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UTC 13 : 15 Apr 19, 2024
CEST 15 : 15 Apr 19, 2024
PDT 6 : 15 Apr 19, 2024
EDT 9 : 15 Apr 19, 2024
#Musa
Succession Musa (Hot Take)
Jun 9, 2023, 22:14 (UTC)
872 3
Last Edit : Jun 10, 2023, 00:46 (UTC)
# 1

So let me state that I have played musa since the release of the class and never rerolled off the class for more than 2 weeks. This class is my love and joy to BDO. However recently Musa (A) got changed to have PvE buffs that pushed it up to being either equal to or on par with succession. I understand alot of the classes and their respective specs currently need buffs to PvE and that what the buff cycles have been doing to the classes uplifting all the classes in regards to PvE is a very very good idea. I think all classes should have the same PvE power. But my issue here is, around a year ago two classes received some nerfs, to PvE, and only PvE. in light of how the nerfs and buffs are coming these days and being all around PvE focused I beleive these nerfs to Musa (S) and Striker (S) Should be reverted to their original power from a year ago. Its very unfair to improve all the classes in the game PvE wise but leave these 2 classes in the dust. Reverting the changes from a year ago will fix the issue, and even out the class balance in the game. Please revert the following changes.

Abilities affected Musa:
Succession
● Prime: Cyclone Slash
- Reduced damage during cooldown by 28.6% for PvE only.

● Prime: Gale
-  I to III: Reduced damage during cooldown by 36.2% for PvE only.

● Prime: Blooming
- Reduced damage during cooldown by 15.8% for PvE only.

Changes on Striker (S)
Succession    
● Succession: Flow: Ankle Hook
- Changed Discharge Energy hits from 6 to 3.
* Removed Hit Reduction in PvP.

● Succession: Flow: Martial Deva
- Changed Discharge Energy hits from 6 to 3.
* Removed Hit Reduction in PvP.

● Succession: Flow: Bombardment
- Changed Discharge Energy hits from 6 to 4.
* Removed Hit Reduction in PvP.

● Succession: Combo: Final Blow
- Changed Discharge Energy hits from 6 to 4.
* Removed Hit Reduction in PvP.

● Prime: Roaring Tiger
- Changed skill damage as follows. (PvP damage remains the same.)
* Attack damage: 1729% → 1643%
* Damage Reduction Rate in PvP: 51.4% → 48.9%

So what has happened is that all the classes are getting 50%-90% dmg increases to PvE and these classes that were strong a year ago will be left behind, which is very sad.  We NEED these changes reverted. The whole point of Musa (S) and Striker (S) are the fact they were strong PvE classes. Now the awakening counter parts (Which are objectively always better in PvP <solo&group> are even better now that they can grind more quickly than the succession counter parts, and are stronger in PvP compared to their succession counter parts. Please look into the rebalance of these skills on these 2 classes as the whole point of these two classes was that they were strong PvE classes.


Next topic I have is more soley focused on a few abiltiies Musa (A/S) have that are pretty much useless>

Passive Force of The Sword and Prime Wanderers Blade- Firstly these buffs are useless We are at 100% crit rate in PvE and PvE on awakening and succession from using spinner or Blind Thrust with a 20% crit add on. These passives are useless. Please change Force Of The Sword to  5-10% attack Speed and Change Wanderers Blade to be 5% all evasion and 5% Movement speed.

Whirlwind Cut - unusable in PvP for utilzation of stun. only useable in PvE for WP regen, but there is no point in using the skill because Prime: Carver exists for WP regen and in awakening Below The Belt/One Step Back/ Spinner all have wp regen. So the point of the ability is cc which is not used and WP which there are better abitlieis to use. Please change this ability  and its flow to be useful.

Kicks- Why does musa have 4 kicks, its not a striker or a mystic pls change the kicks or remove them or remove half of the kicks and add the dmg that would be on one kick to another.

Chase - Why is chase animation the color red in succession, when the entire kit is shades of blue and black representing the wind and tempest. Please make a Prime chase varient that changes the animation to blue.

