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UTC 8 : 46 Apr 23, 2024
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#Suggestions
Woosa Animations issues
Dec 15, 2022, 13:21 (UTC)
564 4
Last Edit : Dec 15, 2022, 13:28 (UTC)
# 1

Family Name: Okimura

Region (NA/EU): EU

Suggestion/Comments: Please fix walk / combat / dash animations
There were already a lot of subjects at the time in relation to this concern and PA fixed them last year... and I see that again some devs are starting again and again to put this concern back on the characters..
When a character walks, to look like it's """realistic""", the character always takes one extra step, the same in combat..
Same worries about her dash, when she dashes, she ends it with an animation
Which means if you want to dash multiple times you have to do dash, bullshit "realistic" animation, dash, bullshit "realistic" animation, dash, bullshit "realistic" animation..
Why???
Suggestion : fired this developer.. remove all extra step.. walk and combat like what they did a year ago... and for dash : if we have shift maintained, the character will not make an animation, if we release shift, it will make its end of dash animation
(like the edit I made on the video at the end)
----
What attracted a majority of players to bdo is its graphics / character creator and especially his DYNAMIC GAMEPLAY
"Realism" has no place here if it ruins one of the main arguments of the game.. it ruins completely the pleasure of playing all the new classes.. look at the mystic how it's fluid, fast, not "realistic" animation because we don't care about that, we want dynamic gameplay because it's the only mmo on the market that offers it and he does it very well! so please stop trashing this game..
Last Edit : Dec 15, 2022, 13:58 (UTC)
# 2

I know a lot of people don't like them, but honestly, I prefer the weighted and realistic animations... I think it's kinda cool and feels satisfying to me for some reason.

They only ever really are a bother to me when trying to do something like harvesting crops from your farm.

28 160
Lv 63
Veve
Last Edit : Dec 15, 2022, 15:00 (UTC)
# 3

I +1 you @Warriors because I agree on most points about animation and it's cutting any productive movement.

Anyway, you could give less rage in your posts next time... It won't change the fact that we might agree with you or not about the ideas discussed.

Last Edit : Dec 23, 2022, 07:42 (UTC)
# 4

Ty PA!

(glab today)

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