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Please, PA Rethink Karazad release instead for a variety of accessories!
Oct 6, 2024, 15:42 (UTC)
1387 7
Last Edit : Oct 6, 2024, 15:50 (UTC)
# 1

Let's face it, when Deboreka line of accessories was announced having the same item look and as a set, it was boring, and now you're about to make the same mistake with this Karazad line of accessories.

With Boss Gear it was nice to have variety with the accessories when they were BIS at one time, whether someone was equipped with a Turos Belt vice a Centar's or a Cadry Ring vice Crescent, they were different but they were BIS in their own way.  Please bring that variety back where an accessory item will provide a desired enhancement for a certain skill or statistic.  You can base  these items by a region's name or by NPC's lore.  For example, imagine a "Kamasylvan Ring of Striking" for added speed or a "Firey Belt of Garmoth" for fire based AP damage.  Heck, add some skill or appearance effects that would go with these, but just stop coming up with these quick, lazy fixes where you think its going to make the game better.  For the past 16 months PA has made a series of rash "improvements" that sent BDO into a tail spin.  Just stop and think original with the quality BDO once had.

Korean Translation provided by Google Translate.
솔직히 말해서, Deboreka 액세서리 라인이 동일한 아이템 모양과 세트로 발표되었을 때 지루했고, 이제 Karzaka 액세서리 라인으로 동일한 실수를 하려고 합니다.Boss Gear의 경우 액세서리가 한때 BIS였을 때 다양한 액세서리를 갖는 것이 좋았습니다.누군가가 Centar의 Turos Belt나 Crescent의 Cadry Ring을 장착했든, 서로 달랐지만 각자의 방식으로 BIS였습니다.특정 기술이나 통계에 대한 원하는 향상을 제공하는 액세서리 아이템의 다양성을 되돌려 주십시오.이러한 아이템은 지역 이름이나 NPC의 지식에 따라 만들 수 있습니다.예를 들어, 추가 속도를 위한 "Kamasylvan Ring of Strikeing"이나 화염 기반 AP 데미지를 위한 "Firey Belt of Garmoth"를 상상해 보십시오.이것들과 어울리는 기술이나 외형 효과를 추가해 보세요.하지만 게임을 더 좋게 만들 것이라고 생각하는 이런 빠르고 게으른 수정안을 생각해내는 것은 그만두세요. 지난 16개월 동안 PA는 BDO를 곤경에 빠뜨린 일련의 성급한 "개선"을 했습니다. 잠깐 멈추고 BDO가 한때 가졌던 품질을 독창적으로 생각해보세요.

Last Edit : Oct 6, 2024, 16:48 (UTC)
# 2

Variety is the spice of life.

Being forced to one track is boring and lame.

Last Edit : Oct 6, 2024, 22:59 (UTC)
# 3
On: Oct 6, 2024, 15:42 (UTC), Written by SpiritDragon

Let's face it, when Deboreka line of accessories was announced having the same item look and as a set, it was boring, and now you're about to make the same mistake with this Karazad line of accessories.

With Boss Gear it was nice to have variety with the accessories when they were BIS at one time, whether someone was equipped with a Turos Belt vice a Centar's or a Cadry Ring vice Crescent, they were different but they were BIS in their own way.  Please bring that variety back where an accessory item will provide a desired enhancement for a certain skill or statistic.  You can base  these items by a region's name or by NPC's lore.  For example, imagine a "Kamasylvan Ring of Striking" for added speed or a "Firey Belt of Garmoth" for fire based AP damage.  Heck, add some skill or appearance effects that would go with these, but just stop coming up with these quick, lazy fixes where you think its going to make the game better.  For the past 16 months PA has made a series of rash "improvements" that sent BDO into a tail spin.  Just stop and think original with the quality BDO once had.