Arrow changes- The arrow changes for Musa and Maewha were honestly a huge nerf.  However Maewha(S) ( The pvp varient of Maewha) Received Forward guards to charge shot and graple shots, which is a really cool idea and I love that for Maewha. however Musa arrow abilties are lack luster. The succession varient of Musa is even focused around manipulation of the Wind and use of the Tempest (Probably based of the God Susano) Why does Musa's arrow abitlies suck? Not only do they not embody the idea of the tempest but they are also SIGNIFICANTLY  less damage than Maewhas arrows, but they are also unprotected. My fix to this issue. Change Charge shot to have an Prime varient, up the total dmg on the ability. Give Prime: Charged Shot Guard damage like Prime: Gale & Prime: Rising Storm has ( Succ musa cant break Blocks on equal gear score which is funny becase Mawha can on awakening and succession and Awakening Musa can as well.) Add 15 dmg to sheilds. And the other arrow change I have, is that since Musa (S) does not have FGs on Charged shot, it should not be connected to the 2 Stub Arrow Limit. I also Think Evasion Shot should be disconnected from the Stub arrow counter as well since we lack protections and its our only reliable Iframe outside of Chase, which is used for its Mobility and not the Iframe.

Next up on the list is Prime: Fiery Angel - Please remove stam lock. Awakening Musa doesnt stam lock this ability and the fact that successions is, is very dumb.

Crust Crusher- Allow Crust Crusher the ability to generate the Serene Mind buff when used of CD.

Pouncing Dragon (Skill Enhancment) - Literally the coolest ability in Musa's kit, You gave it some buffs before in regards to how the ability flows into other abilties. but that was not what the ability needed. Please add a Forward Guard to the ability and increase the damage to be comparable to Power Shot ( the alternative Skill enhancement) and give it a Forward Guard. 

Succession Musa Black Spirit Rage - Yo, for real, Musa and Maewha Mainhand 100% BSR are the worst BSRs in the game. ive played musa for 7 years and never killed anyone with the ability (On Purpose) ever. Please change the BSR to Blooming or Gale.

Dragon bite Flows- Okay Dragon Bite is Unironically one Musa's and Maewhas best abiltiies Forward Guard + Stun + forward Movement. its great. However, Dragon Claw and Lunar slash are locked by ever Musa and Maewha player that has ever existed past the release of awakening. Please, Either buff the dmg on Dragon Claw and Lunar Slash, or add protections to them, or even better make them key bindable abiltiies and make them not flow abilties but their own abiltieis. Lunar slash is a very cool ability and D.Claw is also very nice as a connector ability. Also another suggestion, changing the animation speed so that you can use the ability in a combo would probably even fix the issue that it has anyways, the abiltiies animations take way to long, and the classes are kitted for quick and nimble and agile gameplay.

My last suggestion is really the hardest one to change as well. Tiger blade is such a cool ability. But its only functionality is that its used to quite literally run away. And thats it. Can we change Tiger blade to not lock our other skills, That is very stupid in the first place. Secondly If you want to fix Tiger Blade so its useful, you should change it to affect more abiltiies outside of Gale, Carver, Divider, Dragon Bite, and Dragon Claw. I had thought at one point and time that Tiger blade should instead be an ability with a short cooldown that changes the way non Prime abilties work. Like changed Lunar slash to a Forward guard knockdown instead of a unprotected Float, or give Dragon Claw a Pain that was 150 dmg every 3 seconds for 12 seconds, or making Nemesis slash cyclone effect larger and have more dmg and hits, or changing Flow: Decapitation to have a 200-300 bleed that is 15-21 seconds long Which thematically fits the ability literally decapitating your foe has alot of blood loss.

Last Edit : Jun 10, 2023, 22:09 (UTC)
# 2

PA give this man a grenade. I guess that's what they want. It has the top 1 class with the most absurd damage and still comes to ask for buff or reversal of changes. These players today are no longer worth it.

Last Edit : Jul 24, 2023, 04:58 (UTC)
# 3

I cant believe you actually sat here typing this all out asking them to revert this class back to when it could pull more trash than anyone else at the best spot in the game by a guy playing the game with his feet. I need whatever you're on frfr...

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Cremie
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