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UTC 2 : 29 Apr 19, 2024
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Honestly I'd play BDO more if it had dedicated PvE servers
Mar 23, 2023, 14:38 (UTC)
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Last Edit : Apr 5, 2023, 20:23 (UTC)
# 21
On: Apr 5, 2023, 10:26 (UTC), Written by IWalkAlone

I like to reapeat same qiestions time after time. because no PvP hater ever answered. Here we go again.

Why to die from PvP is so big problem when you lose nothing, but is no problem to die from PvE when you lose xp and crystals?

Why people who want PvE only server never give idea how to make it work whithout harm to the game?

Why people who want PvE server dont respect devs idea about the game, and players who chose BDO because it has OwPvPvE?

No one answer because stupid questions from wannabe wolfs are all the same. We run the same circles in most of the MMORPG forums. 

Why to die from PvP is so big problem when you lose nothing, but is no problem to die from PvE when you lose xp and crystals? - Who loves to be killed? While doing some other stuff? The game got a dozen type of PVP - your type just afraid to go there, because will be smashed by good players. So you want find the only place where can experience some success... attack people in life skill gear, afk or just do something else :D

Why people who want PvE only server never give idea how to make it work whithout harm to the game? - Why would it harm the game? You can enjoy all the stuff from Pearl Shop, have PVE content, tons of quest, stb...

Come on... just admit it you need people not interested in PVP because you can only kill them :)

Why people who want PvE server dont respect devs idea about the game, and players who chose BDO because it has OwPvPvE? - PVP based games usually dies out, because the system and mentality of PVP: In PVP, someone always lose, only the winner happy - technically the strongest. All other experience defeat. I remembrer when in New World alpha the devs was shocked that older players camping new ones and not explore... that games idea was PVP based all along, and failed hard in alphra, they had to redesign, add PVE elements. 

MMORPG only works with PVE backbone, because in PVE you need to work together to clear a raid, finish a dungeon, cooperate, build up something etc... PVP is a must, a great part of the game, but not all the time and most importantly not forced.

What you want is be able to gank others because if you would be a true PVPer, you would hang in arena, Red Battlefield, stc.  all the time, not cry to be able ganking people during gathering :D

Last Edit : Apr 5, 2023, 20:54 (UTC)
# 22
On: Apr 5, 2023, 20:18 (UTC), Written by Angelsoul

No one answer because stupid questions from wannabe wolfs are all the same. We run the same circles in most of the MMORPG forums. 

Why to die from PvP is so big problem when you lose nothing, but is no problem to die from PvE when you lose xp and crystals? - Who loves to be killed? While doing some other stuff? The game got a dozen type of PVP - your type just afraid to go there, because will be smashed by good players. So you want find the only place where can experience some success... attack people in life skill gear, afk or just do something else :D

Why people who want PvE only server never give idea how to make it work whithout harm to the game? - Why would it harm the game? You can enjoy all the stuff from Pearl Shop, have PVE content, tons of quest, stb...

Come on... just admit it you need people not interested in PVP because you can only kill them :)

Why people who want PvE server dont respect devs idea about the game, and players who chose BDO because it has OwPvPvE? - PVP based games usually dies out, because the system and mentality of PVP: In PVP, someone always lose, only the winner happy - technically the strongest. All other experience defeat. I remembrer when in New World alpha the devs was shocked that older players camping new ones and not explore... that games idea was PVP based all along, and failed hard in alphra, they had to redesign, add PVE elements. 

MMORPG only works with PVE backbone, because in PVE you need to work together to clear a raid, finish a dungeon, cooperate, build up something etc... PVP is a must, a great part of the game, but not all the time and most importantly not forced.

What you want is be able to gank others because if you would be a true PVPer, you would hang in arena, Red Battlefield, stc.  all the time, not cry to be able ganking people during gathering :D

Because open world pvp is part of this game. You lose nothing after being killed dunno why people like you take it so personal. Grinding, gathering, fighting for spots make this game complete. Dont want fight ? Change channel. Someone is stronger than you ? Change channel its not a problem. Btw durning my 4 months in BDO I have been ganked maybe 2-3 times, also pk system helped me a lot win against bad actors. 

Last Edit : Apr 5, 2023, 21:35 (UTC)
# 23
On: Apr 5, 2023, 09:15 (UTC), Written by Angelsoul

Soooo tough guy you are, right?

