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UTC 3 : 27 Jun 24, 2024
CEST 5 : 27 Jun 24, 2024
PDT 20 : 27 Jun 23, 2024
EDT 23 : 27 Jun 23, 2024
#Suggestions
Make [Safeguard Your Crystals] Event Permanent!
Aug 10, 2023, 05:17 (UTC)
12163 353
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Last Edit : Oct 11, 2023, 13:50 (UTC)
# 1

Family Name: Mumnoch

Region (NA/EU): NA

Suggestions/Comments: 

Kindly consider making the "Protect Your Crystals" Event a permeant addition. The sad truth of this game is it is as yet tormented with Desync's, Disconnects, and troublemaker's griefing players into mobs. All of which frequently brings about you biting the dust to hordes and having a/some crystal(s) break. Now that crystals are hitting 4bil+ per gem, your relaxed players as a whole/new players won't investigate this superb game and test out new zones until they seriously out gear them and trivialize the areas they explore. This is terrible for this game.

This Event has permitted me to attempt 3 new regions, 1 of which beat my behind and 2 being farmable after learning the mechanics. I'm truly having a blast out of having the option to simply investigate the game once more, trying out new areas to see if I can kill the mobs while adventuring.

Alternatively you could attach crystal protection to your Value Pack, which would urge individuals to buy it consistently for this insurance alone. Or, assuming none of the other options appears to be satisfactory, perhaps sell a crystal protection thing you purchase from blacksmiths that will break rather than your gem on the off chance that you kick the bucket. This game can possibly be the best MMO made, however mechanics, for example, crystals breaking on death, among others, keeps it from reaching it's full potential.

Edit: Ghoulz recommends: One way to solve most problems is if they just add an immunity grace period when loading into the game. Since the game is so eager to toss you into a loading screen.

Lv Private
Jqde
Last Edit : Aug 10, 2023, 11:54 (UTC)
# 2

+1

120 1043
Lv Private
Picklenose
Last Edit : Aug 10, 2023, 12:21 (UTC)
# 3

Yes

16 52
Lv Private
Reanna
Last Edit : Aug 10, 2023, 19:14 (UTC)
# 4

Straight up not going to any of the new Dehkia spots after the event ends. It simply won't be worth the risk of losing +5 billion silver in a single death to make a similar amount of silver at hexe, orcs, or jade.

Really hope they input this change and that way they can focus on making harder PvE content to enjoy where the penalty for dying is efficiency and not having to re-grind items you already had before. 

Last Edit : Aug 10, 2023, 20:09 (UTC)
# 5
On: Aug 10, 2023, 05:17 (UTC), Written by Mumnoch

Family Name: Mumnoch

Region (NA/EU): NA

Suggestions/Comments: 

Kindly consider making the "Protect Your Crystals" Event a permeant addition. The sad truth of this game is it is as yet tormented with Desync's, Disconnects, and troublemaker's griefing players into mobs. All of which frequently brings about you biting the dust to hordes and having a/some crystal(s) break. Now that crystals are hitting 4bil+ per gem, your relaxed players as a whole/new players won't investigate this superb game and test out new zones until they seriously out gear them and trivialize the areas they explore. This is terrible for this game.

This Event has permitted me to attempt 3 new regions, 1 of which beat my behind and 2 being farmable after learning the mechanics. I'm truly having a blast out of having the option to simply investigate the game once more, trying out new areas to see if I can kill the mobs while adventuring.

Alternatively you could attach crystal protection to your Value Pack, which would urge individuals to buy it consistently for this insurance alone. Or, assuming none of the other options appears to be satisfactory, perhaps sell a crystal protection thing you purchase from blacksmiths that will break rather than your gem on the off chance that you kick the bucket. This game can possibly be the best MMO made, however mechanics, for example, crystals breaking on death, among others, keeps it from reaching it's full potential.

Agreed!  It will also take the sting out of mob feeding 

Last Edit : Aug 10, 2023, 22:31 (UTC)
# 6

An absolutely needed change

Last Edit : Aug 10, 2023, 22:50 (UTC)
# 7

Should just be a feature of the lantern permanently due to how easily you can RIP.

Not to mention that it costs you resources to recharge it. Shouldn't have to melt a TRI yellow and worry about having your crystals shatter.

Last Edit : Aug 10, 2023, 23:42 (UTC)
# 8
On: Aug 10, 2023, 22:49 (UTC), Written by Ghoulz

Should just be a feature of the lantern permanently due to how easily you can RIP.

Not to mention that it costs you resources to recharge it. Shouldn't have to melt a TRI yellow and worry about having your crystals shatter.

In other words, treat Dehkia like rift bosses.  Makes sense.

Lv Private
Doiportne
Last Edit : Aug 11, 2023, 00:42 (UTC)
# 9

I totally agree that in those times when a single crystal is 5B+ and you still have to wait in the pre-order Q and get lucky to even get one - we, Players are in need of some kind of the crystal protection mechanism. I'm up for anything of the sort.

Last Edit : Aug 13, 2023, 14:19 (UTC)
# 10

I think it will do wonders to the game. It is the whole reason why I grinded so much this weeks. I can use crystals now finally!

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