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UTC 1 : 44 Jun 16, 2024
CEST 3 : 44 Jun 16, 2024
PDT 18 : 44 Jun 15, 2024
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#Suggestions
QOL ideas!! for fps, energy usage, less time wasted for small things and most of all small details!!
May 23, 2024, 22:11 (UTC)
998 7
Last Edit : May 23, 2024, 22:47 (UTC)
# 1

Merg energy

we just got the life skill merg but we are still force to use other characters for energy, so why dont we just have energy merg and what I mean by this is combind every single characters energy into one massive energy bar

for examle my max energy is 671 on each char I have but if a merg would happen I would have a total of 21,472 energy to use 

pros:

less wasted time between characters
less worries between crashes

more time spent trying to figure out what will you do with your energy

more time spent on some life skilling that helps over time to recover energy
thos who dont life skill now can just sell their energy all in one shot and also when Xmas eventss happen with night vendor people dont have to change between characters

cons:

I dont see any cons to this

Attack detections new settings 

( pic idea at the bottom )

so not too long ago pa decided to give us show hide monster names and player names

so why dont we have that for attack detection modifiers?

So I came up with a plan to show hide all modifiers!! 

pros:

better FPS for everyone

can select what you want to see on your screen rather see a bunch of stuff thats not necessary for you

cons:

none

unequip gear from other characters

Dont you hate when you leave your a item equipped on another character?
now your force to swap to that character and unequip the item you are looking to take.

pros:

less time wasted between playing different classes an

cons:

none

Now I know there could be a chance they cant let us do this because it would be related to bugs but it be cool if they can tell us if they can do this for us

Date Time Enhnace Gear

( pic idea at the bottom )

I love to know the date my gear was made!!

Last Edit : May 23, 2024, 22:37 (UTC)
# 2

I'm a big supporter of the idea of combining energy from alts to use it from one character.  The amount of unnecessary time to swap characters, gear, transport, etc kind of kills the QOL that was added with combined lifeskills. 

I understand there are some implications with just giving a couple thousand energy to one character and being able to spend a near limitless supply of energy, but there are plenty of creative ways to balance this. A simple proposal I can think of is to make a toggleable option:

Option A: System remains as is, you have your standard energy recovery rate when logged into each individual alt.  Energy is capped at your current max energy

Option B: Combine all max energies, with the downside being that you only have standard energy recovery up to what your normal cap is. Reduced energy recovery applies above that, up to your combined total (Example: Standard energy recovery from 0 to 671. Reduced recovery from 671 to 21,472).

I'm sure there are better minds at work who can think of a better method, but this is really something I feel has been overlooked after having alot more QOL coming our way.

Last Edit : May 23, 2024, 23:07 (UTC)
# 3

1. Kinda huge life skill buff but that's ok.

2. Cool, less text on screen but probably won't change fps. At least for me switching it on/off doesn't change fps at all but now I keep them to see back attacks so at least would be cool to disable crit strikes text.

3. Good although better would be gear presets that would work similiar to crystal presets.

4. Nope, in my opinion useless text that will take space and make item description even bigger

Last Edit : May 23, 2024, 23:16 (UTC)
# 4
On: May 23, 2024, 23:07 (UTC), Written by Sealti

1. Kinda huge life skill buff but that's ok.

2. Cool, less text on screen but probably won't change fps. At least for me switching it on/off doesn't change fps at all but now I keep them to see back attacks so at least would be cool to disable crit strikes text.

3. Good although better would be gear presets that would work similiar to crystal presets.

4. Nope, in my opinion useless text that will take space and make item description even bigger

oh u be shock if u turn off monster names and playe names ur fps gets to become more stable even if u dont see/feel the shutter which would improve largee scale and small scale pvp 
and its the same reason why bdo community was soo excited for the show hide stuff aka calp ball 

Last Edit : May 23, 2024, 23:29 (UTC)
# 5
On: May 23, 2024, 23:16 (UTC), Written by archlord2k

oh u be shock if u turn off monster names and playe names ur fps gets to become more stable even if u dont see/feel the shutter which would improve largee scale and small scale pvp 
and its the same reason why bdo community was soo excited for the show hide stuff aka calp ball 

I won't be shock because as I said I tested it and didn't notice any difference ;p Maybe just my PC or settings.

Last Edit : May 24, 2024, 00:01 (UTC)
# 6
On: May 23, 2024, 23:29 (UTC), Written by Sealti

I won't be shock because as I said I tested it and didn't notice any difference ;p Maybe just my PC or settings.

remember even if u got high fps and u dont see or see it doesnt mean it isnt happening in which case should never happen in any game
Sh** i know some ppl who got some high end computers that still get fps drops and die at places like Doluns

Last Edit : 5 Days ago
# 7

Energy sum - that's my topic about merging energy.

Sorry tho, haven't seen your post untill now.

I approve the idea.

GG

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