฟ๐˜† ๐—ฒ๐—น๐—ผ๐—ป๐—ด๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜„๐—ต๐—ฒ๐—ป ๐˜‡๐—ผ๐—ผ๐—บ๐—ฒ๐—ฑ ๐—ผ๐˜‚๐˜

skip

๐—ช๐—ฎ๐—ด๐—ผ๐—ป ๐—ฎ๐—ฝ๐—ฝ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ฐ๐—น๐—ผ๐˜€๐—ฒ๐—ฟ ๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—ฟ๐—ฒ๐—ฎ๐—น ๐˜๐—ต๐—ถ๐—ป๐—ด ๐˜„๐—ต๐—ฒ๐—ป ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐—ถ๐˜€ ๐—บ๐—ผ๐˜ƒ๐—ฒ๐—ฑ ๐—ฏ๐—ฎ๐—ฐ๐—ธ

This does not invalidate zooming the camera. It all depends on your composition and the effect you are trying to go for.

๐—”๐—ฐ๐˜๐—ถ๐—ผ๐—ป ๐˜€๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป ๐˜„๐—ถ๐˜๐—ต ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐˜‡๐—ผ๐—ผ๐—บ๐—ฒ๐—ฑ ๐—ผ๐˜‚๐˜

skip

๐—”๐—ฐ๐˜๐—ถ๐—ผ๐—ป ๐˜€๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป ๐˜„๐—ถ๐˜๐—ต ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐—บ๐—ผ๐˜ƒ๐—ฒ๐—ฑ ๐—ฏ๐—ฎ๐—ฐ๐—ธ

๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐Ÿก„ / ๐Ÿก† : Tilt camera angle [In-game tooltip: Angle]

๐—”๐—ป ๐—ฒ๐˜…๐—ฎ๐—บ๐—ฝ๐—น๐—ฒ ๐—ผ๐—ณ ๐˜‚๐˜€๐—ฒ ๐—ผ๐—ณ ๐——๐˜‚๐˜๐—ฐ๐—ต ๐˜๐—ถ๐—น๐˜

๐—–๐˜๐—ฟ๐—น + ๐Ÿก„ / ๐Ÿก† : Adjust focus area forward/backwards (In-game tooltip: Blur Intensity)
๐—–๐˜๐—ฟ๐—น + ๐Ÿก… / ๐Ÿก‡ : Decrease/Increase Depth of Field (In-game tooltip - Blur Position)

This is your primary means to โ€œdepth of fieldโ€ for screenshotting. In short, these settings control how much should be in focus and what parts of the scene should be in focus

As of rework currently (07/07/2022), despite the naming (which is incredibly confusing), depth of field still works as it did before. ๐‚๐ญ๐ซ๐ฅ + ๐Ÿก… / ๐Ÿก‡ adjusts the size of the focus area, while ๐‚๐ญ๐ซ๐ฅ + ๐Ÿก„ / ๐Ÿก†  moves that area closer/further from the screen. If you are used to the old methods of adjusting DoF in-game, my recommendation is to turn off the Screenshot key guide when adjusting this. The new naming and scaling do not really translate to what occurs on screen well.

๐—™๐—ผ๐—ฟ๐—ฒ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ ๐—ณ๐—ผ๐—ฐ๐˜‚๐˜€

skip

๐—•๐—ฎ๐—ฐ๐—ธ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ ๐—ณ๐—ผ๐—ฐ๐˜‚๐˜€

If you need additional control (and have access to it), you can try Nvidia Filters instead for Depth of Field settings (Alt-F3 is the default hotkey). I use it from time-to-time if the in-game settings doesnโ€™t deliver the desired effect.

๐‘ณ๐’Š๐’ˆ๐’‰๐’•๐’Š๐’๐’ˆ ๐’‚๐’…๐’‹๐’–๐’”๐’•๐’Ž๐’†๐’๐’•๐’” ๐’‚๐’๐’… ๐’„๐’–๐’”๐’•๐’๐’Ž๐’Š๐’”๐’‚๐’•๐’Š๐’๐’๐’”

๐—–๐˜๐—ฟ๐—น + ๐—”๐—น๐˜ + ๐Ÿก„ / ๐Ÿก† : Decrease/Increase Gamma (very good change with rework)

๐—–๐˜๐—ฟ๐—น + ๐—”๐—น๐˜ + ๐Ÿก… / ๐Ÿก‡: Decrease/Increase Contrast (very good change with rework)

๐—”๐—น๐˜ + ๐Ÿก„ / ๐Ÿก† : Change ambiance of the scenery

๐—”๐—น๐˜ + ๐Ÿก… / ๐Ÿก‡ : Change time of day (very good change with rework) โ€“ Have not seen it change weather thoughโ€ฆ

๐—–๐˜๐—ฟ๐—น + ๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐Ÿก„ / ๐Ÿก† : Add noise and/or vignetting

