Family Name: PrimeCats
Region (NA/EU): NA, but have played in every region.
Class (Awakening/Succession): Awakening
Suggestion: Keep the float on Frigid Wind. Guardian isn't strong enough to warrant the removal 50% of cc in the awakening kit in exchange for .2 seconds of SA.
Details: I've been playing Awakening guardian since it was released. Primarily focused on end game group PVP. I am really concerned with the proposed changes to Frigid wind that removed Float in PVP. Frigid wind float is the only usable "protected"(has a big unprotected gap) CC that awakening guardian has in the kit besides core Cleansing Flame. It is by far the most important cc we have for catching ranged classes; wizard, witch, archer, awak zerker, and sage. If this cc is removed from the kit, it will make awakening guardian even weaker than it already is. I spend more time in pre-awakening on Guardian because it has more use than the awakening kit. 60% of the awakening kit is not usable at the skill and speed of the average player in 2023. The kit is still stuck in 2019 and I was looking forward to actual meaningful changes. Guardian in general has been one of the worst-performing specs in AoS and end-game PvP.
I understand that you guys have no clue how to balance awakening Guardian. I have no official stats, but I would assume that 95% of all Guardian pvpers are Succession, which in my opinion is also extremely weak. Awakening Guardian is considered a "noob spec" by the majority of the game because it attracts new players and receives so much hate for that reason. I don't expect to get backed up by the Guardian community who all play succ, so this is just my 2 cents and won't actually make any difference.
Here are some changes that might make awakening Guardian playable for the average player.
Bad changes:
Removing CC
Adding Crit to already near 100% Crit rate skills
More damage
Good changes:
Reducing Stamina use of some skills
Stamina Recovery during Awakening: Advance
Reduce Cooldown on Infernal Nemesis
Add Air and Downsmash to Infernal Nemesis
Add FG To fastcast Absolute/Prime: Avalanche Strike
Add FG to Flow: To Ashes
Add FG to Glorious Advance
Increase Attack Speed buff duration on glorious advance to 20 seconds
Add FG to Fireborne Rupture
Make Core: Cleansing Flame from Float to Knockdown
Allow us to cancel cleansing Flame animation using Frost Slide as we can with gods incinerator
Add Stamina recovery during Fierce Disdain and Frost Slide animation
Consider adding slow resistance and maybe DP buff on Q block like with most other shield classes.
As a Guardian(awake) / Shai / Warrior(awake) myself, I can hear your concerns- and every one of them is valid.
I have spent some time is Guardian Succ and she is just super simple to use. Guardian succ is not satisfying like awakening is tho. Especially in a PVP scene.
When you PVP a real person who knows what they are doing, winning with an awakened Guardian is a euphoric experience. Now about 80% of the time you are kiting in main hand and looking to land and choke slam, but c'mon, who doesnt love a good CHOKE SLAM.
Agree with most of the points listed
Her Attack speed needs to be addressed, relying on an unprotected ability just to have a normal attack speed for 10 seconds is a bad design.
Improving awakened mobility would be nice as well, allowing movement while Q blocking like in pre awakening, and adding an awakened version of Black Blood's descent
taking away the CC on Frigid Wind was a mistake since we already get 10s SA protection from our buff. It was a very good CC too
In my opinion, taking away anything from Guardian is severely poor judgement. I could understand if she was overpowered but she's not even close to being OP whatsoever.
This day classes are so advanced and fast. Guardian is falling behind. I had to switch to succ! And i dont like Succ even a bit, but i endure the pain lol. Imagine if cleansing flame didnt have cc... How u wanna catch ppl ? Grab? Goodluck with that shit.
Imagine if cleansing flame didnt have cc... How u wanna catch ppl ? Grab? Goodluck with that shit.
100%
They should just rework glorious advance and bake the 20% attack speed into her base animation speeds.
Swinging her axe in slow motion while zerker twirls his axes around like they're pieces of paper.
SImple change to both specs is buffing the attack speed for awakening by 25 % base line nad succ 15 % is going to fix so many problems with both specs in meta where all classes teleport ,disappear and appear behind u in a split second while guardian is stuck in mechanic is utterly rediculous , Arena of solare raiting shows it all, classes that can't brake 2k rating needs urgent attention , archer is one of those classes aswell