Region (NA/EU): EU
Suggestion/Comments:
Please implement the ability to sort songs we have in it:
You forgot to mention allowing songs with more than 5 musicians as long as they're part of a platoon. So many songs have 6 or more instruments and nobody to play them.
You forgot to mention allowing songs with more than 5 musicians as long as they're part of a platoon. So many songs have 6 or more instruments and nobody to play them.
Noted! Thank you for the feedback.
Also updated with another idea which is band search function same as search party/platoon option to make easier to find band members across all servers.
Maybe its outside the scope of this thread, but if there were an option to create a playlist of player songs using marni's radio- I might actually accept that quest from wacky toshi 😬
I will agree that the one update of all of these I would want the most right now to be focused on would be music grade. Though i think the entire UI and system would have to be reworked because of the massive lag the current one causes with multiple instruments and high note count.
So the UI changes first would probably be most benificial.
If anyone on the team that deals with the music reads this, I believe that there is an easier way to impliment a change to Florchestra instruments without ruin every old song.
Legacy instruments will allow everything to be played that is currently on the album, with the new ones having the change in velocity. Like I said on my post the update that came out on Nov 24 was not a bad one, it is something we've been asking for for a long time. But the way it was implimented broke all the older songs. I feel this would not require too much of a change considering all you would have to do is reskin what we currently have to a different color.
Edit: For the idea of legacy instruments instead of having the velocity on piano change sample sounds at a threshold, make them like every other instrument where there is just a drop down for the sound.
I'm trying to think of the most effective way to update things with the least amount of work on your end that would effect the least amount of stuff on ours.
Expanding on what Navien said about condensing the music UI to one page (especially for album songs) (see screenshot)
Add MAXIMIZE button for album window (see screenshot)
If anyone on the team that deals with the music reads this, I believe that there is an easier way to impliment a change to Florchestra instruments without ruin every old song.
Legacy instruments will allow everything to be played that is currently on the album, with the new ones having the change in velocity. Like I said on my post the update that came out on Nov 24 was not a bad one, it is something we've been asking for for a long time. But the way it was implimented broke all the older songs. I feel this would not require too much of a change considering all you would have to do is reskin what we currently have to a different color.
Edit: For the idea of legacy instruments instead of having the velocity on piano change sample sounds at a threshold, make them like every other instrument where there is just a drop down for the sound.
I'm trying to think of the most effective way to update things with the least amount of work on your end that would effect the least amount of stuff on ours.
Not practical in the long-term, assuming we can expect more changes to existing instruments.
Doing this for Beginner instruments was a logical solution, as they haven't been updated since Florchestra became available, and probably won't be in the future. It adds a sense of progression, as you grind out dailies to improve your music grade and complete each Florchestra instrument.
Implementing this to instruments under active development will simply result in countless variations, adding needless complexity to an already convoluted system.
Let us assume for a moment that they draw a line under Florchestra instruments and release Florchestra 2.0 with the updated velocity system. Six months later, they change mute to a technique instead of a velocity threshold. Do we get a new instrument to reflect this? It would certainly break existing songs, which meets your requirement for the creation of a legacy instrument. Does Florchestra 2.0 become a legacy instrument? What about the other instruments that were untouched by the change?
If you think the music album is confusing now; add five pianos, six guitars, eight flutes, and three drums to it. Now your ensemble requires five musicians, Florchestra Piano 2.1, Florchestra Guitar 2.0, Marnibass 1.0, Florchestra Drums 2.2, etc. I'll pass, thanks.
I know PA wants to keep everything in-game but allowing us to import single track from .mid would be great because the editor is so hard to use and time consuming for the most mundane things. I'll even gladly take being able to use a music sheet (in-game) instead of the visual music roll thing. It would be so easy to transpose music compared to what it's like right now.
Let us assume for a moment that they draw a line under Florchestra instruments and release Florchestra 2.0 with the updated velocity system. Six months later, they change mute to a technique instead of a velocity threshold. Do we get a new instrument to reflect this? It would certainly break existing songs, which meets your requirement for the creation of a legacy instrument. Does Florchestra 2.0 become a legacy instrument? What about the other instruments that were untouched by the change?
I can see where you are coming from but I have to disagree, as in not all instruments need it in the first place. As we saw with last weeks update (Nov 24th. 2022) that was reverted as of this week (Nov 30th. 2022), every instruments tweaks were fine for the most part, but it ruined everything on piano for people who made songs that relied on the current velocity threshold=different sample system.
There are currently two instruments that have a huge leap in sounds when you change velocities past a certain threshold (these being 1-99,100-121, 121-127), and that is Guitar and Piano.
Every florchestra instrument has multiple options for their techniques with the drop down menu so there would be no need to massively change anything since there is nothing broken with it. Except piano and drums.
Guitar, the current velocity thresholds change the sound of what string the note is played on which its ok for somethings, but most of the time it makes some notes sound too harsh or messy.
Drums, they make sense where they are, and if they added more sounds to it, weither it be chinas, toms, or other pieces of a kit, they could currently do that without changing much of whats there, if anything. The velocity works wonderfully with the samples they currently have as in it's a smooth transition between soft hits and loud hits.
Piano, on the otherhand is the only other instrument that doesnt have any techniques, the one it does have is just a worse version of the base sustain. The velocity thresholds change the samples from muted (1-99) normal presses (100-120) and slamming the key (121-127). An improvement would be making the normal presses (1-99) that fluidly transition into slamming the keys (100-127), and then having a Mute pedal technique option.
A 2.0 version of the piano would just be a solution to a problem that shouldn't have been there in the first place while simultaneously saving all the songs people have made over the past year with the current system. There is no reason why out of all the instruments piano (and guitar, but that is much more workability) has such a huge difference in how it works with the sounds it uses. Having a Mute pedal technique should have been avalible from the start.
tl;dr - My suggestion is simply a way for some of instruments to come up to the standards of the rest, while simultaneously preserving the thousand of hours people spent on the current system.
If you think the music album is confusing now; add five pianos, six guitars, eight flutes, and three drums to it. Now your ensemble requires five musicians, Florchestra Piano 2.1, Florchestra Guitar 2.0, Marnibass 1.0, Florchestra Drums 2.2, etc. I'll pass, thanks.
I am failing to understand the point of this because it's not confusing and for the most part is pretty straight forward if you spend more than 30 seconds looking at it.
When you ensemble you only see the instruments that the composer used for the song, you wouldnt see every instrument you own, so it wouldn't change anything for that, and we are already only limited to 5 shais playing a song.