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UTC 4 : 27 Apr 25, 2024
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#Warrior
Awakening Warrior Lacking in Large Scale.
Jan 12, 2023, 14:21 (UTC)
4236 50
Last Edit : Jan 16, 2023, 07:40 (UTC)
# 31
On: Jan 16, 2023, 02:46 (UTC), Written by Helegnes

You're still looking at raw DP buffs pre-addon mods, not to mention the new DR crystal setups on top of artefacts.

I appreciate that the block isn't a succ nova one, but the benefit is from the "sturdiness" it provides while posturing in raid imo.

Whereas all the backline players are unprotected and vulnerable to bombs, you, being in Q block, have the "luxury" of being able to miss a bomb and still not get CCed past your FG.

It's a matter of perspective; where you see a weak block with regards to turtling, I see insurance that, while blocking, you don't eat an unforeseen CC.

Imo shield players rely on their Q block too much regardless, but then, the way I'd balance shield blocks is to make them only have a single "charge" of ignoring a CC, followed by a short/medium cooldown.

"Why having a shield, when it's useless?" "I better just throw it away." "Hey. Look at me. I am not defending myself! Hit me hard with an arrow!"

Q block has a part in the game regardless.

Also the shield block in pre-awakening/succession compared to other shield classes is the worst. Warrior in shield q-block can move forward and backward only, without leaving block. It also drains stamina. Other shield classes do not have this. They can move in any direction without leaving block or losing stamina.

Last Edit : Jan 16, 2023, 14:10 (UTC)
# 32
On: Jan 16, 2023, 07:40 (UTC), Written by Krastonosezs

"Why having a shield, when it's useless?" "I better just throw it away." "Hey. Look at me. I am not defending myself! Hit me hard with an arrow!"

Q block has a part in the game regardless.

Also the shield block in pre-awakening/succession compared to other shield classes is the worst. Warrior in shield q-block can move forward and backward only, without leaving block. It also drains stamina. Other shield classes do not have this. They can move in any direction without leaving block or losing stamina.

Alright then, if you want to discuss this; how do you approach killing a warrior as a grabless static SA class?

Last Edit : Jan 16, 2023, 14:27 (UTC)
# 33
On: Jan 16, 2023, 01:02 (UTC), Written by AnimeSunShine

I mean yea I can agree that every class should be somewhat useful in every content, and obviously, I haven't played warrior so idk how bad it is, but if warrior is truly unplayable in large scale then I think its fair for them to get large scale buffs.
But I don't think warrior needs to be like very good in large-scale, would be nice but they are already a very good 1v1. Yes you said some people just do nodewars and nothing else, if that true then they should choose a class that is maybe better for that, I know it kinda sucks but classes just sometimes focuses on different things, I prefer dueling, but am not going to choose witch as my main, and I actually really like witch, I like her animations and effects. You can also tag a character, to have a class for 1v1 and nodewars. But am not saying warrior should be bad in large scale just because his very good in 1v1, I think he should be able to at least perform decently well in large scale for sure if you put in the work 100% agreed.


It doesnt mead massive buffs, 1 movement skill getting SA, even if it increases its cd, even removing the dumb cc and attack parts noone wants from it, aswell as giving us a SA core or extending the SA from only during charge to the full skill of the stationary chargeskill "reckless blow" would go help us and go a long way, look at sorcs grimreaper for example in terms of reckless blow, SA till the end and not like ours where we charge it and get cc´d right after before even 1 tick of dmg can go out as SA ends right before dmg, wasting time and or killing us right away

And in regards to tagging. Some ppl just cant. 
Me as example, i play this class since EU release, and nomatter what class i try when forced cuz season, they are all just unfun or feel off or bad. There are alot of players esp among warriors that are loyal to the very end and rerolling or tagging just isnt a option.
So PA close to forcign ppl to tag another class with their scuffed balance is quite the insult. To each theire own, but forcing ppl to choose between tagging or suffering aint right

Last Edit : Jan 16, 2023, 14:39 (UTC)
# 34

Sounds like you want warrior to be as good as striker....

hehehe...

what a novel fucking idea. 

Last Edit : Jan 16, 2023, 14:47 (UTC)
# 35
On: Jan 16, 2023, 14:10 (UTC), Written by Helegnes

Alright then, if you want to discuss this; how do you approach killing a warrior as a grabless static SA class?

This is offtopic as its basicly duels or up to like 3v3, where classes such as yours are by PA´s design simply cucked which isnt on us and you should adress it in your own posts to try and get that looked at. I got a witch-main friend so i know that it aint easy and needs a mix of luck and skill to win and uts p hard, just like any other grabclass, but...
you got classes like musa and dk, as examples, that can with the same gear easily shred the bit of block we have while kiting, cc´ing and killing us or cc us in the gaps we have ( for which you either spam cc´s or take the bit of time to learn them, you´d be suprised how many gaps and unprotected parts there are)
But lets stay on topic of Largescale which this here is all about as in duels we need 0 buffs

So thats that and we return,

"I wouldn't say I've got no experience in PvP though... Especially large-scale."

