Region (NA/EU): EU
Suggestion(s)/Comment(s): Change the slow orb-escort mechanic in the Calamity 8-10 Oduksini fight to a direct player color buff, similar to the Bihyung boss.
Details: The current colored orb is too slow and its tether breaks too easily if the player moves away, making the fight feel clunky. To fix this, please scrap the orb-following mechanic entirely. Instead, killing the mob should grant the player a colored buff directly, allowing them to run straight to the matching altar to complete the mechanic. Reusing Bihyung's color buff system here would make the Oduksini fight much smoother.
I know that the Oduksini boss fight is already simple, but the color orb mechanic either needs a complete overhaul or just completely remove it from the game - should've been done way before when Atoraxxion Vahmalkea was released.
You're supposed to move slowly so it keeps up while making it so you risk taking damage. It's not bugged, it's designed that way.
You're supposed to move slowly so it keeps up while making it so you risk taking damage. It's not bugged, it's designed that way.
OP didn't even say it's bugged
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