Family name: Cryptidian
Region: Europe
Topic: World boss loot value increase suggestion
Hello again dear developers,
This topic has been weighing on my shoulders for quite some time. As the game has received numerous new monster zones over the years, the amount of silver per hour has increased by a lot, from 500M to 1b to 2b and now to even up to 3b+ at the best spots, depending on the drops. What pains me is that world bosses have been more or less forgotten in the profit area.
The new world boss in Land of the Morning Light now drop roughly 40-60M in gold bars IF you are among one of the highest dps after the fight, which is.... something at least, but still not good enough.
And as for the bosses on the large continent, Kzarka, Kutum, Karanda and the rest barely give you around 10-20M on average. That's just pathetic and makes the world bosses completely obsolete for anyone who doesn't need Latent Boss Aura any more. Once you are done with those, you only have a reason to do Bloodstorm Nouver for the outfit materials, Vell for Vell's Heart and Garmoth for Garmoth's Heart. That's it. Every other boss is completely obsolete afterwards and people have no valid reason to participate in killing them.
So my suggestion would be to increase the guaranteed minimum value of gold bars dropped from every world boss, including the new ones (Bulgasal, Uturi, Sangoon and Golden Pig King) to 200 million silver. Anything higher should come from being among the highest dps in the fight.
Make world bosses great again!
Thank you and have a nice October,
Yours truly,
Cryptidian
I agree. +1 Same with Rift bosses too. What's the hecking point of those if I don't get enough reward for my time?
Daily rewards too maybe. I mean is anyone happy with daily rewards? Basicaly PA should redo all rewards in the game. But see what they did with rewards for RBF. It was a joke.
Bdo is the storage of dead content. We have too much things that are just useless. I would like they delete that like they did with trading.
If devs were smart, they would always keep silver on decent lvl in each content of bdo. But instead of graphics they just add silver that is actually on moment when they add it and they don't care about that anymore.
Not only is the world boss silver drop amount small, so is the chance of getting any good loot from the boss. As an improvement to loml bosses, in addition to the gold bars, the flame drop rate should be increased from what it is now (I have not heard of anyone getting a flame from boss kill), and a significant chance of getting an ember should be added as well. Daily/weekly rewards would be a good plan also. Currently there is a weekly boss subjegation quest series for the old bosses, but it just gives 1 nouver scale per boss, so there is room for improvement here.
I agree. +1 Same with Rift bosses too. What's the hecking point of those if I don't get enough reward for my time?
Rift boses drop Debo now though. I got a couple already. You could buff their loot a little i guess but I'm kinda fine with the odd debo drop.
But yeah world boss loot needs to be buffed big time.
Dark rift debo drops are still super rare. It's probably a 1% drop chance, which adds about 7 million to the expected value of the boss. A step in the right direction, but could definetely use some more improvement.