๐—–๐˜๐—ฟ๐—น + ๐—ฆ๐—ต๐—ถ๐—ณ๐˜ + ๐Ÿก… / ๐Ÿก‡ : Change filter

 

๐—›๐—ผ๐—บ๐—ฒ : Toggle Character to face the Camera

๐—–๐˜๐—ฟ๐—น + ๐—ฃ๐—ฎ๐—ด๐—ฒ ๐—จ๐—ฝ/๐—ฃ๐—ฎ๐—ด๐—ฒ ๐——๐—ผ๐˜„๐—ป : Open/Cycle social action menu (very nice Quality of Life change)

๐—œ๐—ป๐˜€๐—ฒ๐—ฟ๐˜ : Reperform selected social action (Another good Quality of Life change)

๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐’•๐’๐’๐’๐’”

With regards to screenshoting tool, I personally use Shadowplay for mine. The built-in should suffice in most cases, but had some limitations that caused me to switch.

Regardless, do note that each tool will capture the other's overlay elements (๐—ฎ๐—ป๐—ฑ ๐—ถ๐—ณ ๐˜†๐—ผ๐˜‚ ๐˜‚๐˜€๐—ฒ ๐——๐—ถ๐˜€๐—ฐ๐—ผ๐—ฟ๐—ฑ'๐˜€ ๐—ผ๐˜ƒ๐—ฒ๐—ฟ๐—น๐—ฎ๐˜†, ๐˜๐—ต๐—ฒ๐˜† ๐—ฎ๐—น๐—น ๐—น๐—ถ๐—ธ๐—ฒ๐—น๐˜† ๐—ฐ๐—ฎ๐—ฝ๐˜๐˜‚๐—ฟ๐—ฒ ๐˜๐—ต๐—ฎ๐˜ ๐˜๐—ผ๐—ผ... ๊’ฐโœ˜ะ”โœ˜โ—๊’ฑ )

๐๐ƒ๐Ž ๐’๐œ๐ซ๐ž๐ž๐ง๐ฌ๐ก๐จ๐ญ ๐ญ๐จ๐จ๐ฅ ๐’๐ก๐š๐๐จ๐ฐ๐ฉ๐ฅ๐š๐ฒ
๐๐ซ๐จ๐ฌ * Simple and straightforward to use
* Will remove Screenshot guide UI if you forget to turn it off (for single shots only)
* Can take screenshots with mask layers
* Pretty straightforward to use (when it works)
* Good performance when snapping multiple frames (even with my 1440p resolution ultrawide) so a plus when doing action screens.
๐‚๐จ๐ง๐ฌ * Unpredictable with snapping multiple frames in a row (e.g. action screens where you are moving) resulting in screenshot defects (e.g. missing frames or Screenshot UI reappearing)
* Slow on higher resolutions
* (Issue may be fixed) In the past on 1080p resolution screenshots, there is/was a shutter effect with each screenshot. I noticed this shutter effect will get captured when snapping multiple frames in a row.
* Need to use supported Nvidia GPU
* Occasional periods when it doesnโ€™t work due to      patch issues
* If it crashes, you need to close your game and restart Shadowplay for it to start capturing your game properly again.

I've used a couple other ones (e.g. Greenshot, XboxDVR) but their drawbacks mean it's better to revert to the above 2 options. 

In most cases, the BDO Screenshot tool suffices.

Last Edit : Aug 12, 2022, 20:22 (UTC)
# 2

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐‘ป๐’†๐’„๐’‰๐’๐’Š๐’’๐’–๐’†๐’”

Dynamic screenshots are essentially any screenshots that include movement, mainly originating from your character itself. This differs from static screenshots where the composition is largely consistent.

๐—”๐—น๐—บ๐—ผ๐˜€๐˜ ๐—ฎ๐—น๐—น ๐—ฒ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐˜€ ๐—ถ๐—ป ๐˜๐—ต๐—ถ๐˜€ ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ ๐—ฎ๐—ฟ๐—ฒ ๐—ป๐—ผ๐˜ ๐—บ๐—ผ๐˜ƒ๐—ถ๐—ป๐—ด

skip

๐—ง๐—ต๐—ฒ ๐—ฆ๐—ต๐—ฎ๐—ถ ๐˜„๐—ผ๐˜‚๐—น๐—ฑ ๐—ฏ๐—ฒ ๐—บ๐—ผ๐˜ƒ๐—ถ๐—ป๐—ด ๐—ฎ๐˜€ ๐—œ ๐—ฎ๐˜๐˜๐—ฒ๐—บ๐—ฝ๐˜ ๐˜๐—ผ ๐—ฐ๐—ฎ๐—ฝ๐˜๐˜‚๐—ฟ๐—ฒ ๐˜๐—ต๐—ถ๐˜€ ๐˜€๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป๐˜€๐—ต๐—ผ๐˜

