Region (NA/EU): EU
Details:
Region (NA/EU): EU
Details:
Same Effort? a bit easier? I am just getting my first blue piece done and it would have been at least another 2 weeks if not for the recent changes. The remaining 3 will take me less than 150 days and that would be doing nothing but 4 dailies, no bartering for crow coins to get mats to make more mats, not grinding crocs to get their mats to make more mats. Just 4 dailies and done. Hardly the exact same, the people who are getting those titles worked for those titles.
Same Effort? a bit easier? I am just getting my first blue piece done and it would have been at least another 2 weeks if not for the recent changes. The remaining 3 will take me less than 150 days and that would be doing nothing but 4 dailies, no bartering for crow coins to get mats to make more mats, not grinding crocs to get their mats to make more mats. Just 4 dailies and done. Hardly the exact same, the people who are getting those titles worked for those titles.
Agree with Bryre. I now have full +10 blue Panok and 3/4 carracks, no gear for my balance yet. I worked my butt off for them.
You both missed the point but reading comprehension is not a strong point here. The titles are awarded *after* the changes as is already. Tomorrow when i complete my blue gears i'll be qualifying the same as someone who worked their butt off x years ago :)
The titles are also given as a reward to people to had them before they become *buyable*, it has nothing to do with the changes on how to aquire them. You would be right if the titles weregiven to people that had them 2 patches ago or when it was changed.
Locking away a title for *every future player* because in the past it was harder is a stupid, archaic way of thinking that doesn't even exist outside of mmos, even more so in a 10 years one :)
You both missed the point but reading comprehension is not a strong point here. The titles are awarded *after* the changes as is already. Tomorrow when i complete my blue gears i'll be qualifying the same as someone who worked their butt off x years ago :)
The titles are also given as a reward to people to had them before they become *buyable*, it has nothing to do with the changes on how to aquire them. You would be right if the titles weregiven to people that had them 2 patches ago or when it was changed.
Locking away a title for *every future player* because in the past it was harder is a stupid, archaic way of thinking that doesn't even exist outside of mmos, even more so in a 10 years one :)
So you're saying everyone should be able to get the "Early Bird" title even though they didn't buy/sign up for beta release?
As much as I am a completionist, I have to disagree with that logic. Some titles are given out to specific events. If you weren't at those events, you lose out.
But this title is not an event. It is to reward players who have crafted the blue-gear instead of buying it from the Marketplace.
I agree with Degmond that there shouldn't be a deadline on when to get the title. As long as you craft the gear, you should be able to get the title. Like when you craft the Calpheon Noble Suit for your class, you get the Costume Maker title.
This way you will incentivize players to craft the gear themselves too.
I think making stuff easier should have been done as with pots somehow so its not the same item and its distinguishable if you crafted it the "old" or "new" way, i have obtained mats ages ago and im crafitn it just now after using entirely materials obtained the "old" way but i never needed the gear and i wanted to wait till i made my sencond ship since i picked balance as one i made ages ago and i did not want gear on it. Back on pots note i think ppl who grind countless hours and obtain ancient pieces dont have it any easier then when we did back in the day as long as pities are not used, titles and achievements like "ancient" stuff should be obtainable as long as they were made the old way imo
They could just make the titles going forward for crafting gear yourself blue, like they did for the pots when the pity system was released, problem solved.
The way how it works with infinite pots: they added new items for crafting pots and ability to sell new pots, not the ancient ones, that had family names on it, therefore, more than one variable was changed. With blue gear - they added resources for the gear in daily quest rewards, yet getting blueprints is still rng that requires time, and some people weren't able to get all necessary ones in a month, we're not even talking about 2 weeks notice. Crow coins won't go anywhere, so you still have to get those. It's still work, even if it will take less time with recent updates, you can still be screwed up by 1 random blueprint that just doesn't want to get brought to you by workers (and there is no system of exchanging ones you don't need to ones you actually need).
What, in my opinion could be done to allow people to get title even after gear being sellable on central market: add family names to crafted gear. It allows to distinguish gear that was crafted/bought, therefore, if your family name doesn't meet name on the item, you cannot get the title (which would require a certain mechanic of checking it, for example, visiting NPC and showing item to it, like with pots pieces and Merindora).
Same goes with infinite pots, actually. Ancient pieces are still obtainable, what does it take to make possible to craft ancient pots for the old titles, if you actually have 3 ancient pieces (reminder: you can only change ancient piece to normal one, so cheating with pities wouldn't work here)? Nothing, drop rate of ancient pieces is the same as before, so it would still be fair game for those who joined the game later and those who spent time on ancient pots in the past.
Another way, that could work with blue gear: distribute titles the same way it workes for class costume titles (like <class> Costume Maker and <class> Costume expert) . For those who don't know how this works: you have to start crafting of 1 outfit in Calpheon costume workshop to get first title, and you need to craft 11 outfits for the same class to get second title (titles are for each class separately). Same could be done for ship gear: distribute titles for starting of craft in the workshop, but don't divide counter for each piece separately and count them together, and when counter of crafts reach 4, give second title. Or just add more titles for different sets of gear for different ships at this point.