Some people want to do their fun in game far from your kind, what I can understand deeply. 

In this game, a long variety of modes for PVP is avialable - but attack someone during lifeskill, horse training etc... is just a form of ganking, by weak people.

Attacking players who are lifeskilling - who will very likely be in non-combat / lifeskill gear - is met with severe penalty for the attacker.  There is an increased Karma loss upon PK of a lifeskiller - losing enough karma results in players "going red", which is the game's punishment for this type of PK.


Being "red" inculdes all sorts of inconveniences for players that are heavy enough to dissuade the vast, vast majority of players of committing acts that will result in "going red".  Inconveniences that go so far as, but not limited to, possible item degradation upon death (imagine a PEN Blackstar [150+ billion silver item] degrading to a TET Blackstar [14 billion silver item] -- that over 120 billion silver lost in a millisecond).

As for getting PK'd while AFK horse training, this is a non-issue as you cannot be attacked in safe zones, where many players AFK lifeskill.  Also, smart AFK lifeskillers have level 49 alts to AFK outside of safe zone since level 49 and below cannot be attacked as well.  My fisher is level 49 and can fish anywhere he pleases.  My main is level 66 and does my horse training, but I do this in Heidel, no problems whatsoever.

BDO is a PVX MMORPG.  It's not a "PVE" MMO, nor is it a "PVP" MMO -- it's a PVX sandbox, at heart.  I am not sure if you actually understand what that means.  PVE and PVP are intertwined with each other and the game's sandbox-y nature allows players to dictate what content they want to play in --- while being in a shared open world with others who may or may not have the same interests.  This means, while a PVP conflict may happen with someone only interested in PVE, the game allows this and has safeguards in place to allow players to circumvent this, if they want.  Things like swpaping channels, which was suggested previously in this thread and many other things.

Case in point:  BDO is a PVX open world sandbox.  It's not strictly PVE nor is it strictly PVP.  Here's a dev quote that speaks on this; it's old, but still relevant to this day and I hope the devs stick to this core design philosophy as this is what makes BDO unique among today's modern MMO landscape.

The PK system needs to be improved. New Adventurers or fearful Adventurers are too scared to play.


Black Desert is an open-world game designed to allow you go anywhere, and let’s you freely enjoy your choice in playstyle. However, the level of freedom goes up, it means other Adventurers are able to interfere in the adventures of others as you stated. But there are a variety of safeguards put in place that don’t compromise the fundamental freedoms of the game.

First of all, there are many safe zones spread around, including towns and cities, the inability to PK characters under level 50, and the growth server Olvia has forced PvP mode turned off. In addition, we created an environment where Adventurers who recklessly PK are imposed with disadvantages that makes it difficult to harass an Adventurer. On the other hand, for adventurers who want to enjoy PK, we are continuing to develop a variety of PVP content, along with the Battle Arena, Red Battlefield, Arena of Arsha, Node War, Conquest War, and the desert itself.

We will continue to think about ways to make your adventures more enjoyable.

 

Dev interview.  Refer to link: Black Desert | PEARL ABYSS (playblackdesert.com)

Last Edit : Apr 5, 2023, 21:44 (UTC)
# 24
On: Apr 5, 2023, 17:15 (UTC), Written by Senemedar

Because games are made for players not for dev "vision", management and "tailors".

The undeniable fact is that the lack of pve only channels discourages a huge number of players from playing bdo, i.e. PA will not see their money.

So the makers of a product have no say in their own product pretty much? 

If you buy a coffee do you complain that it isnt tea, even though it clearly says "coffee" with a brand name.

This has been every "PvE Servers" argument with the game clearly stating on the website there is open world pvp. It happens in every mmo that has a hint of PvP.  

Last Edit : Apr 5, 2023, 21:47 (UTC)
# 25
On: Apr 5, 2023, 10:26 (UTC), Written by IWalkAlone

I like to reapeat same qiestions time after time. because no PvP hater ever answered. Here we go again.

Why to die from PvP is so big problem when you lose nothing, but is no problem to die from PvE when you lose xp and crystals?

Why people who want PvE only server never give idea how to make it work whithout harm to the game?

Why people who want PvE server dont respect devs idea about the game, and players who chose BDO because it has OwPvPvE?

It is not PVP when a player attacks another player who is tending a farm, fishing or training etc. PVP is a consensual fight between people who are willing to combat. What these people are complaining about is GANKING. 