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐‘ป๐’†๐’„๐’‰๐’๐’Š๐’’๐’–๐’†๐’” - ๐‘ณ๐’๐’๐’Œ๐’Š๐’๐’ˆ ๐’‚๐’• ๐’•๐’‰๐’† ๐‘ช๐’‚๐’Ž๐’†๐’“๐’‚

Using the ๐—›๐—ผ๐—บ๐—ฒ button, you can toggle your character to look at the camera.
This will open more avenues to allowing your characters to express themselves in your composition o(*>ฯ‰<*)o
๐ท๐‘œ ๐‘Ÿ๐‘’๐‘š๐‘’๐‘š๐‘๐‘’๐‘Ÿ ๐‘ฆ๐‘œ๐‘ข ๐‘‘๐‘œ ๐‘›๐‘’๐‘’๐‘‘ ๐‘ก๐‘œ ๐‘๐‘’ ๐‘ค๐‘–๐‘กโ„Ž๐‘–๐‘› ๐‘ฆ๐‘œ๐‘ข๐‘Ÿ ๐‘โ„Ž๐‘Ž๐‘Ÿ๐‘Ž๐‘๐‘ก๐‘’๐‘Ÿ'๐‘  ๐‘๐‘’๐‘Ÿ๐‘–๐‘โ„Ž๐‘’๐‘Ÿ๐‘Ž๐‘™ ๐‘ฃ๐‘–๐‘ ๐‘–๐‘œ๐‘› ๐‘“๐‘œ๐‘Ÿ ๐‘กโ„Ž๐‘’๐‘š ๐‘ก๐‘œ ๐‘ก๐‘ข๐‘Ÿ๐‘› ๐‘ก๐‘œ๐‘ค๐‘Ž๐‘Ÿ๐‘‘๐‘  ๐‘ฆ๐‘œ๐‘ข (o^-')b

This toggle will affect your character when:
    * Standing still
    * Walking/Running/Horse Riding (New)
    * Social Emotes
    * Costume Emotes
    * Performing sitting/leaning against walls (New)
    * Some combat animations (New)

** This is a big Quality of Life improvement from the previous Standy-by/Random emote mode we had previously as it places controls
back into the hands of the screenshotter. (And a huge relief when this feature disappeared a few patches back)

Some examples of the above:

๐—˜๐—บ๐—ผ๐˜๐—ฒ ๐—ถ๐—ป ๐—ป๐—ผ๐—ฟ๐—บ๐—ฎ๐—น ๐—บ๐—ผ๐—ฑ๐—ฒ - ๐—–๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐—ถ๐—ด๐—ป๐—ผ๐—ฟ๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚ หšโ€งยบยท(หš หƒฬฃฬฃฬฅแท„โŒ“ห‚ฬฃฬฃฬฅแท… )โ€งยบยทหš

skip

๐—ฆ๐—ฎ๐—บ๐—ฒ ๐—ฒ๐—บ๐—ผ๐˜๐—ฒ ๐—ถ๐—ป ๐˜€๐˜๐—ฎ๐—ป๐—ฑ๐—ฏ๐˜† ๐—บ๐—ผ๐—ฑ๐—ฒ - ๐—–๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐—ป๐—ผ๐˜๐—ถ๐—ฐ๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚  o(^โˆ€^*)o

Character can look at player when sitting - (*ยดโˆ€๏ฝ€)_ๆ—ฆ

Gazing at the sunset when leaning against at a wall/surface (*ยด _ ๏ฝ€)

Change the direction your character looks in action screens - You're next! ๏ผˆ๏ฝ€ใ€‡ะ”ใ€‡๏ผ‰

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐‘ป๐’†๐’„๐’‰๐’๐’Š๐’’๐’–๐’†๐’” โ€“ ๐‘ผ๐’”๐’Š๐’๐’ˆ ๐’•๐’‰๐’† ๐‘ผ๐‘ฐ

Fun fact: You can still interact with the UI even while it is turned off. One use of this is the Social Emote menu when the UI is off.

Just leave your pointer over the button to press before you turn off the game UI.