Korean Translation provided by Google Translate.
솔직히 말해서, Deboreka 액세서리 라인이 동일한 아이템 모양과 세트로 발표되었을 때 지루했고, 이제 Karzaka 액세서리 라인으로 동일한 실수를 하려고 합니다.Boss Gear의 경우 액세서리가 한때 BIS였을 때 다양한 액세서리를 갖는 것이 좋았습니다.누군가가 Centar의 Turos Belt나 Crescent의 Cadry Ring을 장착했든, 서로 달랐지만 각자의 방식으로 BIS였습니다.특정 기술이나 통계에 대한 원하는 향상을 제공하는 액세서리 아이템의 다양성을 되돌려 주십시오.이러한 아이템은 지역 이름이나 NPC의 지식에 따라 만들 수 있습니다.예를 들어, 추가 속도를 위한 "Kamasylvan Ring of Strikeing"이나 화염 기반 AP 데미지를 위한 "Firey Belt of Garmoth"를 상상해 보십시오.이것들과 어울리는 기술이나 외형 효과를 추가해 보세요.하지만 게임을 더 좋게 만들 것이라고 생각하는 이런 빠르고 게으른 수정안을 생각해내는 것은 그만두세요. 지난 16개월 동안 PA는 BDO를 곤경에 빠뜨린 일련의 성급한 "개선"을 했습니다. 잠깐 멈추고 BDO가 한때 가졌던 품질을 독창적으로 생각해보세요.

The minor hope is PA tanked the game so badly they had to listen a little bit.  The recent changes do address many of the problems.  However, there is a much bigger systemic issue within the company.  Everything you state here is true and obvious, but........

Everyone else is doing more.  Everyone.  Even Diablo 2, 3, 4, Immortal has more realistic options and choices.  Not just one stat vs another.

* Last Epoch gives you upgrade options and choices

* POE has a massive amount of options

Even Throne and Liberty gives you OPTIONS not just build diversity.  And ones that matter and change game play.

PA got used to having no competition and getting away with whatever they want.  It made them uninformed and lazy.

T&L looks like it might be a real problem at this point.  It really caters to the BDO customer base and offers a lot of things PA was to lazy to do.

It seems like PA started to do a poor version of this a while ago and then said ............ Nah we can't montetize it enough...case closed.

PA also tanked the game with their business model.  The ramifications to releasing classes over and over is REAL and IMPACTFUL.  The amount of work needed to give real diversity and options is substantially worse due to the sheer amount of classes.

PS: The new accessores are just a hot fix for the damage caused by releasing the hammers and the fundamental core issue of low enchant rates which downgrades/destruction.  They where not intended to do anything more then that.

Last Edit : Oct 6, 2024, 23:44 (UTC)
# 4
On: Oct 6, 2024, 15:42 (UTC), Written by SpiritDragon

Let's face it, when Deboreka line of accessories was announced having the same item look and as a set, it was boring, and now you're about to make the same mistake with this Karazad line of accessories.

With Boss Gear it was nice to have variety with the accessories when they were BIS at one time, whether someone was equipped with a Turos Belt vice a Centar's or a Cadry Ring vice Crescent, they were different but they were BIS in their own way.  Please bring that variety back where an accessory item will provide a desired enhancement for a certain skill or statistic.  You can base  these items by a region's name or by NPC's lore.  For example, imagine a "Kamasylvan Ring of Striking" for added speed or a "Firey Belt of Garmoth" for fire based AP damage.  Heck, add some skill or appearance effects that would go with these, but just stop coming up with these quick, lazy fixes where you think its going to make the game better.  For the past 16 months PA has made a series of rash "improvements" that sent BDO into a tail spin.  Just stop and think original with the quality BDO once had.

Korean Translation provided by Google Translate.
솔직히 말해서, Deboreka 액세서리 라인이 동일한 아이템 모양과 세트로 발표되었을 때 지루했고, 이제 Karzaka 액세서리 라인으로 동일한 실수를 하려고 합니다.Boss Gear의 경우 액세서리가 한때 BIS였을 때 다양한 액세서리를 갖는 것이 좋았습니다.누군가가 Centar의 Turos Belt나 Crescent의 Cadry Ring을 장착했든, 서로 달랐지만 각자의 방식으로 BIS였습니다.특정 기술이나 통계에 대한 원하는 향상을 제공하는 액세서리 아이템의 다양성을 되돌려 주십시오.이러한 아이템은 지역 이름이나 NPC의 지식에 따라 만들 수 있습니다.예를 들어, 추가 속도를 위한 "Kamasylvan Ring of Strikeing"이나 화염 기반 AP 데미지를 위한 "Firey Belt of Garmoth"를 상상해 보십시오.이것들과 어울리는 기술이나 외형 효과를 추가해 보세요.하지만 게임을 더 좋게 만들 것이라고 생각하는 이런 빠르고 게으른 수정안을 생각해내는 것은 그만두세요. 지난 16개월 동안 PA는 BDO를 곤경에 빠뜨린 일련의 성급한 "개선"을 했습니다. 잠깐 멈추고 BDO가 한때 가졌던 품질을 독창적으로 생각해보세요.

