As of now PA has been buffing all kinds of life skilling lately
lets reduce the need to channel hop for materials!!
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Deep Sea elixirs
Deep sea fruit:
Oil of the abbyss which needs fruit of the deep sea are very hard to come by let alone the amount of mastery needed to get a good amount is ridiculous
Coral Crystal:
this also is ridiculous even at high mastery
conclusion
add more locations to overall sea gathering and buff the amount of mats you can get of both coral crystals and Fruit of the sea
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khalk elixirs
Fugitive Khalk's Skin
the amount getting from the khalks is very small and keeping them for yourself is a must
also last I checked khalks fly into trees and their bodies get stuck which cant be harveted from the ground
conclusion
give us more fugitive khalk's skin and remove the trees where all khalks spawn path is or fix the physics of the body that way the body doesnt get stuck in trees
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Griffon elixirs
Griffon Claws
1: so we got two ways of getting the claws one from king griffons which spawn near ash forest every so often and one per server when its there
and the amount of claws dropped from the griffons is cap out and thats if there is any on channels your on
2: kill normal griffons on every channel and over clear it which then forces you to channel hop every guild channel
conclusion
any of these options down below would help reduce the need to channel hop your guild channel
remove the cap on king griffons and maybe even increase spawn rate
give baby griffon claws since they also have claws ( very easy to add for a fix )
most of all increase spawn rate of normal griffons
I like the ideas this guy comes up with for issues that need to be addressed pertaining to different areas of the game and not just grinding.
Keep up the good work!
As a person who just burned through 8 bil worth of Deep Sea in a month, and then looked at making them. Well, yes, please. For a low lifeskiller with no mastery. I would like something that eases the process of making them.