๐—•๐˜† ๐—น๐—ฒ๐—ฎ๐˜ƒ๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ ๐—ฝ๐—ผ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ ๐—ผ๐—ป ๐˜๐—ต๐—ฒ ๐—ฏ๐˜‚๐˜๐˜๐—ผ๐—ป, ๐˜†๐—ผ๐˜‚ ๐—ฎ๐—ฟ๐—ฒ ๐˜€๐˜๐—ถ๐—น๐—น ๐—ฎ๐—ฏ๐—น๐—ฒ ๐˜๐—ผ ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜ ๐˜„๐—ถ๐˜๐—ต ๐˜๐—ต๐—ฒ ๐—จ๐—œ ๐˜„๐—ต๐—ถ๐—น๐—ฒ ๐—ถ๐˜ ๐—ถ๐˜€ ๐˜๐˜‚๐—ฟ๐—ป๐—ฒ๐—ฑ ๐—ผ๐—ณ๐—ณ.
๐—ฆ๐—ผ ๐—ถ๐—ณ ๐˜†๐—ผ๐˜‚ ๐—ป๐—ฒ๐—ฒ๐—ฑ ๐˜๐—ผ ๐—ฟ๐—ฒ-๐—ฑ๐—ผ ๐—ฎ๐—ป ๐—ฒ๐—บ๐—ผ๐˜๐—ฒ, ๐˜๐—ต๐—ถ๐˜€ ๐—ฎ๐—น๐—น๐—ผ๐˜„๐˜€ ๐˜†๐—ผ๐˜‚ ๐˜๐—ผ ๐—ฑ๐—ผ ๐˜€๐—ผ ๐˜„๐—ถ๐˜๐—ต๐—ผ๐˜‚๐˜ ๐—ป๐—ฒ๐—ฒ๐—ฑ๐—ถ๐—ป๐—ด ๐˜๐—ผ ๐—ฟ๐—ฒ-๐—ผ๐—ฝ๐—ฒ๐—ป ๐˜๐—ต๐—ฒ ๐—จ๐—œ.

Better resolution (Imgur)

Despite the Screenshot UI rework, I still lean towards this method due to using Shadowplay for screenshots as it is more predicatable.

(๐‘Œ๐‘œ๐‘ข ๐‘๐‘Ž๐‘› ๐‘Ž๐‘™๐‘ ๐‘œ ๐‘—๐‘ข๐‘ ๐‘ก ๐‘‘๐‘œ ๐—–๐˜๐—ฟ๐—น + ๐—ฃ๐—ฎ๐—ด๐—ฒ ๐—จ๐—ฝ /๐—ฃ๐—ฎ๐—ด๐—ฒ ๐——๐—ผ๐˜„๐—ป  ๐‘ก๐‘œ ๐‘๐‘ฆ๐‘๐‘™๐‘’ ๐‘ก๐‘œ ๐‘กโ„Ž๐‘’ ๐‘›๐‘’๐‘ฅ๐‘ก ๐‘’๐‘š๐‘œ๐‘ก๐‘’ ๐‘กโ„Ž๐‘’๐‘› ๐‘Ÿ๐‘’๐‘ฃ๐‘’๐‘Ÿ๐‘ก ๐‘๐‘Ž๐‘๐‘˜ ๐‘ก๐‘œ ๐‘กโ„Ž๐‘’ ๐‘œ๐‘›๐‘’ ๐‘ฆ๐‘œ๐‘ข ๐‘ข๐‘ ๐‘’๐‘‘ ๐‘๐‘’๐‘“๐‘œ๐‘Ÿ๐‘’. ๐ฝ๐‘ข๐‘ ๐‘ก ๐‘›๐‘œ๐‘ก๐‘’ ๐‘กโ„Ž๐‘Ž๐‘ก ๐‘ ๐‘œ๐‘š๐‘’ ๐‘ ๐‘œ๐‘๐‘–๐‘Ž๐‘™ ๐‘’๐‘š๐‘œ๐‘ก๐‘’๐‘  ๐‘ค๐‘–๐‘™๐‘™ ๐‘˜๐‘’๐‘’๐‘ ๐‘กโ„Ž๐‘’ ๐‘™๐‘Ž๐‘ ๐‘ก ๐‘’๐‘ฅ๐‘๐‘Ÿ๐‘’๐‘ ๐‘ ๐‘–๐‘œ๐‘› ๐‘ฆ๐‘œ๐‘ข ๐‘ข๐‘ ๐‘’๐‘‘ (๐‘’.๐‘”. ๐‘ ๐‘š๐‘–๐‘™๐‘–๐‘›๐‘”, ๐‘ฆ๐‘Ž๐‘ค๐‘›๐‘–๐‘›๐‘”) ๐‘ข๐‘›๐‘ก๐‘–๐‘™ ๐‘Ž ๐‘ ๐‘œ๐‘๐‘–๐‘Ž๐‘™ ๐‘’๐‘š๐‘œ๐‘ก๐‘’ ๐‘“๐‘–๐‘›๐‘–๐‘ โ„Ž๐‘’๐‘  ๐‘๐‘œ๐‘š๐‘๐‘™๐‘’๐‘ก๐‘’๐‘™๐‘ฆ)

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐‘ป๐’†๐’„๐’‰๐’๐’Š๐’’๐’–๐’†๐’” โ€“ ๐‘ช๐’๐’”๐’•๐’–๐’Ž๐’† ๐’†๐’Ž๐’๐’•๐’†๐’”

So we can re-trigger social emotes, but how about costume emotes? We can also perform this by interacting with the UI buttons while it is turned off.

