Hello Team,
After testing the caps, there are many classes that simply do not do damage or die quickly. There's something wrong either on the backend or something wrong with what is listed. Many of my guild mates also agree that theres something messed up with these caps.
Please revert the changes. The devs have made MANY MANY MANY bad decisions as of late, and we're trying to help you retain players.
?
Which caps specifically?
New T2/Calp caps have been widely positively received on EU, as damage has again been further increased, allowing for more space for non-fotm (read non-selfhealing/selfpeeling) classes to shine (and further shai tears).
T2 is the last bastion for proper bdo largescale combat... Please don't destroy it.
?
Which caps specifically?
New T2/Calp caps have been widely positively received on EU, as damage has again been further increased, allowing for more space for non-fotm (read non-selfhealing/selfpeeling) classes to shine (and further shai tears).
T2 is the last bastion for proper bdo largescale combat... Please don't destroy it.
Is it like t3 before the nw rework? Because that cap was goated.
Capped content should be like solare they should give you a set of equipments you could select from and pick whaever you want from there that adjust to what do you want to play.
Hello Team,
After testing the caps, there are many classes that simply do not do damage or die quickly. There's something wrong either on the backend or something wrong with what is listed. Many of my guild mates also agree that theres something messed up with these caps.
Please revert the changes. The devs have made MANY MANY MANY bad decisions as of late, and we're trying to help you retain players.
If you removed "new caps for" from the title, it would be more accurate.