?

You can add some stats to Karazad (dr > cadry / hp > ruins / accu > turos etc)

What variety dou you want? variety like new useless belt? or new useless necklace? or old useless belt? or the useless one canceled by PA?

Last Edit : Oct 6, 2024, 23:46 (UTC)
# 5
On: Oct 6, 2024, 23:31 (UTC), Written by Okimura

?

You can add some stats to Karazad (dr > cadry / hp > ruins / accu > turos etc)

What variety dou you want? variety like new useless belt? or new useless necklace? or old useless belt? or the one canceled by PA?

Yes, they are going to allow that by expanding (unbreakable) crystal slots that you can fill with crystals giving you a choice on what direction you want to take your Karazad accessories.  But, its like allowing you to customize your one Ford car that EVERYONE gets.  

Last Edit : Oct 7, 2024, 03:05 (UTC)
# 6
On: Oct 6, 2024, 23:31 (UTC), Written by Okimura

?

You can add some stats to Karazad (dr > cadry / hp > ruins / accu > turos etc)

What variety dou you want? variety like new useless belt? or new useless necklace? or old useless belt? or the useless one canceled by PA?

What variety?

T&L: Quick heal can be cast 3x in a short window.

T&L: Skill durations extended

T&L: Fireball can be cast while moving

T&L: Add remove status effects

T&L: Increase AEO healing range

T&L: Skill charge time reducing

Even Diablo Immortal: Changes summon golem size, aggro, CC

Meanwhile BDO is simplifying all damage reduction to be DR.  The new crystals slots are better than absolutely nothing, but that's a pretty low bar.  The set bonus is also being removed, but it's the bare minimum.

BDO somehow has the best combat system and the absolutely worst of every other aspect on the entire market.

Here is a distinction:  Somehow an actual thought occurred in the stat point allocation for T&L.  EVERY single stat point gives you the same amount of base dmg increase.  Because otherwise damage stats just over rides everything as done in 10,000 other games.  This way you can actually focus on other factors that matter.  Like the type of damage reduction, regeneration, mobility, resistances, dot duration.

Last Edit : Oct 7, 2024, 07:46 (UTC)
# 7
On: Oct 7, 2024, 03:03 (UTC), Written by M3Infinity

What variety?

T&L: Quick heal can be cast 3x in a short window.

T&L: Skill durations extended

T&L: Fireball can be cast while moving

T&L: Add remove status effects

T&L: Increase AEO healing range

T&L: Skill charge time reducing

Even Diablo Immortal: Changes summon golem size, aggro, CC

Meanwhile BDO is simplifying all damage reduction to be DR.  The new crystals slots are better than absolutely nothing, but that's a pretty low bar.  The set bonus is also being removed, but it's the bare minimum.

BDO somehow has the best combat system and the absolutely worst of every other aspect on the entire market.

Here is a distinction:  Somehow an actual thought occurred in the stat point allocation for T&L.  EVERY single stat point gives you the same amount of base dmg increase.  Because otherwise damage stats just over rides everything as done in 10,000 other games.  This way you can actually focus on other factors that matter.  Like the type of damage reduction, regeneration, mobility, resistances, dot duration.

T&L also allows for you to freely reset your stat distribution so you can adjust it according to your gear pieces. Each gear piece itself also can roll traits, first line is RnG but can be selectively converted at purple grade, second and third line can be unlocked with same item but different trait. 

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