For this you need to own pearl underwear. Next, open your inventory to get this button:

Double-click this button and it should trigger the costume emote:

Better resolution (Imgur)

Now try this with the UI turned off b(โ‰งฮตโ‰ฆb)

 

*๐‘‡โ„Ž๐‘–๐‘  ๐‘‘๐‘œ๐‘’๐‘  ๐‘›๐‘œ๐‘ก ๐‘ค๐‘œ๐‘Ÿ๐‘˜ ๐‘“๐‘œ๐‘Ÿ ๐‘ ๐‘œ๐‘š๐‘’ ๐‘Ÿ๐‘’๐‘Ž๐‘ ๐‘œ๐‘› ๐‘œ๐‘› ๐‘€๐‘ฆ๐‘ ๐‘ก๐‘–๐‘, ๐บ๐‘ข๐‘Ž๐‘Ÿ๐‘‘๐‘–๐‘Ž๐‘› ๐‘Ž๐‘›๐‘‘ ๐‘†โ„Ž๐‘Ž๐‘–. ๐‘†๐‘Ž๐‘š๐‘’ ๐‘–๐‘ ๐‘ ๐‘ข๐‘’ ๐‘œ๐‘› ๐ถ๐‘œ๐‘Ÿ๐‘ ๐‘Ž๐‘–๐‘Ÿ ๐‘“๐‘œ๐‘Ÿ ๐‘ ๐‘œ๐‘š๐‘’ ๐‘œ๐‘ข๐‘ก๐‘“๐‘–๐‘ก๐‘ . ๐‘€๐‘ฆ ๐‘š๐‘ข๐‘™๐‘ก๐‘–๐‘๐‘™๐‘’ ๐‘ก๐‘–๐‘๐‘˜๐‘’๐‘ก๐‘  ๐‘œ๐‘› ๐‘กโ„Ž๐‘–๐‘  โ„Ž๐‘Ž๐‘  ๐‘›๐‘œ๐‘ก ๐‘๐‘’๐‘’๐‘› ๐‘Ÿ๐‘’๐‘ ๐‘๐‘œ๐‘›๐‘‘๐‘’๐‘‘ ๐‘ก๐‘œ ๐‘ ๐‘œ ๐‘›๐‘œ ๐‘–๐‘‘๐‘’๐‘Ž ๐‘œ๐‘› ๐‘คโ„Ž๐‘’๐‘› ๐‘–๐‘ก ๐‘ค๐‘–๐‘™๐‘™ ๐‘๐‘’ ๐‘“๐‘–๐‘ฅ๐‘’๐‘‘ (๏ฝกโ€ขฬ๏ธฟโ€ขฬ€๏ฝก)

๐‘๐‘’๐‘ฃ๐‘’๐‘Ÿ ๐‘ก๐‘’๐‘ ๐‘ก๐‘’๐‘‘ ๐‘œ๐‘› ๐‘š๐‘Ž๐‘™๐‘’ ๐‘๐‘™๐‘Ž๐‘ ๐‘ ๐‘’๐‘  (๐‘Šโ„Ž๐‘Ž๐‘ก ๐‘Ž๐‘Ÿ๐‘’ ๐‘กโ„Ž๐‘œ๐‘ ๐‘’?) ยฏ\_(ใƒ„)_/ยฏ

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’• ๐‘ป๐’†๐’„๐’‰๐’๐’Š๐’’๐’–๐’†๐’” โ€“ ๐‘ธ๐’–๐’Š๐’„๐’Œ๐’”๐’๐’๐’• ๐’ƒ๐’‚๐’“

Last UI tip, you can swap outfits mid-emote.

To do this with UI off, slot costumes (main body) in quickslots like this:

  • ๐—™๐—ถ๐—ฟ๐˜€๐˜ ๐˜€๐—น๐—ผ๐˜: Costume which has the emote you need in the first slot (obviously unable to use F1 for that now)
  • ๐—ฆ๐˜‚๐—ฏ๐˜€๐—ฒ๐—พ๐˜‚๐—ฒ๐—ป๐˜ ๐˜€๐—น๐—ผ๐˜๐˜€: Costume pieces you want to use in the screenshot in subsequent quick slots.

Once the emote starts, switch costumes and it will continue the emote in the 2nd outfit.

๐—ง๐—ฟ๐—ถ๐—ด๐—ด๐—ฒ๐—ฟ ๐—˜๐—ฝ๐—ต๐—ฒ๐—ฟ๐—ถ๐—ฎ ๐— ๐—ฎ๐—ฟ๐—ถ๐—ป๐—ฒ ๐—ฒ๐—บ๐—ผ๐˜๐—ฒ ๐—ฎ๐—ป๐—ฑ ๐˜€๐˜„๐—ถ๐˜๐—ฐ๐—ต ๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—Ÿ๐—ฎ๐—ต๐—ฟ ๐—”๐—ฟ๐—ฐ๐—ถ๐—ฒ๐—ป ๐—”๐—ฟ๐—บ๐—ผ๐˜‚๐—ฟ

Better resolution (Imgur)

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’•๐’” โ€“ ๐‘จ๐’„๐’•๐’Š๐’๐’ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’•๐’”

Action screens showcase a different angle to the World of Black Desert, and knowing the basics of such opens the door to a lot of screenshot opportunities.

