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UTC 23 : 54 Apr 30, 2025
CEST 1 : 54 May 1, 2025
PDT 16 : 54 Apr 30, 2025
EDT 19 : 54 Apr 30, 2025
#Suggestions #Community Support
In all honesty just give up.
Mar 13, 2025, 20:39 (UTC)
2006 7
Last Edit : Mar 14, 2025, 15:22 (UTC)
# 1

I'd like to make a detailed essay but at this point I know it doesn't matter, because the stuff in Korea responsible won't even consider hearing let alone contemplate the mere thoughts and feeling of players outside of their country.

All I would recommend is watch your own youtube PvP related videos and look at the Like and Dislike difference and if that doesn't raise an alarm then I don't know what to say.

Why are you so stuck on getting one good idea from a player and trying to put as many gimmicks as possible to completely dry out the fun out of it. You release content with the mentality of "This time we'll get it right" and shoot for the stars yet all you're achieving is making our small PvP community smaller because more people are fed up and quit. At this point maybe I should start waiting for the next big idea that will make me quit the game as well and be glad I quit like the majority of our community.

Quick side note: If this feels emotional maybe it is, since that's how the majority of the PvP community feels like at this point.

P.S : Why did you have to completely kill PvP in this game? :)

Last Edit : Mar 13, 2025, 21:37 (UTC)
# 2

You are crazy.  I've been waiting for years for BDO to have some risk/reward pvp and this is great first step in the right direction.  

I've never cared about pvp in BDO as much as I do now.  I'm actually learning zerker instead of crying like a dumb baby that I have to wait for my main class to be featured simply because they refuse to learn a new class.

One thing I would change is that instead of gear being merely being destroyed when a player dies, it would have a chance to drop from them.

Last Edit : Mar 13, 2025, 21:56 (UTC)
# 3

I'm glad you're enjoying the Hardcore Server yet sorry to break it to you but it has NO Risk/Reward factor maybe on paper but in reality erm no.
If you've been playing the game Since 2016 that your account has been created and waited all those years to start PvPing now, I really doubt that it was because there is a Risk/Reward factor to it, not to downplay you but maybe you waited for the game to be easy enough for you to PvP because previously you couldn't. Also this an MMO people get attached to their classes and put hundreds if not thousands of hours into their classes to polish their skill(Learning Matchups/Catches/Combos/Styling and so on) and especially the people that are commited with their classes to the extend of them playing no matter how weak or strong it becomes (myself included even tho I know how to play the majority of classes). I'll also mention the point that people will be competing with someone that has for example 7years on the class (like sorc) on his day 1 Warrior which for a hardcore server is just nuts. So far my point is not just for the Hardcore server release but PA doesn't listen to the PvP community and it shows more people are quiting the PvP factor of the game due to it being broken/neglected and untended for years.

Last Edit : Mar 14, 2025, 13:50 (UTC)
# 4
On: Mar 13, 2025, 21:34 (UTC), Written by frumpylumps

You are crazy.  I've been waiting for years for BDO to have some risk/reward pvp and this is great first step in the right direction.  

I've never cared about pvp in BDO as much as I do now.  I'm actually learning zerker instead of crying like a dumb baby that I have to wait for my main class to be featured simply because they refuse to learn a new class.

One thing I would change is that instead of gear being merely being destroyed when a player dies, it would have a chance to drop from them.

you have to realize that if the majority sentiment is that they find it unfun, and that most forms of pvp are dead (owpvp and nodewars come back please), then that same majority will slowly start quitting the game. You can love it all you want, but you will have to pvp with yourself in an empty server if nothing changes.

I personally am fine with the HC class limit for example, but I can't deny that it's not a very common take, and that most people will just ditch it within a week.

This discussion isn't only about ht eforms of pvp, but also about pvp in general. Compare how a tamer functions in comparison to a deadeye and you will know that it's bad. The promised FA patch never happend, they are nerfing classes that are already dogshit and ignoring or tickling the ones that are op.

Last Edit : Mar 14, 2025, 18:05 (UTC)
# 5

I will never log on to Hardcore server again. We waited so long, all this hype, and it's EXTREMELY apparent that the devs behind this are truly incapable of doing anything right. There was plenty of great feedback from the actual PVP community, and they ignored literally all of it.

Last Edit : Mar 14, 2025, 19:17 (UTC)
# 6
On: Mar 13, 2025, 21:34 (UTC), Written by frumpylumps

You are crazy.  I've been waiting for years for BDO to have some risk/reward pvp and this is great first step in the right direction.  

I've never cared about pvp in BDO as much as I do now.  I'm actually learning zerker instead of crying like a dumb baby that I have to wait for my main class to be featured simply because they refuse to learn a new class.

One thing I would change is that instead of gear being merely being destroyed when a player dies, it would have a chance to drop from them.

Zerker.....of course, lol

10 2512
Lv Private
Columba
Last Edit : Mar 15, 2025, 11:54 (UTC)
# 7
On: Mar 14, 2025, 13:50 (UTC), Written by RetroDec

you have to realize that if the majority sentiment is that they find it unfun, and that most forms of pvp are dead (owpvp and nodewars come back please), then that same majority will slowly start quitting the game. You can love it all you want, but you will have to pvp with yourself in an empty server if nothing changes.

I personally am fine with the HC class limit for example, but I can't deny that it's not a very common take, and that most people will just ditch it within a week.

Well, I think it's hard to get players to dive into a new mode, learn the full skillset of a class they may not know, mastering it under special settings (no buff, no addon, no mana pot and so on), all that for a month?

I know Devs stance, make things "BDO style" but this mix and match of features is not working. They should have either limited the number of available skills for each class if they wanted players to play different classes on a regular basis (hello Shadow Arena!) or let players get access to any class.

But this middle ground is harsh and not so many players will accept it.

Lv Private
Sadalsuud
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