If its the case, im sorry, but your earlier comment made it seem otherwise

"Imo shield players rely on their Q block too much regardless"
What esle can we do granted its still the weakest, besides we dont want to turtle. I get your point and yes, we can stay in it when someone jumps the raid, try and grab that person, get cc´d half the time tho cuz bdo, classes like valk and nova can do it many times better 
And we arent off bad if for example you are movign with the raid or are regrouping as we can and will do that, there isnt much of an issue to be found
Where it starts is with past that. You cant dive a blob to get ppl or prime them like for example a zerker,  you cant even run around the blob to try target the enemy backline like a musa as we get insta cc´d n killed. If we are inside the blob atall when engaging we just get cc´d and die from all the dmg as we have no tank-passives like say mystiks, nor many SA´s to prvent getting cc´d any other shieldclass is many times better at it and offers more then that ontop
There is close to no role we can currently fullfill besides Flamethrower or things like anticannon/flex ( if it isnt agaisnt too big a group)



Last Edit : Jan 16, 2023, 14:49 (UTC)
# 36
On: Jan 16, 2023, 14:39 (UTC), Written by ArchaicTriad

Sounds like you want warrior to be as good as striker....

hehehe...

what a novel fucking idea. 

god forbid no, we dont need more of those
Just some smaller things to make largescale possible, not to become broken
As we offerd many traitoffs and thigns to be removed isntead

Last Edit : Jan 16, 2023, 16:05 (UTC)
# 37
On: Jan 16, 2023, 14:47 (UTC), Written by Juli030

Where it starts is with past that. You cant dive a blob to get ppl or prime them like for example a zerker,  you cant even run around the blob to try target the enemy backline like a musa as we get insta cc´d n killed. If we are inside the blob atall when engaging we just get cc´d and die from all the dmg as we have no tank-passives like say mystiks, nor many SA´s to prvent getting cc´d any other shieldclass is many times better at it and offers more then that ontop
There is close to no role we can currently fullfill besides Flamethrower or things like anticannon/flex ( if it isnt agaisnt too big a group)



Backlines still need coverage, perhaps more so than ever during a push. Don't forget that in those group up moments everyone is focussed on keeping the raid whole, but when you push, people commit. They tunnel vision, they dont see that maehwa who's also struggling to find her role in largescale, flanking around behind them. She could KD and kill 3 staffs in their FGs, if it wasnt for you lurking the backlines like a shark waiting for some fish to swim by who'd hoped for an easy meal.

Last Edit : Jan 16, 2023, 17:16 (UTC)
# 38
On: Jan 16, 2023, 14:10 (UTC), Written by Helegnes

Alright then, if you want to discuss this; how do you approach killing a warrior as a grabless static SA class?

Lets not bring this topic here. :) . I do believe you didn't get my point. I am not even mentioning grabs or grabless classes even. I was talking about survivability only. Nothing else.

Last Edit : Jan 16, 2023, 17:51 (UTC)
# 39
On: Jan 16, 2023, 14:10 (UTC), Written by Helegnes

Alright then, if you want to discuss this; how do you approach killing a warrior as a grabless static SA class?

Grabs are a whole other can of worms not just specific to Warrior, honestly I'd rather they either 1. Gave every single class a grab, 2. Remove all grabs from the game, or 3. Add a way to defend against grabs. But that will just derail this thread away from the main topic so that should be better tackled in another thread.

Last Edit : Jan 16, 2023, 19:27 (UTC)
# 40
On: Jan 16, 2023, 14:27 (UTC), Written by Juli030


It doesnt mead massive buffs, 1 movement skill getting SA, even if it increases its cd, even removing the dumb cc and attack parts noone wants from it, aswell as giving us a SA core or extending the SA from only during charge to the full skill of the stationary chargeskill "reckless blow" would go help us and go a long way, look at sorcs grimreaper for example in terms of reckless blow, SA till the end and not like ours where we charge it and get cc´d right after before even 1 tick of dmg can go out as SA ends right before dmg, wasting time and or killing us right away

And in regards to tagging. Some ppl just cant. 
Me as example, i play this class since EU release, and nomatter what class i try when forced cuz season, they are all just unfun or feel off or bad. There are alot of players esp among warriors that are loyal to the very end and rerolling or tagging just isnt a option.
So PA close to forcign ppl to tag another class with their scuffed balance is quite the insult. To each theire own, but forcing ppl to choose between tagging or suffering aint right

I mean yea I would agree, Warrior should at least be useful in large-scale, I personally don't mind if a class is too overpowered, so even if this makes warrior overpowered, they can always do tiny nerfs in the future, am more worried about a class being unfun or too weak. So I hope warrior gets the changes it needs to make the warrior players happy.

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