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UTC 2 : 7 Mar 25, 2025
CET 3 : 7 Mar 25, 2025
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#Suggestions
Processing Workshop
Feb 8, 2025, 17:55 (UTC)
2174 6
Last Edit : Feb 8, 2025, 17:55 (UTC)
# 1

To add to districts housing a workshop where workers can perform simple processing tasks.

Grinding grain to flour

Shaking Flour and Water to Dough

Chopping Wood to planks

Smelting ore to Shards

A lot of common stuff that none of us want to set going and then afk, even with the pay to play outfit that processes straight from storage (this outfit should also place product back into storage IMHO)

Yes we get the +%% based on skills which is why you process yourself for higher values materials

Even if just for grinding grains would make life so much better

Last Edit : Feb 9, 2025, 08:17 (UTC)
# 2
On: Feb 8, 2025, 17:55 (UTC), Written by Jontom22

To add to districts housing a workshop where workers can perform simple processing tasks.

Grinding grain to flour

Shaking Flour and Water to Dough

Chopping Wood to planks

Smelting ore to Shards

A lot of common stuff that none of us want to set going and then afk, even with the pay to play outfit that processes straight from storage (this outfit should also place product back into storage IMHO)

Yes we get the +%% based on skills which is why you process yourself for higher values materials

Even if just for grinding grains would make life so much better

Some of this is already in game, wood/mineral workshops have a processing function; however, currently this is very bad, you will lose a lot of money/materials with them, as the worker will always make 1 product, so 5 timber -> one plank. This is so much worse than manual processing, you dont get more products, also cannot proc higher grade products. You might be better to sell the timber/ore and buy the plywood/ingots on the market.

This is idea will work only if the workers can proc more normal and some higher grade products (ofc less than with manual processing), without those its a big loss for the player.

51 173
Lv Private
Drayorn
Last Edit : Feb 9, 2025, 21:07 (UTC)
# 3

they'd also have to MASSIVELY buff the amount of materials the workshops could do at a time. 

Even if they could proc a "normal" amount of materials you'd only be making a couple thousand silver per completion so you'd be better off putting that CP into nodes and just selling what they bring in. 

Also these workshops were made several years before manos was a thing. Given the minimum time for a worker doing a workshop job is 5 min (call it 6 because of travel time), it would take a single worker nearly 79 days to process the equivilent amount to what a player /w 3k mastery could do in an hour.

Last Edit : Feb 9, 2025, 22:50 (UTC)
# 4

PLEASE ALLOW US TO PROCESS BACK INTO STORAGE

Last Edit : Feb 10, 2025, 16:12 (UTC)
# 5
On: Feb 9, 2025, 22:50 (UTC), Written by Benny

PLEASE ALLOW US TO PROCESS BACK INTO STORAGE

yes broooooo, its time

61 2126
Lv 61
Adonaj
Last Edit : Feb 15, 2025, 15:28 (UTC)
# 6

I recognised the processing rate doing it yourself in my OP. W

What I am asking for is for workers to process absolute basic stuff. Grinding grains to flour, mixing flour to dough. I currently have 1 million+ grains and do not want to leave the charcter afk grinding it. I would be more than happy for a worker to grind it and the worker can have new skills Processing Deva or something which gives +% to product returns as a new feature. Low value processing to save the ridiculous endless hours processing based on this god awful system.

Processing directly back to storage would be good so can then afk overnight rather than doing what others do with 3rd party macro programs to give same effect under the nose of BDO. Add it to the Venecil Costume and BDO will make more sales for sure.

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