I want to share my bad experience playing this class.
Currently in Awakening there are useless skills that take too long and have little damage, such as "Moonlit Blast" and "Sahee's Descent". There is almost no point in using them, since going through “Rabama” to the main stance and using 2-4 skills that are used instantly and very quickly interrupt the damage and cause even more damage in the aggregate than these 2 skills from awakening...
Why is there nothing on the “Moonlit Blast” skill except stability... the damage is negligible, if you count all the damage as hits: 22,717 damage, casts in about 2.5-3 seconds.
When a combination is used during the same time: "Inkstroke" 9,504 damage or "Cloudburst" 5,920 damage then the combination itself comes: Absolute: Sagoonja: Chrysanth, Absolute: Sagoonja: Orchid, Absolute: Sagoonja: Plum, Absolute: Kaleidoscope Swirl = Aggregates having 57,225 damage + "Inkstroke" 9,504 damage or "Cloudburst" 5,920 damage. It is necessary to reconsider the damage of the "Moonlit Blast" skill - it is too low for such a long animation without HP regen, without any significant debuffs, and so on.
Skill situation: "Sahee's Descent" has 25,740 damage. The same situation as with the “Moonlit Blast” skill, it also has a long animation, and also not such “Significant damage” for such a long animation.
The skill “Soul Shower” has damage of 27,904 + “Flow: Soul Shock” with 12,208 damage = totality of 40,112 in 3-4 seconds standing still, yes, it’s better than previous skills, but it’s also not enough for full-fledged PvE. Long cast, stands still all the time.
The skill "Blooming Death" has the highest damage 39,150 +"Flow: River's End"19,575 damage = 58,725 total damage. The cast takes 3 seconds, but the downside of this skill is a very huge cooldown, 13 seconds, that’s a lot! Reducing the cooldown of this skill is required.
The skill "Life Lure" and "Flow: Seocheon Field" have a 10-second cooldown, while all other skills of this combination have a 7-second cooldown: "Bloomburst", "Bloom Deluge". Requires cooldown reduction from 10 seconds to 7 seconds.
"Core: Blooming Death" The essence needs to be improved; it needs to be done so that it affects the skill "Flow: River's End".
This class is the slowest in the game, and has very little damage in both PvP and PvE, cuts of 80% and so on. Trump Up in PvE meanings