First and most importantly, this hotkey:

๐—™๐—ผ๐˜‚๐—ป๐—ฑ ๐—ถ๐—ป ๐—ฆ๐—ฒ๐˜๐˜๐—ถ๐—ป๐—ด๐˜€ > ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐—ณ๐—ฎ๐—ฐ๐—ฒ ๐—ฆ๐—ฒ๐˜๐˜๐—ถ๐—ป๐—ด๐˜€ > ๐— ๐—ถ๐˜€๐—ฐ ๐—›๐—ผ๐˜๐—ธ๐—ฒ๐˜†๐˜€ > ๐——๐—ฒ๐—ณ๐—ฎ๐˜‚๐—น๐˜ ๐—ต๐—ผ๐˜๐—ธ๐—ฒ๐˜† ๐—ถ๐˜€ ๐— ๐—ถ๐—ฑ๐—ฑ๐—น๐—ฒ ๐— ๐—ผ๐˜‚๐˜€๐—ฒ ๐—•๐˜‚๐˜๐˜๐—ผ๐—ป

This allows you to turn your camera, independent of where your character is facing. Next step is some practise.

I would recommend doing so in a safe zone, so you can take advantage of the slow-motion feature (Shortcut U when UI is off).

๐—”๐˜๐˜๐—ฎ๐—ฐ๐—ธ ๐—ฎ๐˜ ๐—ป๐—ผ๐—ฟ๐—บ๐—ฎ๐—น ๐˜€๐—ฝ๐—ฒ๐—ฒ๐—ฑ

Better resolution (Imgur)

๐—”๐˜๐˜๐—ฎ๐—ฐ๐—ธ ๐—ฎ๐˜ ๐˜„๐—ถ๐˜๐—ต ๐˜€๐—น๐—ผ๐˜„ ๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป ๐˜๐—ผ๐—ด๐—ด๐—น๐—ฒ๐—ฑ

Better resolution (Imgur)

Slow motion will affect other ambient features in the scene. However, NPCs and pets are not the only things that will be slowed. ๐—˜๐—ป๐˜ƒ๐—ถ๐—ฟ๐—ผ๐—ป๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐—น ๐—ณ๐—ฒ๐—ฎ๐˜๐˜‚๐—ฟ๐—ฒ๐˜€ ๐—น๐—ถ๐—ธ๐—ฒ ๐—ฟ๐—ฎ๐—ถ๐—ป ๐—ฎ๐—ป๐—ฑ ๐—น๐—ถ๐—ด๐—ต๐˜ ๐˜„๐—ถ๐—น๐—น ๐—ฎ๐—น๐˜€๐—ผ ๐—ฏ๐—ฒ ๐˜€๐—น๐—ผ๐˜„๐—ฒ๐—ฑ ๐˜„๐—ต๐—ถ๐—น๐—ฒ ๐˜€๐—น๐—ผ๐˜„-๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ.

In the case of light, you can use slow motion to significantly reduce the lengthen the duration before the light balancing completes. This allows you to enhance the contrast in your screenshots if the lighting isn't quite right. Here is a snippet of it in action:

Better resolution (Imgur)

As you can see, we start from an angle where we can see the shadows are very dark. When ready, press U and turn to the angle you want to capture. You can see a small time window where the shadows are almost opaque.

You can also start from the angle you want to capture, then use the Change Camera Perspective hotkey to turn towards darker angle. After you press U, let go of the Change Camera Perspective hotkey to quickly revert to the original angle.

Another example:

๐—•๐—ฒ๐—ณ๐—ผ๐—ฟ๐—ฒ - ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐—น๐—ถ๐—ด๐—ต๐˜๐—ถ๐—ป๐—ด ๐—ฎ๐˜€ ๐—ถ๐˜€

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๐—”๐—ณ๐˜๐—ฒ๐—ฟ ๐˜„๐—ฒ ๐˜€๐—น๐—ผ๐˜„ ๐—ฑ๐—ผ๐˜„๐—ป ๐—น๐—ถ๐—ด๐—ต๐˜ ๐—ฏ๐—ฎ๐—น๐—ฎ๐—ป๐—ฐ๐—ถ๐—ป๐—ด

How itโ€™s done (video speed slowed to 60% for more clarity):

๐—ง๐˜‚๐—ฟ๐—ป ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ ๐˜๐—ผ๐˜„๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜๐—ต๐—ฒ ๐—ฑ๐—ฎ๐—ฟ๐—ธ๐—ฒ๐—ฟ ๐—ฎ๐—ป๐—ด๐—น๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐— ๐— ๐—• ๐—ต๐—ฒ๐—น๐—ฑ ๐—ฑ๐—ผ๐˜„๐—ป, ๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€ ๐—จ ๐˜„๐—ต๐—ฒ๐—ป ๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐˜† ๐—ณ๐—ผ๐—ฟ ๐˜€๐—น๐—ผ๐˜„-๐—บ๐—ผ๐˜๐—ถ๐—ผ๐—ป ๐˜๐—ต๐—ฒ๐—ป ๐—ฟ๐—ฒ๐—น๐—ฒ๐—ฎ๐˜€๐—ฒ ๐— ๐— ๐—•