Last Edit : Apr 5, 2023, 22:03 (UTC)
# 26
On: Apr 5, 2023, 20:18 (UTC), Written by Angelsoul

No one answer because stupid questions from wannabe wolfs are all the same. We run the same circles in most of the MMORPG forums. 

Stupid? Wannabe wolfs? Should I use some made up words to you?

Why to die from PvP is so big problem when you lose nothing, but is no problem to die from PvE when you lose xp and crystals? - Who loves to be killed? While doing some other stuff? The game got a dozen type of PVP - your type just afraid to go there, because will be smashed by good players. So you want find the only place where can experience some success... attack people in life skill gear, afk or just do something else :D

Labeling people you dont know is not verry smart. So let me educate you how wrong you are. You are talking about griefers. We, atleast most of us who take some time are people who like PvP. We love challenge not easy targets like the griefers you mention. We go all channels and all types of PvP. Because we enjoy it. And we respect each others.(Something that your kind dont understand).

As for me. I go RBF, AoS, NW and surprise Arsha. I might not be the best PvPer, Im far from best gear but Im not afraid to lose. Why? Becasue challenging fight gives me pleasure and I get practice. And yes on Arsha I have my wins and my losts. But mostly fun. Also I never attacked or killed lifeskiller or afk pearson. (dont count situations when a guild mate is griefed by someone)

And you actualy didnt answer this one question, It was just weak attack.

Why people who want PvE only server never give idea how to make it work whithout harm to the game? - Why would it harm the game? You can enjoy all the stuff from Pearl Shop, have PVE content, tons of quest, stb...

Come on... just admit it you need people not interested in PVP because you can only kill them :)

When you get to know better BDO you might know the answer. Again you dont answer but try to impose your fantasyes. And nope, thats not me. I like challenge.

Why people who want PvE server dont respect devs idea about the game, and players who chose BDO because it has OwPvPvE? - PVP based games usually dies out, because the system and mentality of PVP: In PVP, someone always lose, only the winner happy - technically the strongest. All other experience defeat. I remembrer when in New World alpha the devs was shocked that older players camping new ones and not explore... that games idea was PVP based all along, and failed hard in alphra, they had to redesign, add PVE elements. 

MMORPG only works with PVE backbone, because in PVE you need to work together to clear a raid, finish a dungeon, cooperate, build up something etc... PVP is a must, a great part of the game, but not all the time and most importantly not forced.

What you want is be able to gank others because if you would be a true PVPer, you would hang in arena, Red Battlefield, stc.  all the time, not cry to be able ganking people during gathering :D

PvP based games usualy dies? Come one that gives big laugh to any person that is little familiar with game history. You mean games like CS and QUAKE are dead? Oh you gona say that you meaned MMOs ? Well you have no idea about games I guess. Thats because you play WoW and you heard about New World doeesnt gives any knowledge about MMOs. ANd you clearly never, never played PvP. PvP gives you way more purpose, in PvP you need way more to work together, to cooperate... I guess you never heard for 150 vs 150 battles just to take a raid or siege...Its nice to try to answer, but you should get atleast little knowledge about the subject.

And open world PvP gives dynamic that arena and RBF dont give. It gives you unknow factors that makes the fight more challenging, escalates to group fights and so on and on. Again you discribe PK, something that I find no fun, but I do some times out of necessity.

Thank you. You are the first to try to answer for years... You can read the bold coments to find why you failed. And try not to label persons and things that you dont know please.

Last Edit : Apr 6, 2023, 02:49 (UTC)
# 27
On: Apr 5, 2023, 21:47 (UTC), Written by Chriszo

It is not PVP when a player attacks another player who is tending a farm, fishing or training etc. PVP is a consensual fight between people who are willing to combat. What these people are complaining about is GANKING. 

Ganking is treated as something that is allowed -- but not encouraged -- by the game.  While ganking is allowed when players are in the open world, ganking results in Karma loss for the ganker.  Karma loss is boosted when ganking and PK'ing a player in non-combat gear, furthering the discouragement of this action.  In my comment above, I explain the disadvantages of being "red" or negative Karma, with these disadvantages being heavy enough for the vast majority of players to avoid doing so.  But, it's allowed.  This is part-and-parcel of BDO's "sandbox-y" element, which I also explained in the comment above.

