Hello,
Today we were discussing with people in the hardcore PvP server chat about the need for a season pass. This pass should provide a +30% increase in drop rate and a 50% reduction in durability loss, along with a way to repair our gear. Currently, it’s very challenging because, for example, when you obtain gear like Yellow, it loses durability too quickly.
Here’s the idea for the Hardcore Pass:
it should be a one-time purchase per season, offering buffs such as +50%,
durability reduction and +30% increased drop rate, along with the ability to repair gear.
There is more options what you can add just think :)
We also need to consider the horses, as it’s quite frustrating to run to a node while risking losing your points. Ideally, we should have at least T9 Dine.
I’m looking forward to hearing other opinions on what else we might need in the Hardcore PvP server.
#hardcore #pvp #general #hardcoreseason
Money for live better.
No thx, real life is already difficult with this system, i don't want this too in a videogame. Lesser monetization for better life quality is the way, not the reverse
Hmm yes even more p2w as a bandaid, definitely what this game needs!
We should add fishing nodes too where we can fish up points :)
Hello,
Today we were discussing with people in the hardcore PvP server chat about the need for a season pass. This pass should provide a +30% increase in drop rate and a 50% reduction in durability loss, along with a way to repair our gear. Currently, it’s very challenging because, for example, when you obtain gear like Yellow, it loses durability too quickly.
Here’s the idea for the Hardcore Pass:
it should be a one-time purchase per season, offering buffs such as +50%,
durability reduction and +30% increased drop rate, along with the ability to repair gear.
There is more options what you can add just think :)
We also need to consider the horses, as it’s quite frustrating to run to a node while risking losing your points. Ideally, we should have at least T9 Dine.
I’m looking forward to hearing other opinions on what else we might need in the Hardcore PvP server.
#hardcore #pvp #general #hardcoreseason
So you want to take what is supposed to be a fun mode for pvp( currently it's not) and monetize it to be pay to win????
like come on. BDO as a game atm is not doing great and you want to suggest this of all things in whats supposed to be a hardcore pvp mode. No!!!!
We should add fishing nodes too where we can fish up points :)
*cough* shovels, make shovels drop from mobs, give us goodies for digging on a player's grave. For example, the items that broke for them, you should be able to dig them up.
Hello, for anyone who thinks my idea is bad, I can explain it further.
Let’s say this Hardcore season lasts 2 months (60 days). It could be made more fun by introducing an "Adventure’s Dream Path" where completing missions earns extra points and rewards, such as gear (blue, yellow, red) or even a horse.
A quest could be something like "Kill 5 players today," with a reward of, say, 1,000 Hardcore points. If you have the Hardcore season pass, you could get an additional 1,000 points or something similar. The rewards could be split into two categories: one for free players and another for season pass holders.
Rewards for points could include items, armor, weapons, accessories, or maybe a one-time repair stone. This repair stone would allow you to repair your entire set of gear or just one item (PA could decide how to implement this).
With this, the Hardcore season could be available for both free players and season pass holders. The season pass could cost around $20 for 2 months, offering more daily and weekly rewards.
Just like we now have extra quests such as "Kill Layternn" or "Kill Puturum," there could also be hidden quests. For example, the game might track your PvP activity and, if you kill 1-2 players, it could give you an extra quest to kill 5 or 10 more players. That would be awesome, as it would reward PvP players with more content. Right now, after completing daily quests and hunting bosses, there’s not much left to do except grind mobs for better gear.
We need more quests and activities to do beyond just chasing players on a PvP server.
Hello, for anyone who thinks my idea is bad, I can explain it further.
Let’s say this Hardcore season lasts 2 months (60 days). It could be made more fun by introducing an "Adventure’s Dream Path" where completing missions earns extra points and rewards, such as gear (blue, yellow, red) or even a horse.
A quest could be something like "Kill 5 players today," with a reward of, say, 1,000 Hardcore points. If you have the Hardcore season pass, you could get an additional 1,000 points or something similar. The rewards could be split into two categories: one for free players and another for season pass holders.
Rewards for points could include items, armor, weapons, accessories, or maybe a one-time repair stone. This repair stone would allow you to repair your entire set of gear or just one item (PA could decide how to implement this).
With this, the Hardcore season could be available for both free players and season pass holders. The season pass could cost around $20 for 2 months, offering more daily and weekly rewards.
Just like we now have extra quests such as "Kill Layternn" or "Kill Puturum," there could also be hidden quests. For example, the game might track your PvP activity and, if you kill 1-2 players, it could give you an extra quest to kill 5 or 10 more players. That would be awesome, as it would reward PvP players with more content. Right now, after completing daily quests and hunting bosses, there’s not much left to do except grind mobs for better gear.
We need more quests and activities to do beyond just chasing players on a PvP server.
No its bad please stop
You want to monetize what's supposed to be a fun side mode for people and make it pay to win with buffs and stuff. Stop this games down to like 20 k players max and 10k on a good day . No this will kill the game!