(๐—˜๐—บ๐—ผ๐˜๐—ฒ ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐—ฒ ๐˜๐—ฟ๐—ถ๐—ด๐—ด๐—ฒ๐—ฟ๐—ฒ๐—ฑ ๐—ฏ๐—ฒ๐—ณ๐—ผ๐—ฟ๐—ฒ ๐—ผ๐—ฟ ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฟ ๐˜€๐—ฒ๐˜๐˜๐—ถ๐—ป๐—ด ๐˜‚๐—ฝ ๐˜๐—ต๐—ฒ ๐—ฐ๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ)

Better resolution (Imgur)

๐‘ซ๐’š๐’๐’‚๐’Ž๐’Š๐’„ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’•๐’” โ€“ ๐‘จ๐’„๐’•๐’Š๐’๐’ ๐‘บ๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’•๐’”

๐’Š๐’ ๐’•๐’‰๐’† ๐’…๐’‚๐’๐’ˆ๐’†๐’“ ๐’›๐’๐’๐’†๐’”

But what if I want to take a shot of myself fighting Garmoth? 

How would I better capture a specific pose without the slow-motion feature?

๐—Ÿ๐—ฎ๐—ฟ๐—ฎ ๐—ฎ๐—ป๐—ฑ ๐—ณ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฑ๐˜€ ๐—ต๐—ฎ๐˜ƒ๐—ฒ ๐˜๐—ต๐—ฒ ๐—ฎ๐—ป๐˜€๐˜„๐—ฒ๐—ฟ ๐—ณ๐—ผ๐—ฟ ๐˜†๐—ผ๐˜‚ (*๏พŸโˆ€๏พŸ*)

When you are overweight, you should see an icon like this (normally at the top right next to the minimap) :

Now your most of your animations will be slowed outside safe zones:

Better resolution (Imgur)

๐€ ๐Ÿ๐ข๐ง๐š๐ฅ ๐ซ๐ž๐œ๐จ๐ฆ๐ฆ๐ž๐ง๐๐š๐ญ๐ข๐จ๐ง ๐Ÿ๐จ๐ซ ๐š๐œ๐ญ๐ข๐จ๐ง ๐ฌ๐œ๐ซ๐ž๐ž๐ง๐ฌ๐ก๐จ๐ญ๐ฌ: Snap a few frames around the part you want to take (3-4 should be sufficient)

If you are running on remastered graphics, processing delays or skipped frames can end up causing you to miss the snapshot entirely.

**๐‘‡โ„Ž๐‘–๐‘  ๐‘”๐‘ข๐‘–๐‘‘๐‘’ ๐‘‘๐‘œ๐‘’๐‘  ๐‘›๐‘œ๐‘ก ๐‘ก๐‘Ž๐‘˜๐‘’ ๐‘Ÿ๐‘’๐‘ ๐‘๐‘œ๐‘›๐‘ ๐‘–๐‘๐‘–๐‘™๐‘–๐‘ก๐‘ฆ ๐‘“๐‘œ๐‘Ÿ ๐‘Ž๐‘›๐‘ฆ ๐‘๐‘Ÿ๐‘ฆ๐‘ ๐‘ก๐‘Ž๐‘™ ๐‘™๐‘œ๐‘ ๐‘  ๐‘“๐‘œ๐‘Ÿ ๐‘Ž๐‘๐‘ก๐‘ข๐‘Ž๐‘™๐‘™๐‘ฆ ๐‘ก๐‘Ÿ๐‘ฆ๐‘–๐‘›๐‘” ๐‘ก๐‘œ ๐‘”๐‘œ ๐‘œ๐‘ฃ๐‘’๐‘Ÿ๐‘ค๐‘’๐‘–๐‘”โ„Ž๐‘ก ๐‘Ž๐‘ก ๐บ๐‘Ž๐‘Ÿ๐‘š๐‘œ๐‘กโ„Ž (๏ผ›เนะดเน)

๐‘ช๐’๐’๐’„๐’๐’–๐’”๐’Š๐’๐’

This sums up the basic techniques I use for screenshots or testing for ideas for screens.

All I can recommend beyond this is keep practising and keep experimenting. Hope this will help you on your screenshot escapades. 