It is fine to like it or not.  What's not fine, and what other people are trying to explain, is changing a game's core / base game design to fit into personal preferences.  Especially when the game has introduced so, so many ways to avoid undesirable PVP interactions already.  What I wonder is why people ask for a black-and-white solution (adding PVE servers to avoid PVP in a PVX MMO) instead of solutions that solve the issue while simultaneously maintaining BDO's core PVX concept?  Stuff like a Sheriff System, improving the Karma system to better deter unwarranted PK, better introduction to BDO's PVX gameplay style, stuff like that.  Why the blanket "solution" of "JuSt ReMoVe pVp FoR mE oN oNe ChAnNeL dAdDy Pa"?  Is that really the extent of your guys' brain power?  Really?

Here are some developer quotes about this topic.

(I bolded some key words)

> "Black Desert is an open-world game designed to allow you go anywhere, and let’s you freely enjoy your choice in playstyle. However, the level of freedom goes up, it means other Adventurers are able to interfere in the adventures of others as you stated. But there are a variety of safeguards put in place that don’t compromise the fundamental freedoms of the game."

https://www.sea.playblackdesert.com/en-US/News/Detail?boardNo=3441&countryType=en-US

> "While we heard your initial feedback on 1 hour being somewhat short, we didn’t want Marni’s Realm to end up overshadowing the main content of Black Desert, that is, fighting monsters in the open world alongside other Adventurers."

https://grumpygreen.cricket/marnis-realm/

> "As for the Karma system, we have no plans to change the system in any major way. This is because Black Desert exists as one huge field. We feel that the Karma system is a "standard" where we can distinguish between "PvP" and "PK." We will maintain a somewhat free PvP system on the field, but we want to discourage PK.

 

However, we've heard stories from certain regions where the Karma system is being abused. We are currently looking into an operational solution to improve on this issue."

https://www.sea.playblackdesert.com/en-US/News/Detail?groupContentNo=6882&countryType=en-US

It's clear that BDO is intended to be PVX > That means, PVE and PVP intertwined, and in BDO's case, the open world -- where the majority of gameplay occurs; whether grinding mobs OR lifeskilling, is 100% PVX.  BDO is a sandbox-y MMO, and (in my many years of experience playing this game) an important piece of that sandbox-y puzzle is to have many players -- who have varying interests -- share one "huge field" (as the devs put it) together, simultaneously, and figuring out how to navigate the world, their gameplay, and interactions with others; finding a gameplay-loop or interests suited for them among the rest of the players, who may or may not hold the same interests as themselves.  It's chaotic at times, but overall, it's a beautiful concept that no other relevant modern-MMO features. 

Hopefully the devs can address certain issues that hold this game back.  There are many.  But a full-on PVE server?  It's the least of this game's worries right now.

Last Edit : Apr 6, 2023, 05:10 (UTC)
# 28
On: Apr 5, 2023, 17:15 (UTC), Written by Senemedar

Because games are made for players not for dev "vision", management and "tailors".

Games are made on different ideas from their own creators and for the players to experience something different from the other games.

And to avoid plagiarism they're sticking to their own ideas, as long as it has different controls, visuals, world, story e.t.c. from other titles.

To say that they should play around our I don't want to say what here is completely wrong.

Sure. We pay for things in the cash shop. That does not mean we are buying the title of the game, since it's owned by Pearl Abyss. And it means they have full rights to do what they want with the game.

Last Edit : Apr 6, 2023, 05:14 (UTC)
# 29
On: Apr 5, 2023, 22:03 (UTC), Written by IWalkAlone

Thank you. You are the first to try to answer for years... You can read the bold coments to find why you failed. And try not to label persons and things that you dont know please.

And that is the reason you never had an answer... Pvp is not the same as ganking/pk and so on. You just wasting our time therefore we want Pve server so you and the other toxic pp doesn't wasting our time! Not everyone can play the whole day. 

Last Edit : Apr 6, 2023, 05:35 (UTC)
# 30
On: Apr 5, 2023, 20:54 (UTC), Written by Equben

Btw durning my 4 months in BDO I have been ganked maybe 2-3 times, also pk system helped me a lot win against bad actors. 

You know the other problem is why can the system allow to tag red charma character to the normal? I seen it. Red charma player killed everyone on Nouver and when they get bored to kill everyone many times... they just swapped to the tagged character and you cannot attack them. I think it is exploit. They shouldn't allow to tag red charma character to a normal one.

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