Since removing the aggro ability from the red orb that wizard has (mana Augmentation) it makes grinding completely differnt and feels like crap. I am not sure why they took this out, but they should immediately put that back in as a blue orb feature at minimum. This was one of the core grinding abilities that wizard relied on since they are a glass cannon and its making a LOT of people want to stop playing wizard altogether (some even quitting). Please think about the reprocussions of major changes like these before yall do stuff on a whim.... its not a blancing issue because its PVE only .... why even bother.
+1
Since removing the aggro ability from the red orb that wizard has (mana Augmentation) it makes grinding completely differnt and feels like crap. I am not sure why they took this out, but they should immediately put that back in as a blue orb feature at minimum. This was one of the core grinding abilities that wizard relied on since they are a glass cannon and its making a LOT of people want to stop playing wizard altogether (some even quitting). Please think about the reprocussions of major changes like these before yall do stuff on a whim.... its not a blancing issue because its PVE only .... why even bother.
the aggro orbs single handedly carry staff PvE but people don't want to admit they have no idea what they're talking about when saying what classes are good at what lol. Either they give that back or they have to keep his damage broken af because he has no way to apply back attacks reliably otherwise and spends a ton of time just sitting still casting.