With the recent Archer changes the class got a handful of really good changes. But it's heavily overshadowed by terrible decisions that make the class borderline unplayable and feel very clunky and unfulfilling.
The camera changes are horrible!
Make us able to move Piercing cry and uproot properly again please. It feels terrible and clunky, we can't control the movement as we used to and it feels terrible.
Stamina is cooked, every single skill locks it or costs it. We don't even have any SAs that regen stamina beside radiant explosion and that one is short.
Gaping darkness shouldnt cost stam but regen.
Uproot should regen during the entire skill
Glissade shouldn't cost but regen like it did before.
Loosing cc on verdure clout (uppercut) and zephyr leap is bad and only hurts our smallscale potential ( which already was terrible)
Zephyr leap has literally no purpose anymore, it should be iframe into SA to actually do something. Or just revert it back to SA into fg with cc please.
I actually like the range and DMG nerfs on full bloom. But marked bloom is so bad now, it tickles.
It once was one of our strongest DPS skills, now it's unprotected slow trash.
I like the new steady breath input but that's preference.
Fg on earth shatter is really nice but loosing the KB is bad.
Smite with frontal guard is bad, it is a super slow uncancelable skill and should keep super armor