Hello developers, people can dodge damage from summoned objects with pve iframes, please fix, becasue class like awakened wizard has many summoned objects and this allows many classes to just not get damage/debuffs/ccs from summoned object originating spells which is frankly BULLSH1T.
And your new patch jsut gave pve iframe effect to so many classses and some on even other skills that shouldnt avoid stuff in pvp.
think really hard about this, this means chase spamming musa or shield chasing valk (for example) thats engaging me is also negating all my summoned being damage getting free pass from all pet flows, all pets damage etc. this makes zero sense from pvp standpoint? why are my skills counted as PVE origin in PVP situation?
this needs to be hotfixed like yesterday!
Was this already addressed? Is this intented? Any info on that?
Was this already addressed? Is this intented? Any info on that?
no, ... total silence from devs and no info on it on last global labs patch. total cringe ngl.
im really curious to how they justify pvp situation classifying soem skills as pve origin. makes absolutely ZERO logic. summoned objects need to be fixed YESTERDAY.
We 100% need dev commentary on this. This is gamebreaking for certain classes.
could you please address this, or at leas put it under know issues so we know u r working on this?
Thank you.