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UTC 22 : 2 May 12, 2025
CEST 0 : 2 May 13, 2025
PDT 15 : 2 May 12, 2025
EDT 18 : 2 May 12, 2025
#Suggestions
This game has the worst balancing I have ever seen.
Apr 27, 2025, 12:29 (UTC)
1105 4
Last Edit : Apr 27, 2025, 12:29 (UTC)
# 1

I dont remember a single time when you got the balancing right... What kind of data are you pulling?? You buff already busted classes and nerf weak/mediocre ones? How does this make any sense at all? And for anyone thinking "oh but mmos can't have good balance", im not asking for classes to be perfectly balanced, just not too far apart from each other, no more than a 10% difference. Awakening sage is a f'ing sorc now, with way more damage and a ranged grab. Succession hash damage is absolutely unhinged while also having some of the best mobility and protected ccs in the game. Awakening striker is an unkillable tank THAT SOMEHOW MANAGES TO DO GOOD DAMAGE TOO. It's been years and years of absolutely terrible balancing, both PvE and PvP, I'm this close to being done with your bs and quit the game for good. And I'm not the only one thinking this way. If you're doing this for money so that people reroll and buy more weight and inventory slots, you'll just kill your game and good luck making money then.

Last Edit : Apr 28, 2025, 02:50 (UTC)
# 2

I forget who said it, but the problem is not when classes are unbalanced, the problem is when they are left in that state for long periods of time. Day 1 of their respective patches on global labs anyone could tell you that sage needed to be dialed back, hash needed to be dialed back, ranger was gutted, archer was gutted, nova was gutted. And the players voiced this pretty unanimously. When PA not only does not roll things back IMMEDIATELY but doubles, triples, and quadruples down on their trash balancing patches and leaves things like that for half a year, it tells the players that they do not understand the balance, they do not understand the problem with those changes, and most of all, they do not respect us. 

Furthermore, the way they prioritized trying to roll out patches for all classes rather than readjusting the ones they messed up says a lot. Imagine if you were trying to clean each room in your house and you spilled some bleach in the kitchen in the process. You'd obviously clean the bleach up right away before doing anything else. What PA is doing is akin to leaving a massive puddle of bleach in the kitchen while continuing to clean the rest of the house. Then after "finishing" the last room they decide they are tired, rest on the couch, and watch TV, totally forgetting the bleach is still there. Their toddler crawls into the kitchen, licks the bleach off the floor, and dies, but they still don't realize what is going on.

This was hidden by admin due to the reports it has received.
Last Edit : Apr 28, 2025, 09:54 (UTC)
# 4

Coming from wow/league of legends/dota(ive seen a ton of questionable balance approaches and mechanic implementation over the course of 20 years),i can confidently say that pearl abyss has done the worst job in terms of class to class balance for pvp ive seen in those 20 years ,and by a mile,not like eh riot misses the mark often,its like if PA pvp balancing was in a tierlist we'd need many tiers below F to place those guys.

Its honestly very impressive failing to adress balancing SO HARD, that they should be studied in a lab to figure out what the hell is going on in that office,where do they get their data from,how many people are working on these,how experience is the guy making the changes with the game,has he ever played the class,how many years have they been in the game industry,are they understaffed,do they actually hire clueless people to do their class work etc. 

But at the same time its a complete embarassment for a developer to keep this absurd,zoo tier class difference at least in terms of pvp for so many years and never change their approach.I am embarassed to tell people i play bdo with the reputation theyve made and their refusal to listen to feedback from smart people.

I know this will probably get ignored by them cause they usually take feedback and throw it in the trash and do their own thing but for the love of god,take a look at gauntlets shields and "bruiser/tank/tanky" type classes,they are too tanky,too mobile,too protected and do too much damage.

This was hidden by admin due to the reports it has received.
Last Edit : Apr 28, 2025, 23:05 (UTC)
# 6
On: Apr 28, 2025, 09:51 (UTC), Written by HolyBased

Coming from wow/league of legends/dota(ive seen a ton of questionable balance approaches and mechanic implementation over the course of 20 years),i can confidently say that pearl abyss has done the worst job in terms of class to class balance for pvp ive seen in those 20 years ,and by a mile,not like eh riot misses the mark often,its like if PA pvp balancing was in a tierlist we'd need many tiers below F to place those guys.

Its honestly very impressive failing to adress balancing SO HARD, that they should be studied in a lab to figure out what the hell is going on in that office,where do they get their data from,how many people are working on these,how experience is the guy making the changes with the game,has he ever played the class,how many years have they been in the game industry,are they understaffed,do they actually hire clueless people to do their class work etc. 

But at the same time its a complete embarassment for a developer to keep this absurd,zoo tier class difference at least in terms of pvp for so many years and never change their approach.I am embarassed to tell people i play bdo with the reputation theyve made and their refusal to listen to feedback from smart people.

I know this will probably get ignored by them cause they usually take feedback and throw it in the trash and do their own thing but for the love of god,take a look at gauntlets shields and "bruiser/tank/tanky" type classes,they are too tanky,too mobile,too protected and do too much damage.

Except succ valk, which is actually balanced when you think about it

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