Family Name: MoonGlider
Region (NA/EU): NA
Suggestions/Comments:
Problem:
While scoped in during sniper hunting, the player's field of view is locked to about a 120 degree angle. I'm aware that this angle limitation also exists in normal matchlock hunting, but in sniper hunting it is much more of a nuisance. There are many instances in sniper hunting where you will be tracking a mob, readying your shot, but then get blocked by the field of view angle limitation while the mob continues moving beyond that boundary. In normal matchlock hunting, readjusting to shoot a mob outside of your field of view angle is as simple as pressing one directional button, then your camera is free to change to a new field of view orientation. In sniper hunting, however, not one but at least THREE actions need to occur to make this same readjustment. You need to unscope, reorient to a new field of view, then rescope. And often times it takes FIVE actions if you were already charging your shot. You'd have to waste the shot, play the reload minigame, unscope, adjust your field of view, then rescope. These additional steps makes sniper hunting feel unnecessarily clunky.
Solution:
Remove the 120 degree field of view angle limitation. Allow players to have full 360 degree camera movement while scoped in. This would reduce unnecessary unscoping and rescoping and would make the sniper hunting experience much smoother and more enjoyable.