Hi there, 790GS Guardian main playing since release. Would like to suggest some practical improvements for Guardian
Guard: All DP +20 for 10 seconds changed to All DP +20 for 20 seconds
Additional considerations: All DP +20 ---> All DP +30
Awakening Guard: All DP +40 for 10 seconds changed to All DP +40 for 20 seconds
Additional considerations: All DP +40 ---> All DP +50
+1 additional frost slide with SA and 3s cooldown
to help improve Awakening mobility
Additional considerations: Frost slide can be used on cooldown (unprotected)
Super armor added/changed to Awakening Juggernaut
This would be more practical in PvP, forward guard alone on this skill isn't that useful since it's too easy to get behind and apply a CC
Awakening version of black blood descent to improve mobility in awakening
God Incinerator: Increased animation speed on the initial start of the skill
PvP Float built into Cleansing flame, no core required.
Increase Cleansing flame animation speed
Replacing core cleansing flame with core Frigid Wind
Core: Frigid Wind: added float (PvP) to the skill
Forward Guard added to Glorious Advance and no longer a core skill
replacing Core: Glorious Advance with Core: Flow: To Ashes
core: Flow: To Ashes added forward guard to skill
Heyo! saw your comment on my big post from last year. Like some of your suggestions, though i mainly do capped NWs for pvp alot of the issues are there.
I plan to do a 'reup' of my post around about the 1 year mark next month. There are some big changes that need to occur for the class to be truely viable.