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UTC 16 : 27 Jan 21, 2025
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Balance the classes to where every class can do good in PVE.
Nov 15, 2024, 17:12 (UTC)
481 4
Last Edit : Nov 15, 2024, 17:12 (UTC)
# 1

Classes like Dosa,Witch,Nova,Lahn,Ninja are 10x more effecting then some of the other forgotton classes like Awakening Musa. Being unable to pull anywhere near the trash some classes can do with 20more ap is a major problem. Balance the classes to where they all can do PVE around the same efficiency. Being forced to tag a class, just so that you can grind somewhere is dumb. Balance the classes to where they are all GOOD in PVE.

Last Edit : Nov 17, 2024, 22:06 (UTC)
# 2
On: Nov 15, 2024, 17:12 (UTC), Written by DrowningLemonade

Classes like Dosa,Witch,Nova,Lahn,Ninja are 10x more effecting then some of the other forgotton classes like Awakening Musa. Being unable to pull anywhere near the trash some classes can do with 20more ap is a major problem. Balance the classes to where they all can do PVE around the same efficiency. Being forced to tag a class, just so that you can grind somewhere is dumb. Balance the classes to where they are all GOOD in PVE.

Go play Ninja then and show us how you will be 10x more effective. Ninja damage is so, so, but the AOE is one of the worst in the whole game. Also Ninja is extremely hard class to play, yet is far from great in PVE.

Last Edit : Nov 17, 2024, 23:41 (UTC)
# 3

I agree but this should be in feedback. For PVP it's fine to have rock paper scissors mechanics weaknesses and strenghts, but it's dumb for PVE .Like I get it when it,s the new class, sure, let it be the meta for a couple of months but then nerf it to the same level as all other classes. 

Last Edit : Nov 19, 2024, 11:16 (UTC)
# 4
On: Nov 15, 2024, 17:12 (UTC), Written by DrowningLemonade

Classes like Dosa,Witch,Nova,Lahn,Ninja are 10x more effecting then some of the other forgotton classes like Awakening Musa. Being unable to pull anywhere near the trash some classes can do with 20more ap is a major problem. Balance the classes to where they all can do PVE around the same efficiency. Being forced to tag a class, just so that you can grind somewhere is dumb. Balance the classes to where they are all GOOD in PVE.

I fully agree that class balance in PvE is an essential issue that developers must address. Certain classes outperform others significantly in grinding efficiency, which feels unfair to players committed to other playstyles. This imbalance forces players to tag other classes just to remain competitive. When players are pushed to switch away from their preferred class, it undermines the purpose of character specialization and reduces the personal connection they have with their chosen character. Everyone should be able to progress effectively with their main class, without feeling punished for it.

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Furthermore, balanced gameplay enhances overall player retention and enjoyment. When every class feels viable and rewarding, it encourages a more diverse and inclusive player base. The variety of playstyles makes the game more engaging and fun for everyone. For example, as a Drakania Awakening main, I often feel restricted by my class’s low AoE efficiency compared to classes like Witch or Lahn. Addressing these disparities would not only improve grinding experiences but also ensure fairness across all classes.

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