Yea those will work too. If there is no solution for karmabombing I would suggest something like that for PKers. Or unability to trade and use npc for certain time. The truth is that there are lot of options to improve Karma System, to make it balanced and more involving. Again im waiting for sheriff system to see how it work and to what it gona lead.
Yep, sheriff and infamy will already really control pk by using the pvp tendancies of other players, which seems to be a good idea to create more conflicts mainly between PVP-oriented players ; it will also remove mob feeding. Now, there has to be a slight "slap on the wrist" for dying in pvp, a punishment as well as an incentive to move on another channel or location. That's why I was thinking about suspending buffs (so that precious scrolls are not wasted) and giving the ability to freely switch, and reduced combat abilities in pve for 5 minutes. A punishment, yes, but not an excessive one.
The game already has 4 play styles, so your point is moot: 1)Olvia; 2)Arsha; 3) Seasonal; and 4) Regular.
FALSE. Olvia and Season are not available to everyone and to all characters.
Now you even can't "skip 30 days" to play Olvia because they added chars summary lvl block.
FALSE. Olvia and Season are not available to everyone and to all characters.
Now you even can't "skip 30 days" to play Olvia because they added chars summary lvl block.
Sure they are. Lool. You have to want to do it.