Thank you very much for reading through this guide ~ใƒพ(๏ผพโˆ‡๏ผพ)

๐‘บ๐’๐’Ž๐’† ๐’”๐’„๐’“๐’†๐’†๐’๐’”๐’‰๐’๐’•๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’“๐’๐’‚๐’…

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Last Edit : Jul 11, 2022, 23:25 (UTC)
# 3

This is amazing! I got a few friends that will most likely enjoy this, ncluding myself got a few things to learn from this =๏ฟฃฯ‰๏ฟฃ= 

Thank you SO much for taking your time and do this! Very helpful (โยดโ—ก`โ)

Much love! (ยดโ–ฝ`สƒโ™กฦช)

Last Edit : Jul 14, 2022, 01:31 (UTC)
# 4
On: Jul 11, 2022, 23:25 (UTC), Written by Lilithiaris

This is amazing! I got a few friends that will most likely enjoy this, ncluding myself got a few things to learn from this =๏ฟฃฯ‰๏ฟฃ= 

Thank you SO much for taking your time and do this! Very helpful (โยดโ—ก`โ)

Much love! (ยดโ–ฝ`สƒโ™กฦช)

Thank you. Glad you found it helpful ๏ผˆ*ยดโ–ฝ๏ฝ€*๏ผ‰

Last Edit : Jul 17, 2022, 08:06 (UTC)
# 5

Thank you for this guide! It will be very helpful for all the players who are starting to be more involved in screenshots after the Photo Gallery rework!

BTW what do you think about the Photo Gallery now?

Last Edit : Jul 19, 2022, 22:43 (UTC)
# 6

Wow! Thank you for posting this screenshot guide!

I'm a huge screenshot lover myself! I love to make screenshots of my characters, it's one of my favorite pass times. Although because I had to reinstall my PC and quit BDO many times again and again, I lost all my previous screenshots, I also deleted the Twitter I used for it when it was still done on Twitter.

All I have left are Face Textures like this one
My beautiful Lahn

I will surely use this guide for even better screenshots than I made in the pastโ™ฅ

Last Edit : Jul 24, 2022, 04:05 (UTC)
# 7
On: Jul 17, 2022, 08:06 (UTC), Written by LemaLakedaimon

Thank you for this guide! It will be very helpful for all the players who are starting to be more involved in screenshots after the Photo Gallery rework!

BTW what do you think about the Photo Gallery now?

Sorry for the late reply.

I'm not a big Photo Gallery user, but with the BDOgraphy event, the integration of the usual screenshot tools with the Photo Gallery was a clear night-and-day improvement for me. Players who use it frequently should definitely see a big QoL from before ๏ผฏ(โ‰งโˆ‡โ‰ฆ)๏ผฏ

On: Jul 19, 2022, 22:43 (UTC), Written by ShiroKaru

Wow! Thank you for posting this screenshot guide!

I'm a huge screenshot lover myself! I love to make screenshots of my characters, it's one of my favorite pass times. Although because I had to reinstall my PC and quit BDO many times again and again, I lost all my previous screenshots, I also deleted the Twitter I used for it when it was still done on Twitter.

All I have left are Face Textures like this one
My beautiful Lahn

I will surely use this guide for even better screenshots than I made in the pastโ™ฅ

My main drive died last year so I know the pain of losing a built-up collection ๏ฝก๏พŸ๏ฝฅ๏ผˆ>๏น<๏ผ‰๏ฝฅ๏พŸ๏ฝก

But only thing to do is start the collection up again (เน‘โ€ขฬ€ใ…‚โ€ขฬ)ูˆ

Last Edit : Sep 28, 2022, 21:03 (UTC)
# 8

๐‘ช๐’‰๐’‚๐’๐’ˆ๐’† ๐‘ณ๐’๐’ˆ๐’”

* 29/09/2022: Updated guide for added functionality >>> Perform Social Action

- ๐—œ๐—ป๐˜€๐—ฒ๐—ฟ๐˜ : Reperform selected social action (Another good Quality of Life change)

* 12/08/2022: Updated guide to reflect Character Face Camera changes introduced in 10th August patch notes (Changes can be found in post #2)

- Removed Standby Mode notes and replaced with Face Camera toggle

One of the first big opportunities for dynamic screenshots is Standby mode. After some time with your UI off, your character will go into Standby mode.
In Standby mode, your character will:
-              Perform random emotes
-              Look at the camera for emotes
The 2nd point is the main benefit of standby mode as this affects ๐ฌ๐จ๐œ๐ข๐š๐ฅ ๐ž๐ฆ๐จ๐ญ๐ž๐ฌ ๐€๐๐ƒ ๐œ๐จ๐ฌ๐ญ๐ฎ๐ฆ๐ž ๐ž๐ฆ๐จ๐ญ๐ž๐ฌ o(*>ฯ‰<*)o
Standby mode can be toggled on/off with the ๐—›๐—ผ๐—บ๐—ฒ button. However, once Standby mode starts, you will need to move for the toggle to work again. Any movement will stop standby mode (and the camera facing).
Utilising Standby mode is one of the key ways to add variety to your screenshots.
And yes, the random emotes are very annoying (๊ฆ เฒ ็šฟเฒ  )
.

* 21/07/2022: Standby/Random Emote mode stopped working.

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