How is it possible that you know the PVP formula for DMG versus DR doesn’t work, and you still allow such absurdities to happen?! I assume you’re aware.
How is it possible that you’re deliberately creating imbalance between the different classes in the game? Keeping ridiculous Super Armor classes combined with I-Frames and making them practically unkillable.
How is it possible that you can’t come up with anything new in PVP, even with equalized gear? There are so many examples you can draw from — take the good practices, filter out the bad ones, and add a bit of creativity.
There are so many good examples of PVP with added value.
The whole community knows you've devoted all your resources to working on "the other game," but let me help you with some ideas:
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Add Capture the Flag, but implement some restrictions.
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Create a Castle Defense mode — give everyone equal gear: 800 PVP AP, 760 DR, 1100 Accuracy, and 12,000 HP. Look at examples from Tera Online — this would work amazingly well here.
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Introduce Tower Defense modes — Human Attack vs Human Defense.
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Change the Battle Arena maps every month.
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Change the Node War system and the brainless base-suicide mechanics with one of the options listed above, chosen at random. Just do something about it. Dont let the game die!
Thats what we're all wondering,pa is so slow with balancing ,theres no way a dev that has played this game for 1 second leaves classes like deadeye ,awk mystic,awk striker,succ dosa in this broken af state forever
How is it possible that you know the PVP formula for DMG versus DR doesn’t work, and you still allow such absurdities to happen?! I assume you’re aware.
How is it possible that you’re deliberately creating imbalance between the different classes in the game? Keeping ridiculous Super Armor classes combined with I-Frames and making them practically unkillable.
How is it possible that you can’t come up with anything new in PVP, even with equalized gear? There are so many examples you can draw from — take the good practices, filter out the bad ones, and add a bit of creativity.
There are so many good examples of PVP with added value.
The whole community knows you've devoted all your resources to working on "the other game," but let me help you with some ideas:
-
Add Capture the Flag, but implement some restrictions.
-
Create a Castle Defense mode — give everyone equal gear: 800 PVP AP, 760 DR, 1100 Accuracy, and 12,000 HP. Look at examples from Tera Online — this would work amazingly well here.
-
Introduce Tower Defense modes — Human Attack vs Human Defense.
-
Change the Battle Arena maps every month.
-
Change the Node War system and the brainless base-suicide mechanics with one of the options listed above, chosen at random. Just do something about it. Dont let the game die!
And kill whole sense of progression? RBF is what last where we can use our gear which we were working for years.. from the other hand I think they should scale other players to at least 810 GS ( current trial characters), if u have better then it stays. Why? because having tuvala timmies in team durning RBF or killing gearlets players is not fun at all.
Wagon/convoy escort and assault mode in open world would be awesome.
It feels like the game is built for it, there is or was a quest in the desert with such a mode too.
Wagon/convoy escort and assault mode in open world would be awesome.
It feels like the game is built for it, there is or was a quest in the desert with such a mode too.
They still do the weekly tax cart run dont they? I understand complaining about class balance, but as soon as OP suggestions seems to be geared towards balanced GEAR it just really shows their understanding of the game, probably a low geared person blaming things on class balance, when it was actually because of their lack of actual gear. The game is Open world, and the variety of classes in the game makes it pretty hard to balance, I honestly think PA has done a a great job, that person complaining about Iframes and superarmor protected skills totally forgetting the days when we had perma CC combos, Iframe classes like sorc have always been a thing, you learn your class and theirs to find openings to catch them. If the class was really broken as they claim them to be why have they not taken advantage of this and created that class? takes a few hours and couple of items to transfer your gear over.
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